3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 2232|回复: 2
打印 上一主题 下一主题

[求助] 【求助】ini里面的动态模糊是哪项.....

[复制链接]

20

主题

144

帖子

235

积分

中级玩家

Rank: 3Rank: 3

贡献度
18
金元
1629
积分
235
精华
0
注册时间
2011-6-19
跳转到指定楼层
主题
发表于 2011-8-3 20:10 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
今天试了别人的设置,发现以前那种稳定的画面没了,变成一种一动就周围环境模糊的风格。。。(就像赛车动态模糊)。。。请问哪项能关掉啊。。。

具体内容如下:


//ENB Based configuration file for iCEnhancer.

/// !!! HEAVILY EDITED BY PACKETOVERLOAD_X64BIT 7-18-2011

//NOT THE SAME EFFECTS AS ENB!
//DO NOT PLAY WITH IT


[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_1.dll

[GLOBAL]
AdditionalConfigFile=nothing
UseEffect=true
CyclicConfigReading=FALSE
ForceNVidiaCard=false
ForceNVidiaCaps=false

[ENGINE]
ForceDisplaySize=false
ForceAntialiasing=false
ForceDisplayRefreshRate=false
ForceAnisotropicFiltering=false
MaxAnisotropy=16
AntialiasingQuality=2
DisplayRefreshRateHz=60
DisplayWidth=1280
DisplayHeight=1024
ReflectionsForceHighPrecision=true
ReflectionsExtremePrecision=true
AntialiasingUpScale=0.87

[EFFECT]
EnableBloom=true
EnableAmbientOcclusion=true
EnableSkyLighting=true
UseOriginalPostProcessing=false

[INPUT]
KeyUseEffect=123
KeyCombination=16
KeyScreenshot=44
KeyAmbientOcclusion=121
KeyShowFPS=106

[BLOOD]
ReflectionAmount=0.8
SpecularPower=1.0


[TREE]
LeavesReflectionAmount=0.005
LeavesSpecularPower=0.04
LeavesAmbientAmount=0.4
LeavesColorMultiplier=0.99
LeavesColorPow=1.02
LeavesColorFilterR=1.0
LeavesColorFilterG=1.0
LeavesColorFilterB=1.0

[BUILDING]
WindowLightIntensity=1.0

[LIGHT1] //siren and some internal
LightIntensity=1.0
LightAOAmount=1.4
LightILAmount=1.4
EdgeLighteningAmount=0.0
ColorPow=1.5
LightCurve=1.0

[LIGHT2] //street light
LightIntensity=0.5
LightAOAmount=0.82
LightILAmount=0.82
EdgeLighteningAmount=0.2
ColorPow=1.5
LightCurve=1.7
ColorFilterR=1.0
ColorFilterG=1.0
ColorFilterB=1.0

[LIGHT3] //car front light
LightIntensity=2.55
LightAOAmount=0.525
LightILAmount=0.525
EdgeLighteningAmount=0.0
ColorPow=1.4
LightCurve=0.7

[LIGHT4] //secondary
LightIntensity=0.04
LightAOAmount=4.0
LightILAmount=4.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=1.0

[LIGHT5] //ambient spheres
LightIntensity=4.0
LightAOAmount=2.0
LightILAmount=2.0
EdgeLighteningAmount=0.0
ColorPow=1.1
LightCurve=1.2

[LIGHT6] //ambient spheres for omni light
LightIntensity=1.0
LightAOAmount=1.0
LightILAmount=1.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=1.0

[CARHEADLIGHT]
EmissiveMuliplier=3
LightIntensity=1.5

[LIGHTSPRITE]
UseExternalTexture=true
Intensity=1.5
IntensityInReflection=6.0
UseRays=true
RaysNumber=35
RaysIntensity=0.2
RaysRateOfChange=10.0
RaysLength=0.75

[CARWINDOWGLASS]
ReflectionAmount=2.274
SpecularPower=10
SpecularAmount=30
OpacityMultiplier=0.67

[CHROME]
ReflectionFront=4.0
ReflectionSide=4.0
SpecularPower=12
SideFade=100
MetallicAmount=0.0

[WHEELS]
ReflectionFront=4.24
ReflectionSide=3.74
SpecularPower=0.1
SideFade=0
MetallicAmount=0


[REFLECTION1]
ReflectionFront=1.098
ReflectionSide=1.292
SpecularPower=1.1
SideFade=0
MetallicAmount=0.9

[REFLECTION2]
ReflectionFront=1.0
ReflectionSide=2.0
SpecularPower=2.0
SideFade=0
MetallicAmount=0.0

[REFLECTION3]
ReflectionFront=2.6
ReflectionSide=2.0
SpecularPower=35.0
SideFade=0
MetallicAmount=0.0

[BLOOM]
BloomQuality=1
BlueShiftAmount=0.08
Radius1=2
Radius2=8.125
Contrast=10.0

[SSAO_SSIL]
ApplyAntialiasing=true
SamplingQuality=0
SamplingRange=0.5
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=2
AOAmount=1.29
ILAmount=0.3
EdgeLighteningAmount=0

[SHADOW]
FilterQuality=0
CharacterShadowMultiplier=1.54
CarShadowMultiplier=0.825

[ADAPTATION]
ForceMinMaxValues=true
AdaptationTime=1.0
AdaptationMin=0.3
AdaptationMax=1.0
AdaptationMinMultiplier=1.0
AdaptationMaxMultiplier=1.0

[ENVIRONMENT]
DirectLightingIntensity=2.0
NightLightingIntensity=1.082
DirectLightingCurve=1.35
ReflectionAmountMultiplier=1.454
SpecularAmountMultiplier=1.2
SpecularPowerMultiplier=1.0
ColorPow=1.19
AmbientSunMultiplier=1.15
AmbientSkyMultiplier=1.1
AmbientSunSaturation=2.0
AmbientSkySaturation=0.995

[SKYLIGHTING]
FilterQuality=0
AmbientSunMix=0.950
AmbientSkyMix=0.950
AmbientContrast=5.7
AmbientMinLevel=1.0

[SKY]
AzimuthHeight=1.9
AzimuthMultiplier=0.9
AzimuthSunAffectPower=1.1
AzimuthSunAffectAmount=0.8
TopColorMultiplier=0.4
ColorSaturation=0.1
ColorPower=1.522
SunIntensity=1.0
SunMaxBrightness=100.0
SunColorFilterR=1.0
SunColorFilterG=0.9
SunColorFilterB=0.75
SunColorFilterCurve=5.0
SunCoronaCurve=1
SunCoronaIntensity=5
SunDesaturation=0.428
OverallPower=1.0
OverallIntensity=0.88
BrightnessUpperLimitMultiplier=5
CloudsUseCustomTexture=true
CloudsCurve=2.0
CloudsIntensity=1.0
CloudsDesaturation=10.5
CloudsEdgeClamp=1.2
CloudsEdgeIntensity=2.5
CloudsEdgeRange=1.5
StarsUseCustomTexture=true
StarsAmount=0.3
StarsIntensity=1.5
StarsBrightness=1.0
MoonIntensity=100.0
MoonGamma=1.5
MoonSize=0.03
MoonLightingCurve=0.9
NightCloudsEdgeClamp=3.5
NightCloudsEdgeIntensity=5.0
NightCloudsEdgeRange=10.0
Enable=true

[PARTICLE]
SoftParticlesEnable=true
SoftParticlesEdgeRange=4.0

[DETAIL]
DetailMapEnable=true

[COLORCORRECTION]
UsePaletteTexture=true
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-4-6 07:28 , Processed in 0.026584 second(s), 16 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表