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[新闻] 官方發佈補丁的更新內容

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发表于 2011-8-19 15:02 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 kokoikaka 于 2011-8-19 15:05 编辑

官方網址:http://eye.streumon-studio.com/index.php?page=news&news=23
Absolution

At last, here comes the first saving patch for E.Y.E. We hope it will please you and will make the game more enjoyable. We encourage you to recreate a character in order to really improve the experience, and to reset your achievements (in game in the Stats tab).

We may give you the required tools to create level in the near future, and a demo of E.Y.E will be released very soon.

Here is the changelog:
Patch 1.13:
Bug 修復:

    Loading crashes between maps(載入地圖時造成遊戲崩潰)
    General stability(整體遊戲穩定度)
    Exploit linked to the Deus Ex Machina(殺出重圍?)
    Characteristic exploit
    Fixed Alt-Tab messing-up the UI(修復ALT-TAB時影響遊戲介面)
    Permanent Death when a hack fails(經常在黑客失敗時死亡)
    Saves losses and character resets(遺失存檔和人物重置)
    Dialogues in multiplayer games(應該是聯機時卡對話的問題)
    Brouzouf resets(金錢重置)
    ATMs not giving money when hacked(自動櫃員機被黑掉但不給錢)
    Enemies not reacting to hacked traitors(敵人對被黑掉的敵人沒有反應)
    Enemies not reacting when a friend dies close to them
    Return to first PSI power when a player dies
    Required agility for the Scrabouillor
    Required agility for the Sentry
    Bio Regen 5 not resetting Head Traumas
    Hacking list reset when a NPC dies
    Crashes linked to a certain number of hacked slaves
    "EYE_GHOST" being defined both in EYE_English and Gameui_english
    Achievements linked to the legendary classes
    Medkit achievement
    Triangular Gates and some spells giving Fatal Wounds despite the researches
    Increase of implants beyond the limit
    Missing Streumonic Complementarity research description
    Missing Cyber briefcase models for researches
    Campaign results displaying esoteric and nasty things
    VIP exploit
    Researches not always launching
    Lighting in cc_temple*, cc_new_eden, cc_tuto and cc_monolith
    cc_new_eden secondary quests not being saved
    cc_forgotten secondary quests not being saved
    Incorrect Deus Ex spawnpoint in cm_sheep
    Broken ladder in cc_sheep
    Infinite XP exploit on New Eden (Mentor)
    Locken not having a weapon when hostile on cc_new_eden
    Locken's departure and death not being saved on cc_new_eden
    Possible money exploit on cc_tuto2
    Possible XP exploit on cc_new_eden
    Being able to respawn in front of the Immortal King on cc_noctis without having completed the required quest
    Fall in the temple not always killing the player
    Players being Jian/Culter on cm_sheep
    Missing texture on cc_new_eden
    Missing texture on cc_forgotten
    Missing texture on cm_dreams
    Fixed being able to get stuck in the armory on cc_noctis
    Tobi not killing himself on cc_forgotten
    Invisible water brush on cc_ancient
    Superfluous armory logo on cc_noctis
    Being able to get stuck in stairs after a resurrection on cc_purge
    Being able to get stuck in stairs after a resurrection on cc_forgotten
    Mauve Mentor objective not being attached to the actual NPC on cm_purge
    Perigrum Forma being able to spawn in front of the player in the maintenance tunnels of cc_monolith
    Spawning view distances next to the player on Noctis Labyrinthus and Electric Sheep
    Achievement "Revelation" not being awarded when a player finds Akmal, the ancient
    Retrieval objective on cm_noctis not being clear
    Possible answer to Akmal not being active on cc_ancient
    Supreme Manduco being able to always kill on cc_new_eden
    Door of the Supreme Manduco closing behind the player
    Physic boxes of the streetlamps
    Invisible switch on cc_falling
    Typos in some texts
    Not being able to shoot through some fences with some weapons
    Real end of the game too hard to get

Additions/Modifications:

    Optimized memory
    Resurector invincibility is longer and more visible
    Max player option in the server creation
    Camera movement option when running
    Blur effect option when running
    Delay for using weapons after a dialogue
    Increased the numbers of given missions in Coop Missions depending on the number of players
    Escape allows closing certain menus
    Weapons can be bound to keys
    Decreased the sight cones and maximum sight distance of all NPCs
    Increased the Deus Ex Machinas' resistance
    Decreased the number of XP and Brouzouf earned when killing a Deus Ex Machina
    Deus Ex Machina's main weapon deals more damage
    Decreased the player's Heavy Armor protection
    Decreased the Sulfatum's accuracy
    Decreased the fall damage
    Throwing grenades cancels the Cloaking Field
    Limited the maximum amount of Brouzoufs
    Limited the maximum amount of XP and Brouzoufs given in one time
    Decreased the exploit of Fatal Wounds optimization
    Some cheating techniques aren't possible anymore
    Temporary and backup save system
    Some little balance tweaks
    Made the exit in cc_tuto2 more obvious
    Decreased the difficulty of the protection mission on cm_noctis
    Added an Ally icon on the Heavy Culter squad on cm_noctis
    Turrets in cc_monolith should be easier to spot
    Added some more player spawn points in the levels
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