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但是启动服务器的时候有个错误。mpqpatchchain can not fine base-mpq file: coredata.mpq for patch chain:data.
不知道是什么问题。
附上更新log
希望有人能翻译一下啊。
[4cc28ec259] 2011-10-24T03:17:51-07:00
* Updated mono build files
* The last commit somehow sucked; fixing.
* -------------------------------------------------
* Added ClientData.mpq to CoreData patch-chain as it seems toc.dat (the catalog) in CoreData.mpq references powers from ClientData.mpq.
* Renamed the CoreData.cs patch-chain to Data.cs.
* Powers now all get loaded.
* Added ClientData.mpq to CoreData patch-chain as it seems toc.dat (the catalog) in CoreData.mpq references powers from ClientData.mpq.
* Renamed the CoreData.cs patch-chain to Data.cs.
* Powers now all get loaded.
* Merge pull request #237 from angerwin/master
* Implemented dye usage.
* Merge pull request #227 from fortenbt/master
* Health is now based on vitality and stats are now based on level of character; health is maxed on level-up.
* Updated mono build files
* Fixed a bug in CoreData patch-chain, it'll not be trying to read toc.dat when the chain is not loaded.
* Merge pull request #239 from DarkLotus/master
* Parser updates
* Removed LookLink and ConstraintLink types.
* Missed a file.
* Comments, Merged Scene changes.
* Merge commit '2cf35199922e9b88aa77d353cdf0e4dab947b3f2'
* Started on .pow files.
* Merge pull request #238 from raistlinthewiz/master
* Implemented mpq-world (wrl) parser & fixed few other parsers so that they're using our SerializableData API now.
* Updating mono build files
* Moved SerializableData stuff to SerializableData.cs.
* Moved TagMap class back to CommonDataTypes.cs as it's used by world & markerset reader.
* Updated Actor.cs reader.
* Renamed MPQDataTypes.cs as CommonDataTypes.cs and move to src/Mooege/Common/MPQ/FileFormats. Removed non-common formats there and moved them to their corresponding place.
* Fixed Animset.cs, Monster.cs - they're now using Header().
* Fixed scene-implementation.
* Added MsgTriggeredEvent to scene
* Updated Scene, Markerset to use new SerializedDataReader.
* Added Lore, Recipe Parsers. Power stub added.
* Copyright added
* Merge branch 'master' of https://github.com/mooege/mooege
* updated mono build file
* added TODO comment
* Merge Master
* Applied a small improvement on MPQ world parser.
* Fixed mpq-world loader.
* Introduced extensions for MPQFileStream; GetSerializedDataPointer, ReadSerializedData, ReadSerializedInts.
* Commented out actor.cs, marketset.cs, scene.cs - will be also fixing them. |
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