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[推荐] 今天看了跑图最新更新。更新了非常多。

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发表于 2011-10-24 22:27 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
但是启动服务器的时候有个错误。mpqpatchchain can not fine base-mpq file: coredata.mpq for patch chain:data.
不知道是什么问题。

附上更新log
希望有人能翻译一下啊。


[4cc28ec259] 2011-10-24T03:17:51-07:00
  * Updated mono build files
  * The last commit somehow sucked; fixing.
  * -------------------------------------------------
  * Added ClientData.mpq to CoreData patch-chain as it seems toc.dat (the catalog) in CoreData.mpq references powers from ClientData.mpq.
  * Renamed the CoreData.cs patch-chain to Data.cs.
  * Powers now all get loaded.
  * Added ClientData.mpq to CoreData patch-chain as it seems toc.dat (the catalog) in CoreData.mpq references powers from ClientData.mpq.
  * Renamed the CoreData.cs patch-chain to Data.cs.
  * Powers now all get loaded.
  * Merge pull request #237 from angerwin/master
  * Implemented dye usage.
  * Merge pull request #227 from fortenbt/master
  * Health is now based on vitality and stats are now based on level of character; health is maxed on level-up.
  * Updated mono build files
  * Fixed a bug in CoreData patch-chain, it'll not be trying to read toc.dat when the chain is not loaded.
  * Merge pull request #239 from DarkLotus/master
  * Parser updates
  * Removed LookLink and ConstraintLink types.
  * Missed a file.
  * Comments, Merged Scene changes.
  * Merge commit '2cf35199922e9b88aa77d353cdf0e4dab947b3f2'
  * Started on .pow files.
  * Merge pull request #238 from raistlinthewiz/master
  * Implemented mpq-world (wrl) parser & fixed few other parsers so that they're using our SerializableData API now.
  * Updating mono build files
  * Moved SerializableData stuff to SerializableData.cs.
  * Moved TagMap class back to CommonDataTypes.cs as it's used by world & markerset reader.
  * Updated Actor.cs reader.
  * Renamed MPQDataTypes.cs as CommonDataTypes.cs and move to src/Mooege/Common/MPQ/FileFormats. Removed non-common formats there and moved them to their corresponding place.
  * Fixed Animset.cs, Monster.cs - they're now using Header().
  * Fixed scene-implementation.
  * Added MsgTriggeredEvent to scene
  * Updated Scene, Markerset to use new SerializedDataReader.
  * Added Lore, Recipe Parsers. Power stub added.
  * Copyright added
  * Merge branch 'master' of https://github.com/mooege/mooege
  * updated mono build file
  * added TODO comment
  * Merge Master
  * Applied a small improvement on MPQ world parser.
  * Fixed mpq-world loader.
  * Introduced extensions for MPQFileStream; GetSerializedDataPointer, ReadSerializedData, ReadSerializedInts.
  * Commented out actor.cs, marketset.cs, scene.cs - will be also fixing them.
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