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[原创] BIOWARE联合创始人Dr. Ray Muzyka发表ME 3公开信,重点翻译

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发表于 2012-3-22 11:17 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
重点全翻译,转载说明出处
(PS:现在放心了,安心多周目去了。。。)

To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare
Posted on March 21, 2012 by darklarke

As co-founder and GM of BioWare, I’m very proud of the ME3 team; I personally believe Mass Effect 3 is the best work we’ve yet created. So, it’s incredibly painful to receive feedback from our core fans that the game’s endings were not up to their expectations. Our first instinct is to defend our work and point to the high ratings offered by critics – but out of respect to our fans, we need to accept the criticism and feedback with humility.

作为Bioware的联合创始人和总经理,我非常以ME3团队为傲… (官话省略)… 所以当了解到我们的核心粉丝感觉游戏的结局达不到他们期望时,我感到极为痛心。我们最初的本能反应是为我们的作品辩护,并以媒体普遍的高分为例—但出于对我们粉丝的尊重,我们应该谦卑的接受这些批评及反馈。

I believe passionately that games are an art form, and that the power of our medium flows from our audience, who are deeply involved in how the story unfolds, and who have the uncontested right to provide constructive criticism. At the same time, I also believe in and support the artistic choices made by the development team.  The team and I have been thinking hard about how to best address the comments on ME3’s endings from players, while still maintaining the artistic integrity of the game.

我热情的拥护游戏是艺术品这一论断,我们游戏媒介的能量都来源于广大的玩家,他们深深的感受其中并体验故事结局,并且无可辩驳的拥有提出建设性批评的正当权力。与此同时,我同样相信并支持艺术家团队作出的决定。ME团队和我非常专注于如果在响应玩家对ME3结局的评价的同时,仍然确保维护游戏艺术完整性。

Mass Effect 3 concludes a trilogy with so much player control and ownership of the story that it was hard for us to predict the range of emotions players would feel when they finished playing through it.  The journey you undertake in Mass Effect provokes an intense range of highly personal emotions in the player; even so, the passionate reaction of some of our most loyal players to the current endings in Mass Effect 3 is something that has genuinely surprised us. This is an issue we care about deeply, and we will respond to it in a fair and timely way. We’re already working hard to do that.

… (废话省略)… 即使这样,部分我们最忠实的玩家对ME3结局所作出的热血反应,仍然让我们真心的大吃一惊。我们极为重视这个问题,我们会作出及时并恰当的反应。(事实上)我们已经开始着手相关工作了。

To that end, since the game launched, the team has been poring over everything they can find about reactions to the game – industry press, forums, Facebook, and Twitter, just to name a few. The Mass Effect team, like other teams across the BioWare Label within EA, consists of passionate people who work hard for the love of creating experiences that excite and delight our fans.  I’m honored to work with them because they have the courage and strength to respond to constructive feedback.

… (废话省略,在强调ME团队一直在关注各方面的反响)…

Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You’ll hear more on this in April.  We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue.

根据他们的搜集,Casey Hudson和ME团队已开始辛勤制作一系列附加游戏内容,以帮助回答(玩家的)疑问,并提供对结局的更多澄清和释疑。你们会在四月获知更多的信息。我们正为在维护游戏的艺术完整性及响应玩家反馈之间取得平衡而不懈努力。这也是我们已有的,为ME世界提供更多游戏内容和全新完整作品的计划的延续。所以请放心你在ME世界中的旅途可以,而且将会继续。     ----- 再次确认ME宇宙中会有全新作品

The reaction to the release of Mass Effect 3 has been unprecedented. On one hand, some of our loyal fans are passionately expressing their displeasure about how their game concluded; we care about this feedback, and we’re planning to directly address it. However, most folks appear to agree that the game as a whole is exceptional, with more than 75 critics giving it a perfect review score and a review average in the mid-90s. Net, I’m proud of the team, but we can and must always strive to do better.

玩家对ME3发售的反应是我们不曾预料到的。一方面,我们的部分忠实粉丝积极的表示他们对游戏结局的不满;我们重视这些反馈,并打算直接处理这个问题。但同时,大部分人都同意当ME3作为整体来看时,仍是非常优秀的作品。… (废话省略)…

Some of the criticism that has been delivered in the heat of passion by our most ardent fans, even if founded on valid principles, such as seeking more clarity to questions or looking for more closure, for example – has unfortunately become destructive rather than constructive. We listen and will respond to constructive criticism, but much as we will not tolerate individual attacks on our team members, we will not support or respond to destructive commentary.
… (废话省略,主要是讲对恶意批评不认可,会保护员工)…

If you are a Mass Effect fan and have input for the team – we respect your opinion and want to hear it. We’re committed to address your constructive feedback as best we can. In return, I’d ask that you help us do that by supporting what I truly believe is the best game BioWare has yet crafted. I urge you to do your own research: play the game, finish it and tell us what you think. Tell your friends if you feel it’s a good game as a whole. Trust that we are doing our damndest, as always, to address your feedback.  As artists, we care about our fans deeply and we appreciate your support.
Thank you for your feedback – we are listening.
… (废话省略,强调自己认错态度好,同时ME3总体而言仍是个好作品)…

Ray
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