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发表于 2012-5-31 21:18 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 新月小风 于 2012-5-31 22:05 编辑

2012.4.24      
Your Feature and FIFA MANAGER
In my newest blog I tell you more about the Your Feature campaign and some interesting features. In addition you'll get a heads-up on the current phase of programming.
Hi all,

you can already see on the first polls we started in the last weeks, that the work on the next FIFA MANAGER are in full swing. Many big features are already finished or in progress, the first winners of the previous Your Feature rounds have also been realized.

We are very satisfied with the engagement rate during the polls, which is already twice as high as in last year’s polls! Especially the during the first round we had many very keen users who were particularly motivated! Without a built-in IP-check in the first round, we had some users voting more than a thousand times from one single IP address, basically all votes in quick succession. Of course, we had to be deducted from the total numbers. But no matter how, we already have some pretty cool features from the first two rounds, the third one still ongoing. Especially the feature shooting-star will be one to enjoy!

By the way, for each poll we have around five days of development time for the programming phase and in addition, around ten days for design, graphics and QA.

The feature “Manager mode” (meaning that you are only the manager and you hire a coach as well) is one we find quite appealing. Unfortunately, it is way too extensive for this year, if we really want to implement it as detailed as possible.

A second big feature that is mentioned rather frequently is the option to control and manage the second team. In time of crisis, you will then also be promoted to become headcoach of the first team. As you can guess, this also is a feature that cannot be realized in five days. Our idea was to introduce this topicality in the second poll with a first introductory step by putting the feature “Friendlies for your second team” in the competition. Unfortunately, the response to it was very low, it finished in last place. This means that we’ll throw in the larger “train the second team” feature within another frame in the future, aside the current feature polls.

Our goal will nevertheless remain to not only implement the features that actually won a certain round, but also features that came in second or just missed the first place by very few points. We try to put as many of them in the new game as we can.

This is why we are also looking forward to your continuing participation on the polls and in our forum threads concerning the Your Feature campaign, because this clearly is the most direct and immediate way to design the game and become a part of its creation. The Thread of Wishes remains open and you are welcome to post your feature ideas there!

Next to the work on Your Feature, the development phase of FIFA MANAGER is currently at the so called “Milestone” three – this means that we have reached half-time in the implementation phase of new features. You’ll get a first real taste of the new features when the new game will be officially announced, which is several weeks away. At this time, we will also present the first series of screenshots. But I can already tell you one thing – the position level will not be used in the new FIFA MANAGER. More info on that will be presented in a news special later ;-)


Cheers

Gerald

   在之前的博文中我已经介绍了我们发起的“提出你最希望FIFAM2013具有的新特性”的活动,并且我们也确实收到了许多有趣的建议。在这里我们将归纳出一些最热门的几个。
大家好,
  我们在上周启动了关于新游戏性的民意调查计划,此后我们一直在对游戏的下个版本进行全力开发。FIFMA13有很多庞大的新游戏特性,目前已经完成或者正在制作中。关于“你的建议”的调查活动也有一些好的建议已经作为第一批胜出的选项加入了我们的制作计划之中。
   今年参与调查活动的玩家达到了去年的两倍,对此,我们制作组都很满意。甚至有一些忠实玩家表现出了让我们惊讶的热情!由于这一次投票没有IP限制,甚至有玩家对同一个选项投了一千票以上!所有的投票几乎都同一时间接踵而至。当然,这些重复投票我们不得不减去,但是不管怎么说,在前两轮的调查中我们确实得到了不少很酷的建议,第三轮投票目前依旧在进行中。特别是“射手之星”这个游戏特性也将是一个非常酷的选择。
     顺便说一下,每一轮投票后我们将用五天左右的时间制作文本,再用十天左右的时间来设计,绘图和编写游戏内容。
    关于“经理模式”这个特性(你只能当一个经理,需要另外聘请教练来管理球队)似乎非常受到玩家的欢迎。非常遗憾的是,如果加入这个工作计划的话,13将无法按期发行。
    第二个经常被玩家提起的特性是“有权控制并且经营预备队”。并且当一线队陷入危机的时候,(预备队教练)将会被扶正为主教练。显然,这条建议也不是我们五天之内可以制作好的。最后我们的处理方式是在第二轮投票中加入一个选项,变成“预备队的友谊赛”的另一种新游戏特性。但是很遗憾,这个选项没有受到玩家的欢迎——得票最低。这意味着我们将排除此项,而把得票最多的“加入预备队的训练计划”列入更进一步的讨论之中。
    总之,我们不仅想要实现那些最受欢迎的项目,还希望能够完成那些进入了新一轮但是只比最受欢迎的项目少了几票的那些建议。我们希望能够尽可能多地实现玩家们的期望。
   这就是制作组希望大家积极参与投票和官网论坛“提出你的建议”活动的用意。这种途径能够把您的意见以最直接,最快速的方式提给我们,从而加入的新版本的游戏之中。“提出你的意见”活动依然在进行着,并且我们随时恭候您的意见提出。(http://board.fm11.de/index.php?showtopic=27412
    目前投票活动已经进入到了第三阶段——这意味着我们的活动已经举行过半。在我们游戏发售以后,大家可以第一时间体验到这些新特性,而这也不过几周时间了。(原文several weeks,一个月到几个月都有可能) 现在,我们先放出一些下个版本游戏的图片。可以先给大家放个风——下个版本的游戏中将不再有位置等级。关于这个的详细情报将在稍后透露。:)

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