中级玩家
 
- 贡献度
- 7
- 金元
- 1270
- 积分
- 155
- 精华
- 0
- 注册时间
- 2012-7-1
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Update news and patch notes
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Latest Patch:
Version 1.0.8
- Made deep cave truly deep and crazy hard. Try and reach the bottom and say hello to Sluggo. We couldn't.
- Added health bar to the Team Management screen.
- Decreased weapon damage on all weapons found in areas above threat level 7.
- Increased health on all enemies above threat level 7.
- Changed the drop rate of loot to better reflect the threat level it was dropped in.
- Fixed the timing on the Mutant Bruisers chop ability to better match the animation.
- Increased the radius of the Mutant Medikus's healing orb ability to better match the designated area.
- Increased the width of the Mutant Slayers Strike ability to better fit the effect.
- Decreased the duration and increased the cooldown on the Human Regulators Slow Field.
- Fixed some localization errors.
- Decreased the cool down on the Mutant Slayers open wound ability.
- Increased healing done by healing Gadgets.
Version 1.0.7
Fixed for non working boosters
Version 1.0.6
Fix for broken mutant healer
Version 1.0.5
- Added more NPC dialogue in major locations
- Fixed an issue with inifinte rewards in "Trials of Torgny"
- Removed some loitering questbound characters. This will unfortunately only work on new saves.
- Fixed some rare isses with implants and boosters
- Bears, hounds and moose's now have red outlines when behind objects
- Character can be upgraded in bootcamps with left click
- Fixed an issue with implants/boosters being locked on a character not in current team when upgraded
- Fixed broken leech
Version 1.0.4
- We have reworked the graphical settings and other user settings such as keybindings. Due to this some users might need to restart the game to get it working properly.
- Boot camps added to Elmerhult, Westerfall, Garbbtuna and Solside Capital. Visit these to promote you characters to green and blue quality.
- Fix for mutant healing nano injection.
- More NPCs added to Elmerhult, Solside Capital and Norrmalm.
- All shops has been reworked.
- Added shops to several cities.
- Regulator is now able to move directly after using his slow field.
- Shrapnel grenade should now be working as intended.
- Thrombus achievement now works as intended.
- General tweaks and bug fixes.
1.03 Revision 18717 Build 9586
- Added more epic weapons
- Bamse will not disappear after a wipe
- Fixes for uncommon keyboard characters
Patch 1.0.2
- Sound options added
- Keybinding fixed
- Bug for the blackscreen that appeared when switching resolutions fixed
- You can put you characters in any order
- Fog of war we no longer reappear when switching team members
- Added more quest rewards
- Divided valuables and crafting into two separate inventory tabs
- More epic weapons added
Known issues:
- Fog of war will reappear when alt tabbing in and out of game or changing resolution
Beta version 4 - Patch notes for the build that goes live later tonight
- The Pre Order bonus mutant, Dr Cerebro will be unlocked for pre order customers at release
- The soundtrack for those who have bought the collectors edition will be available from release
- More GFX options added among others VSYNC
- Key bindings added
- Crafting system redesigned, simplified on lower levels and much more complex at end game
- Updated loading screens
- Game now working ATI 7000 cards
- Enemy patrols added
- Story cutscenes are disabled in the Beta
- Only 30% of the game is available in the Beta.
- Online mode is disabled in the Beta
- Hardcore mode will be added at release where every knock down yields and injury
- Sound options not enabled yet
- Improved team management
- Mutants can now be recruited earlier in the game
- The game is now set to use your highest resolution. To improve performance lower resolution and tune down your graphic settings.
- Make sure you have the latest drivers for your graphic card
- The game performs best in fullscreen. We are also aware of a few glitches in the GUI if you tab in and out of the game. |
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