DOTs now correctly calculate bonuses from +DMG% 现在Damage Over Time会从你的伤害输出加成%中得到增强
这个是利点,不出意外的话,毒性飞刀的伤害终于得到了大幅的提升……
*Glaive Throw has had a damage nerf (25% reduction in max damage and decreased growth per rank ) with less additional bounces per tier 大幅nerf了Glaive Throw,最大输出-25%,加点增幅减少,每5级bonus降低(反弹次数更少,分别由原来的3,5和7次变为2,3和4次)
其实无所谓,打boss还是够用了。