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本帖最后由 fairyyuan 于 2013-8-23 14:45 编辑
首先用Blacklist_DX11_game.exe第一次启动时候有对话框,是提示检测系统的,对话框结束就不启动了。我个人猜测没有检测到DX11的显卡。问题是我的显卡是HD6790是支持DX11的。我就联想到是不是,像狂怒那个游戏一样,有些显卡是不识别的。这是猜测一。
第二,我看到SYSTEM文件夹下有一个文件是Blacklist.ini的,我想如果哪个大神能够看懂这个INI配置文件能不能强制DX11启动。我小白菜鸟,希望哪个大神能够解决DX11不能玩的苦恼。
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=menu.unr
LocalMap=menu.unr
MapExt=unr
EXEName=Blacklist.exe
SaveExt=umd
Port=7777
Class=EchelonCharacter.ESam
[DEMO]
DemoMode=false
QuickDemoCheckpoint=0
[Multiviews]
Viewport0SizeX=960
Viewport0SizeY=540
Viewport0OffsetX=0
Viewport0OffsetY=0
Viewport1SizeX=960
Viewport1SizeY=540
Viewport1OffsetX=560
Viewport1OffsetY=0
[GENERAL]
UseBinaryProfile=true
NewGameFlow=true
LogosVideo=logos.bik
SplashScreen=ConvictionLogo.tga
SavingScreen=Conviction_saving.tga
LoadingScreen=ConvictionLogoWide.tga
SplashVideo=teaser.bik
IntroVideo=01_lighthouse_intro.bik
FinalVideo=game_final.bik
CreditsVideo=credits.bik
DoHood=false
PlayVideo=true
m_bGameplayVibrationOn=true
m_bGameplayInvertLook=false
m_bGameplaySubtitlesOn=false
m_bGameplayTutorialsOn=true
m_bGameplayWaypointsOn=true
m_bSound5dot1SurroundOn=true
m_bySoundPreset=0
m_byVideoPreset=0
m_fSoundSFXVolume=0.0
m_fSoundAmbienceVolume=0.0
m_fSoundMusicVolume=0.0
m_fVideoGamma=0.0
m_fMinVideoGamma=-0.2
m_fMaxVideoGamma=0.6
m_fSafeScreenPercent=1.0
[Multiplayer]
DoUseLobbyMap=true
DefaultLobbyMap=maps\_MULTI\MP_FAIR.unr
CivilianSpawnBlockSize=20
[FirstRun]
FirstRun=829
[Init]
DynamicCollisionRadius=0.01
StaticCollisionRadius=0.005
LogFlags=LNONE
UseDIMouse=False
defaultRMode=5
debugRMode=6
EnableOcclusion=True
UseActorZoning=True
HeadSetPresent=True
InitialSave=False
PermeatingLightCutOff=True
DifficultyMode=NORMAL
DebugDrawHealth=False
UseNewAnimSystem=True
LogServer=10.3.6.190
UseConvexListShape=False
UseFixStepPhysicsLoop=False
UsePhysWalkingGroupLinearCast=True
UseFixedMeshAttached=False
SharedStaticMopp=True
SimulateDebuggerAttached=False
SimulateRetail=0
ShowPauseMenuAtStart=False
AIObjTickCleanupTreshold=1000
BypassMaxPopulationSize=-1
EnableKeyTranslation=False
ZoneInfoPinScale=10.0
EnableRenderDebug=false
HostControlAllCivilians=false
SystemValidation=False
ControllerType=KT_X360
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
GameRenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=DareAudio.DareAudioSubsystem
Console=Engine.Console
DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=D3DDrv.D3DRenderDevice
DefaultGame=Echelon.EchelonGameInfo
DefaultServerGame=Engine.GameInfo
DefaultProfileExtension=Echelon.EEchelonProfileExtension
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
MarketingCamInput=Engine.MarketingCamInput
Canvas=Echelon.ECanvas
Editor3DRenderDevice=D3DDrv.D3DRenderDevice
[Core.System]
PurgeCacheDays=30
SavePath=
CachePath=..\Cache
CacheExt=.uxx
Paths=..\System\*.u
Paths=..\..\data\Maps\*.unr
Paths=..\..\data\Textures\*.utx
Paths=..\..\data\Sounds\PC\*.uax
Paths=..\..\data\StaticMeshes\*.usx
Paths=..\..\data\Animations\*.ukx
Paths=..\..\data\Animations\Facial\*.ufx
Paths=..\..\data\Animations\LegoPresets\*.ulx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=StateMachine
Suppress=Net
Suppress=NetWarn
Suppress=NetError
Suppress=Online
Suppress=AsyncLoad
Suppress=RTGC
[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
bThreadPhys=False
UsePartitioner=True
UseAIReplicationDelayOverride=False
AIReplicationDelayOverride=0.01666
ChallengeManagerClassName=Echelon.EChallengeManager
[ClassImpostor]
DeletedClassName=ReplacementClassName
EPatrolInfo=NavigationPoint
XImpactPunchingBag=XImpactBlood
WindMaker=EListNode
[WinDrv.WindowsClient]
WindowedViewportX=1645
WindowedViewportY=926
FullscreenViewportX=1920
FullscreenViewportY=1080
TextureDetail=High
SkinDetail=High
Brightness=0.700000
Contrast=0.200000
Gamma=2.200000
MipFactor=1.000000
UseJoystick=True
CaptureMouse=True
MaxRefreshRate=60
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1.000000
ScaleRUV=1.000000
MinDesiredFrameRate=10.000000
Decals=True
NoDynamicLights=False
SkinDetail=High
TextureDetail=High
NoFractalAnim=False
Decals=False
BloomThreshold=3.500000
ShadowQuality=0
EnvDetail=2
RealtimeReflections=True
AnisotropicFiltering=16
DynamicAmbientOcclusion=1
MPHostViewportHeight=870
MPHostViewportWidth=1392
MPHostViewportY=247
MPHostViewportX=513
MPClientViewport1Height=720
MPClientViewport1Width=1280
MPClientViewport1Y=249
MPClientViewport1X=375
MPClientViewport2Height=600
MPClientViewport2Width=960
MPClientViewport2Y=250
MPClientViewport2X=250
MPClientViewport3Height=540
MPClientViewport3Width=960
MPClientViewport3Y=350
MPClientViewport3X=350
MPClientViewport4Height=540
MPClientViewport4Width=960
MPClientViewport4Y=450
MPClientViewport4X=450
MPClientViewport0Height=720
MPClientViewport0Width=1280
MPClientViewport0Y=102
MPClientViewport0X=2180
DebugConsoleLeft=0
DebugConsoleTop=0
DebugConsoleBottom=347
DebugConsoleRight=677
DebugMPClientConsoleLeft=0
DebugMPClientConsoleTop=0
DebugMPClientConsoleBottom=371
DebugMPClientConsoleRight=677
DebugMPHostConsoleLeft=0
DebugMPHostConsoleTop=0
DebugMPHostConsoleBottom=359
DebugMPHostConsoleRight=677
QualityLevel=0
UseVSync=True
UseFXAA=True
SSAAType=0
UseDynamicAO=True
UseMotionBlur=True
UseBloom=True
TextureDetails=1
UseShadowBlur=1
GeometryDetails=2
UseHDR=True
MultiSampleType=0
MultiSampleQuality=0
IsBorderlessFullscreenWindowed=False
MonitorSizeX=-1
MonitorSizeY=-1
StartupGraphicsApi=4
UseParallax=False
UseTesselation=False
IsSizeConstraintByAspectRatioDuringResize=False
[D3DDrv.D3DRenderDevice]
Translucency=True
UsePrecaching=True
UseMipmapping=True
UseTrilinear=True
UseMultitexture=True
UsePageFlipping=True
UseFullscreen=False
UseGammaCorrection=True
UsePrecache=True
Use32BitTextures=False
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHWShadowMapping=True
AmbientOcclusion=True
[Editor.EditorEngine]
EnableAISimulation=False
UseSound=True
CacheSizeMegs=6
GridEnabled=True
DupOffsetEnabled=False
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=8.000000,Y=8.000000,Z=8.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTime5secs=30
AutoSaveIndex=5
WarmUpPhysics=False
UseAxisIndicator=True
MatineeCurveDetail=0.100000
UseSizingBox=True
UseTagDisplay=True
AlwaysShowTerrain=False
UseActorRotationGizmo=False
AudioDevice=None
Console=Class'Engine.Console'
DefaultMenu=None
DefaultPlayerMenu=None
NetworkDevice=None
Language=None
EnableUIPreview=False
C_WorldBox=(B=107,G=0,R=0,A=255)
C_GroundPlane=(B=127,G=93,R=0,A=255)
C_GroundHighlight=(B=255,G=186,R=0,A=255)
C_BrushWire=(B=63,G=63,R=255,A=255)
C_Pivot=(B=0,G=255,R=0,A=255)
C_Select=(B=127,G=0,R=0,A=255)
C_Current=(B=0,G=0,R=0,A=255)
C_AddWire=(B=255,G=127,R=127,A=255)
C_SubtractWire=(B=63,G=192,R=255,A=255)
C_GreyWire=(B=163,G=163,R=163,A=255)
C_BrushVertex=(B=0,G=0,R=0,A=255)
C_BrushSnap=(B=0,G=0,R=0,A=255)
C_Invalid=(B=163,G=163,R=163,A=255)
C_ActorWire=(B=0,G=63,R=127,A=255)
C_ActorHiWire=(B=0,G=127,R=255,A=255)
C_Black=(B=0,G=0,R=0,A=255)
C_White=(B=255,G=255,R=255,A=255)
C_Mask=(B=0,G=0,R=0,A=255)
C_SemiSolidWire=(B=0,G=255,R=127,A=255)
C_NonSolidWire=(B=32,G=192,R=63,A=255)
C_WireBackground=(B=120,G=120,R=120,A=255)
C_WireGridAxis=(B=84,G=84,R=84,A=255)
C_ActorArrow=(B=0,G=0,R=163,A=255)
C_ScaleBox=(B=11,G=67,R=151,A=255)
C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
C_ZoneWire=(B=0,G=0,R=0,A=255)
C_Mover=(B=128,G=0,R=128,A=255)
C_OrthoBackground=(B=120,G=120,R=120,A=255)
C_StaticMesh=(B=127,G=127,R=0,A=255)
C_ConstraintLine=(B=0,G=255,R=0,A=255)
C_AnimMesh=(B=28,G=221,R=221,A=255)
ShowNavMarkers=True
C_Volume=(B=225,G=196,R=255,A=255)
C_BlockingVolume=(B=150,G=70,R=150,A=255)
bThreadPhys=False
AutoSaveUseFixTime=True
MaxPackageSize.Single-Player=25MB
MaxPackageSize.Adversarial=50MB
MaxPackageSize.Coop=50MB
MaxPackageSize.Deniable-Ops=5Mb
MaxPackageSize.Static-Meshes=50MB
MaxPackageSize.Editor-Meshes=50MB
MaxPackageSize.Catalog-Meshes=50MB
MaxPackageSize.LegoMeshes=50MB
MaxPackageSize.Textures=50MB
MaxPackageSize.Editor-Textures=50MB
MaxPackageSize.Catalog-Textures=50MB
MaxPackageSize.LIBT-zUsers-J_Cook=200MB
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=UWindow
EditPackages=UDebugMenu
EditPackages=EchelonEffect
EditPackages=Echelon
EditPackages=EchelonAI
EditPackages=EchelonIngredient
EditPackages=EchelonGameObject
EditPackages=EchelonCharacter
EditPackages=EchelonPlayer
[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu
[Engine.Console]
ConsoleKey=9
[Engine.Scry]
Enabled=false
[WindowPositions]
Material Properties=(X=1932,Y=121,XL=330,YL=925)
VFToolbar=(X=3,Y=3,XL=377,YL=24)
PictureButton=(X=1466,Y=584,XL=22,YL=20)
Surface Properties=(X=27946,Y=23063,XL=436,YL=270)
WPropertyPage=(X=8,Y=29,XL=195,YL=488)
Terrain Editing=(X=0,Y=-46,XL=577,YL=426)
SubTools=(X=15,Y=211,XL=542,YL=211)
Matinee=(X=0,Y=-38,XL=394,YL=426)
Build Options=(X=27946,Y=23063,XL=368,YL=277)
BottomBar=(X=0,Y=0,XL=1884,YL=72)
BottomBarStandard=(X=37,Y=1096,XL=1279,YL=71)
TopBar=(X=0,Y=0,XL=1920,YL=32)
ThinScrollBar=(X=32,Y=0,XL=4,YL=1086)
EditorToolbar=(X=0,Y=0,XL=36,YL=1086)
Sound Browser=(X=360,Y=32,XL=1306,YL=478)
Music Browser=(X=4,Y=32,XL=1166,YL=725)
Group Browser=(X=360,Y=552,XL=1306,YL=451)
New Material=(X=160,Y=456,XL=593,YL=147)
Master Browser=(X=1920,Y=-50,XL=1680,YL=1050)
Texture Browser=(X=2280,Y=82,XL=1306,YL=478)
Static Mesh Browser=(X=2280,Y=602,XL=1306,YL=451)
Actor Browser=(X=2280,Y=82,XL=1306,YL=478)
Prefab Browser=(X=123,Y=198,XL=1166,YL=725)
InAnimWindowProperties=(X=0,Y=0,XL=245,YL=494)
Animation Browser=(X=484,Y=82,XL=1422,YL=520)
Mesh Browser=(X=123,Y=198,XL=1166,YL=725)
Load Errors=(X=709,Y=343,XL=502,YL=373)
Check Map=(X=568,Y=265,XL=784,YL=529)
Scale Lights=(X=814,Y=478,XL=291,YL=104)
Progress=(X=779,Y=486,XL=362,YL=88)
Search for Actors=(X=633,Y=391,XL=653,YL=278)
Replace Textures=(X=378,Y=286,XL=524,YL=322)
Find/Replace=(X=406,Y=333,XL=458,YL=195)
CodeFrame=(X=1,Y=-45,XL=798,YL=568)
EditorLog=(X=100,Y=58,XL=600,YL=800)
MdiFrameBottom=(X=36,Y=1096,XL=1884,YL=72)
MdiFrameLeft=(X=0,Y=82,XL=36,YL=1086)
MdiFrameTop=(X=0,Y=50,XL=1920,YL=32)
Brush Builder=(X=21,Y=34,XL=345,YL=280)
ActorProperties=(X=1366,Y=115,XL=542,YL=849)
Viewport Config=(X=437,Y=382,XL=405,YL=133)
GameLog=(X=0,Y=0,XL=1335,YL=980)
Import Texture=(X=-462,Y=-245,XL=366,YL=249)
Import Static Mesh=(X=268,Y=340,XL=366,YL=153)
ActorProperties.Split=200
Patrol Tool=(X=234,Y=-38,XL=295,YL=860)
CrashBox=(X=254,Y=667,XL=542,YL=274)
LevelProperties=(X=747,Y=103,XL=291,YL=1421)
New Notify=(X=-4,Y=-32,XL=522,YL=191)
New Mesh/Animation=(X=-423,Y=-32,XL=366,YL=316)
EditActor=(X=0,Y=0,XL=640,YL=931)
Add Special=(X=478,Y=366,XL=324,YL=181)
PatternED=(X=131,Y=20,XL=1128,YL=802)
Generic=(X=221,Y=312,XL=459,YL=210)
Cinematics Tool=(X=-4032,Y=-1900,XL=329,YL=556)
Realtime Blend=(X=15,Y=287,XL=395,YL=271)
EditorFrame=(X=0,Y=-127,XL=160,YL=38)
Navigation Mesh Tool=(X=1021,Y=66,XL=392,YL=425)
Morph Channels=(X=-1390,Y=252,XL=491,YL=355)
GEO Editor=(X=1125,Y=151,XL=905,YL=623)
WSplitterContainer=(X=2280,Y=50,XL=1320,YL=1008)
WSplitter=(X=1131,Y=82,XL=6,YL=1014)
WSplitterPane=(X=2280,Y=570,XL=1320,YL=487)
StaticMeshProperties=(X=0,Y=0,XL=330,YL=925)
AI Editing Tool=(X=3459,Y=662,XL=619,YL=907)
Sound Properties=(X=-429,Y=-32,XL=366,YL=123)
LevelProperties.Split=201
Preferences=(X=897,Y=103,XL=371,YL=807)
3DViewer=(X=2280,Y=602,XL=1306,YL=451)
Right Pane=(X=1920,Y=50,XL=354,YL=1008)
Physics Editor=(X=27946,Y=23025,XL=227,YL=552)
Left Pane=(X=0,Y=0,XL=783,YL=1014)
ClassProperties=(X=22,Y=29,XL=352,YL=512)
New Class=(X=133,Y=361,XL=366,YL=132)
2D Shape Editor=(X=332,Y=149,XL=600,YL=600)
Lego Browser=(X=484,Y=82,XL=1422,YL=520)
Property edition=(X=0,Y=0,XL=1418,YL=461)
Particles Browser=(X=484,Y=82,XL=1422,YL=520)
Current Physics=(X=1358,Y=86,XL=542,YL=849)
Catalog Actor(s) Properties=(X=0,Y=0,XL=454,YL=1054)
Facial Browser=(X=484,Y=82,XL=1422,YL=520)
Import Facial Structure=(X=-425,Y=-32,XL=401,YL=178)
L3D Browser=(X=1860,Y=70,XL=750,YL=88)
Catalog Browser=(X=484,Y=82,XL=1422,YL=520)
PasswordDialog=(X=817,Y=465,XL=285,YL=109)
Zoning System Visibility=(X=763,Y=414,XL=393,YL=231)
Search Actor(s)=(X=655,Y=40,XL=609,YL=876)
Group=(X=-304,Y=-32,XL=368,YL=185)
Select Constraint Class=(X=680,Y=364,XL=320,YL=217)
Package=(X=-424,Y=-32,XL=308,YL=101)
Particles Window=(X=-2023,Y=-70,XL=768,YL=614)
Catalog Actor(s) Properties.Split=166
Preferences.Split=163
AutoSave Settings=(X=603,Y=421,XL=714,YL=218)
Catalog Actor(s) Quick Properties=(X=0,Y=0,XL=330,YL=925)
SkeletalMeshProperties=(X=0,Y=0,XL=330,YL=925)
New Emitter Class=(X=-343,Y=-32,XL=381,YL=140)
Import Flash Texture=(X=-343,Y=-32,XL=389,YL=176)
GODamage=(X=1358,Y=86,XL=542,YL=849)
Import Flash Texture=(X=-343,Y=-32,XL=389,YL=176)
User Effects Editor=(X=-1600,Y=-28,XL=632,YL=413)
MultiLevel=(X=0,Y=0,XL=594,YL=395)
Mesh Usage=(X=681,Y=334,XL=558,YL=392)
Database Status=(X=534,Y=269,XL=852,YL=442)
Engine older than package=(X=681,Y=334,XL=558,YL=392)
[UDebugMenu.UDebugMapListCW]
LastGameType=Engine.GameInfo
[TRANSPORT_INBOUND]
USE_EMULATOR=false
DROP_PROBABILITY=0.05
LATENCY=100
JITTER=0
BANDWIDTH=64000
[TRANSPORT_OUTBOUND]
USE_EMULATOR=false
LATENCY=100
JITTER=0
BANDWIDTH=64000
[TRANSPORT_OPTIONS]
MAX_SILENCEDTIME=5000
[NETWORK]
NET_UNIQUE_BUILD_VER=0
[NETWORK_EXTRAPOLATION]
POSITION_CONSTANT_ERROR=25.0
PLAYER_MAX_INPUT_ROTATION_DIFF=80
[NETWORK_BUNDLING]
ENABLE_BUNDLING=false
BUNDLING_MAX_FLUSH_DELAY=50
[NETWORK_LOGGING]
LOG_NETWORK_USAGE=false
LOG_NETWORK_INTERVAL=10000
LOG_NETWORK_RESET_AT_INTERVAL=true
LOG_COMPRESSEDDATA_ANALYSIS=false
[SIMULATION]
MAXFPS=60
MINFPS=10
[LauncherResolutions]
res0=640x480
res1=800x600
res2=1024x768
res3=1280x720
res4=1280x1024
res5=1600x900
[BRIEFING]
UseIt=FALSE
PersoName[0]=LAMBERT
PersoName[1]=GRIMSDOTTIR
PersoName[2]=REDDING
PersoName[3]=PATRIDGE
PersoName[4]=SHETLAND
PersoName[5]=OTOMO
PersoName[6]=MASSON
PersoName[7]=TURTLE
PersoSpeech[0]=SOUNDEVENTNAME
PersoSpeech[1]=SOUNDEVENTNAME
PersoSpeech[2]=SOUNDEVENTNAME
PersoSpeech[3]=SOUNDEVENTNAME
PersoSpeech[4]=SOUNDEVENTNAME
PersoSpeech[5]=SOUNDEVENTNAME
PersoSpeech[6]=SOUNDEVENTNAME
PersoSpeech[7]=SOUNDEVENTNAME
[AI]
VisibilityScale=1.0
VisibilityOffset=0.0
DefaultBarkLocalization=English
[l3d]
AllocateNames=false
AlphaToCoverage=false
Threading=true
LowMemory=False
MultipassLighting=false
Shadows=true
ReferenceDevice=false
BudgetCoopSpots=2
BudgetCoopOmnis=3
[AnimationBrowser]
DefaultSkelPackage=CHARM-Editor
DefaultSkelMesh=Sam_Editor
DefaultEntity_AnimatableObject=Package.Group.Mesh
DefaultEntity_EndOfAnimationAnchor=Package.Group.Mesh
DefaultEntity_Wall=Package.Group.Mesh
DefaultEntity_Master_Chair=Package.Group.Mesh
DefaultEntity_Window=Package.Group.Mesh
DefaultEntity_Door=Package.Group.Mesh
DefaultEntity_OneHandFireWeapon=Package.Group.Mesh
DefaultEntity_Master_Table=Package.Group.Mesh
DefaultEntity_Master_1HSmallObject=Package.Group.Mesh
DefaultEntity_WorldAnchor=Package.Group.Mesh
DefaultEntity_Master_2HWeapon=Package.Group.Mesh
DefaultEntity_Master_1HWeapon=Package.Group.Mesh
DefaultEntity_W_SMG_MP5N_BA_ROOT=Package.Group.Mesh
DefaultEntity_Master_Panel=Package.Group.Mesh
DefaultEntity_Master_Seat=Package.Group.Mesh
DefaultEntity_Master_Crate=Package.Group.Mesh
DefaultEntity_DeskChair_01=Package.Group.Mesh
DefaultEntity_RoundTable_01=Package.Group.Mesh
DefaultEntity_Attack=Package.Group.Mesh
DefaultEntity_Cover_Rotate=Package.Group.Mesh
DefaultEntity_Cover_Offset=Package.Group.Mesh
DefaultEntity_Contact=Package.Group.Mesh
DefaultEntity_Cover_Flip=Package.Group.Mesh
DefaultEntity_Flip_LargeObject=Package.Group.Mesh
DefaultEntity_Action_PullPush=Package.Group.Mesh
DefaultEntity_Action_FlipIn=Package.Group.Mesh
DefaultEntity_Action_FlipOut=Package.Group.Mesh
DefaultEntity_Action_FlipSide=Package.Group.Mesh
DefaultEntity_Action_Hide=Package.Group.Mesh
DefaultEntity_Action_Rotate=Package.Group.Mesh
DefaultEntity_Action_OpenClose=Package.Group.Mesh
DefaultEntity_Action_PickUp=Package.Group.Mesh
DefaultEntity_Action_Attack=Package.Group.Mesh
DefaultEntity_Action_Jump=Package.Group.Mesh
DefaultEntity_Action_LookAt=Package.Group.Mesh
DefaultEntity_Action_BashVertical=Package.Group.Mesh
DefaultEntity_Action_BashHorizontal=Package.Group.Mesh
DefaultEntity_Action_PutOnto=Package.Group.Mesh
DefaultEntity_Action_Investigation=Package.Group.Mesh
DefaultEntity_Camera=Package.Group.Mesh
DefaultEntity_Action_SequenceAnchor=Package.Group.Mesh
DefaultEntity_SelfIK=Package.Group.Mesh
DefaultEntity_Action_TempPickUp=Package.Group.Mesh
DefaultEntity_Action_Cover=Package.Group.Mesh
DefaultEntity_Action_CoverOpposite=Package.Group.Mesh
DefaultEntity_Action_HideLeft=Package.Group.Mesh
DefaultEntity_Action_HideRight=Package.Group.Mesh
DefaultEntity_OpponentIK=Package.Group.Mesh
DefaultEntity_Gun_Muzzle=Package.Group.Mesh
DefaultEntity_Gun_Mag=Package.Group.Mesh
DefaultEntity_Gun_BulletEject=Package.Group.Mesh
DefaultEntity_Action_ContextAttack=Package.Group.Mesh
DefaultEntity_Gun_OneHanded=Package.Group.Mesh
DefaultEntity_Gun_TwoHanded=Package.Group.Mesh
DefaultEntity_Gadget_EarPiece=Package.Group.Mesh
DefaultEntity_Gun_LaserPointer=Package.Group.Mesh
DefaultEntity_Gadget_EMP=Package.Group.Mesh
DefaultEntity_Action_Inventory=Package.Group.Mesh
DefaultEntity_Gadget_EMP=Package.Group.Mesh
DefaultEntity_Gun_SlideTarget=Package.Group.Mesh
DefaultEntity_Action_CustomInteraction=Package.Group.Mesh
DefaultEntity_GunAtt_Laser=Package.Group.Mesh
DefaultEntity_GunAtt_Muzzle=Package.Group.Mesh
DefaultEntity_GunAtt_ScopeMount=Package.Group.Mesh
DefaultEntity_GunAtt_Light=Package.Group.Mesh
DefaultEntity_Inv_OneHanded=Package.Group.Mesh
DefaultEntity_Inv_TwoHanded=Package.Group.Mesh
DefaultEntity_Camera_Eye=Package.Group.Mesh
DefaultEntity_Camera_LightBeam=Package.Group.Mesh
DefaultEntity_Camera_Light=Package.Group.Mesh
DefaultEntity_Gadge_DamageSFX=Package.Group.Mesh
DefaultEntity_Gun_StockTarget=Package.Group.Mesh
DefaultEntity_Inv_TwoHanded_BTWLT=Package.Group.Mesh
DefaultEntity_Inv_TwoHanded_BTWRT=Package.Group.Mesh
DefaultEntity_Action_AimDownSight=Package.Group.Mesh
DefaultEntity_Action_CoopObjectInteraction=Package.Group.Mesh
DefaultEntity_Action_ObjectInteraction=Package.Group.Mesh
DefaultEntity_Action_CoopObjectInteraction_Reverse=Package.Group.Mesh
DefaultEntity_GunAtt_Mag=Package.Group.Mesh
DefaultEntity_GunAtt_IronSight=Package.Group.Mesh
DefaultEntity_GunAtt_Foregrip=Package.Group.Mesh
DefaultEntity_Gun_Paperdoll=Package.Group.Mesh
[InitVideo]
Video[0]=Logo_Ubisoft.bik
[HUD]
MessageDisplayTime=4
NewObjectiveDisplayTime=4
PresentObjectiveDisplayTime=15
ObjectiveMarkerDisplayTime=25
ObjectiveNotificationRadius=4000
PauseObjectivesDelay=2
DisplayDebugHeroesGauge=false
fMarkerMaxSize=20
fMarkerMinSize=20
fMarkerMinSizeDistance=0
fMarkerMaxSizeDistance=2000
bLeaveInvalidMarkerAfterExecution=true
FadeOutDelay=2
SelectionSoundsMain=Play_Rnd_SFX_Menu_Amon_Nav lay_SFX_Menu_Amon_SA lay_SFX_Menu_Amon_SB lay_Menu_Calibrated_Music lay_Menu_Calibrated_SFX lay_Menu_Calibrated_Ambiance lay_2_0_TestVoice lay_5_1_TestVoice lay_Sfx_Countdown_Ping lay_Mtt_menu_press_start
SelectionSounds=Play_random_SFX_Menu_Nav lay_random_SFX_Menu_SA;Play_random_SFX_Menu_SB;Play_Menu_Calibrated_Music;Play_Menu_Calibrated_SFX;Play_Menu_Calibrated_Ambiance;Play_2_0_TestVoice;Play_5_1_TestVoice
PauseMusic=Play_Mus_Gen_Menu
MenuMusic=Play_Mus_Main_Menu
CreditsMusic=Mev_Play_Mus_End_Credits
DetectionHudPosX=640
DetectionHudPosY=286
DetectionHudScaleX=70
DetectionHudScaleY=70
SubtitleMinimumDisplayTime=2.0
SubtitleErrorDisplayTime=10.0
SubtitleOcclusionDistanceThreshold=2650.0
MiniMapAlarmDuration=10.0
[MAPS]
[THREAT_HIGHLIGHTING]
Enable=false
R=255
G=255
B=255
Amax=100.0
Amin=0.0
MinDistance=0
ResetDistance=6000
FlashCount=8
[TRACKING]
Enable=False
EnableLogs=False
ReportPlayerPositionDelay=500
[AutoMoppId]
DistanceTolerance=5.0f
AngleTolerance=60.0f
BatchEnabled=False
[AOFieldsGen]
BatchEnabled=False
[DebugConfig]
DebugLogging=Init,Warning,Critical,ScriptLog,Bloomberg,Exit,NetQA,GameplayQA,NavMesh,PEC,Dare,Physics,Manikin,AdvStream,AIMessages,VideoOptions
LogTimestampFmt=seconds
[DebugTrace]
Tags=DefaultLoading
[Editor.AINavmeshTool]
ITypeGeneration=True
[Editor.AIEditor]
Enabled=True
EnableConversationPointTool=False
EnableAssetTags=True
[Editor.BreakableUsers]
User=tcrichton
User=amendoza
User=jlee
User=gplourde
User=calguire
User=bmarquis
User=liang.ji
User=min-li.jiang
User=tbergholz
User=jcook
User=glester
[Editor.Misc]
EnableUNLLightEditing=False
EnableAssetTags=True
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