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[公告] 122补丁出来了

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发表于 2014-4-4 22:42 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Patch notes April, 4 (v.2.0.122)
Fixes
Fixed a CTD when a player used unsupported screen resolution.
Fixed a CTD on Great Mage demise.
Fixed a bug that caused Life forest and similar landscape types useless for building.
Quest screens now shown properly when loading a saved game.
Fixed UI for monitors with 21:9 ratio.
Fixed a bug when an aoe teramorphing spell did not fire at all if part of the area was immune to teramorphing.
In late game there will be less monster lairs on random spawn events.
Removed a "Turn i" message that was shown before turn 1.

AI tuning
AI unit building algorithms tuned.
AI pathfinding through water is improved.
AI defense tuned.

Other
Bearmen casting cost increased and is researched later.
Summoned Skeleton has lost its Support ability and cost more mana to upkeep.
Minor changes in different god-related spells.
World Mini-Bosses won't spawn on lower difficulty settings.
Loot tuned for mini-bosses and some locations.
Svart building stats tweaked.
New music theme for Ainadra world.
The time between monster spawns increased for high-level locations.
Added cooldowns for some unit actions.

Working on
Players can random spawn frequency on game creation.
Players can turn off Allied AI unit animation in options.
Tuning AI unit building decisions
Have a nice weekend!
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