3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 2906|回复: 6
打印 上一主题 下一主题

[求助] 求助 魔能玩不了 求解 xp系统 一进游戏就多出来一个错误文件 听说标题要长!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

[复制链接]

89

主题

495

帖子

928

积分

超级玩家

..............................

Rank: 5Rank: 5

贡献度
99
金元
5317
积分
928
精华
0
注册时间
2013-7-5
跳转到指定楼层
主题
发表于 2014-7-31 13:16 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
如题   xp系统   点开始游戏没法应   游戏根目录就会出现一个错误文件   叫errorReport_2014.07.30-10.37.35.txt内容为Version: 1.4.14.1        Thread: RenderThread




System.ArgumentException: Texture width or height is larger than the device supports.
参数名: height
   在 Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps(Int32 width, Int32 height, _D3DCAPS9 caps, Int32 numberLevels, String widthParamName, String heightParamName)
   在 Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
   在 Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
   在 Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader input, Texture2D existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
   在 PolygonHead.BitmapFont.Read(ContentReader iInput)
   在 PolygonHead.Pipeline.BitmapFontReader.Read(ContentReader iInput, BitmapFont existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
   在 Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
   在 Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   在 Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   在 Magicka.Graphics.FontManager..ctor()
   在 Magicka.Graphics.FontManager.get_Instance()
   在 Magicka.Localization.LanguageManager.SetLanguage(Language iLanguage)
   在 Magicka.Storage.SaveManager.LoadSettings()
   在 Magicka.Game.Initialize()
   在 Microsoft.Xna.Framework.Game.Run()
   在 Magicka.Program.Main(String[] args)




0x009a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps
0x014d Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture
0x0006 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D..ctor
0x0033 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.Texture2DReader.Read
0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
0x0060 PolygonHead.dll->PolygonHead.BitmapFont.Read
0x0011 PolygonHead.dll->PolygonHead.Pipeline.BitmapFontReader.Read
0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
0x0007 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadAsset
0x0039 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
0x0085 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.Load
0x00e2 Magicka.exe->Magicka.Graphics.FontManager..ctor
0x0021 Magicka.exe->Magicka.Graphics.FontManager.get_Instance
0x008c Magicka.exe->Magicka.Localization.LanguageManager.SetLanguage
0x0161 Magicka.exe->Magicka.Storage.SaveManager.LoadSettings
0x0019 Magicka.exe->Magicka.Game.Initialize
0x0039 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run
0x019c Magicka.exe->Magicka.Program.Main
完全看不懂啊    求助大神  求解  




回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-5-17 10:07 , Processed in 0.029156 second(s), 16 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表