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- 2012-8-31
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我是从Steam上wbacon的帖子看到的原理,发帖人是Capcom的工作人员。
原帖见此:
http://steamcommunity.com/app/26 ... 613935404078103027/
“There are generally three types of crash incidents reported, but they're all caused for different reasons and all are mutually exclusive to each other.
”
大意是说,这个游戏报错,事实上是三个问题,每个问题是各自独立的。
对于N卡笔记本的问题,说明如下:
“The game crashes or freezes right after the Capcom and CV logo. The game either enters the “Dead Rising 3 is Not Responding…” state and stays stuck indefinitely, or crashes to desktop immediately. Windows error log seems to indicate deadrising3.exe crash is related to Nvidia’s Dynamic Link Library known as nvwgf2umx.dll – a DLL that controls a number of display functionalities such as gamma, power profile, multi-monitor modes, and so on.”
简单来说,就是如果你的笔记本是N卡双显卡工作,那么N卡在完成计算之后,就会让你的核芯显卡(I卡)负责输出。而游戏在这个传递上除了问题。
最简单的方法是,如果你的笔记本能屏蔽核芯显卡,那就可以正常游戏。
如果不能:
“Workaround: While not practical, a known a workaround is to connect your laptop to a second monitor or a television set via external video output. This essentially bypasses the Intel integrated graphics chip and allows the system to talk directly to the Nvidia chip at a hardware level instead of passing through the on-chip solution. It essentially operates as if Optimus doesn’t exist at all, allowing the display to hook directly to the NVIDIA GPU. Note: you will also want to assign “High-performance NVIDIA processor” to Dead Rising 3 in the Nvidia Control Panel --> Manage 3D Settings menu. This workaround should circumvent the crash/hang at the initial start-up while using the Nvidia chip.”
那么就用扩展屏幕。由于扩展屏幕是完全有N卡负责,所有不会有问题。其实就和下面这个帖子一样的:
http://bbs.3dmgame.com/thread-4426164-1-1.html
希望大家玩的开心。 |
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