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- 2009-11-12
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是电脑配置的问题吗?还是什么?游戏进入正常,能进设置选项什么的都正常的,游戏语音介绍什么的都正常,一到LAODING读条读完,将要正式游戏了就直接关闭了!
请大神给看看
Version: 1.4.14.1 Thread: LogicThread
Microsoft.Xna.Framework.Graphics.DriverInternalErrorException: External component has thrown an exception.
at Microsoft.Xna.Framework.Graphics.VertexBuffer.CopyData[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, Int32 vertexStride, UInt32 options, Boolean isSetting)
at Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer.SetData[T](Int32 offsetInBytes, T[] data, Int32 startIndex, Int32 elementCount, Int32 vertexStride, SetDataOptions options)
at PolygonHead.ParticleEffects.ParticleSystem.UpdateParticles(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.GameLogic.GameStates.PlayState.UpdateMiscB(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.GameLogic.GameStates.PlayState.Update(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.GameLogic.GameStates.GameStateManager.Update(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.Game.Update(Single iDeltaTime)
at Magicka.Game.ThreadedUpdate()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
0x02dd Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.VertexBuffer.CopyData
0x0010 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer.SetData
0x0325 PolygonHead.dll->PolygonHead.ParticleEffects.ParticleSystem.UpdateParticles
0x0049 Magicka.exe->Magicka.GameLogic.GameStates.PlayState.UpdateMiscB
0x0154 Magicka.exe->Magicka.GameLogic.GameStates.PlayState.Update
0x0036 Magicka.exe->Magicka.GameLogic.GameStates.GameStateManager.Update
0x0030 Magicka.exe->Magicka.Game.Update
0x0080 Magicka.exe->Magicka.Game.ThreadedUpdate
0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
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