中级玩家
 
- 贡献度
- 3
- 金元
- 2026
- 积分
- 215
- 精华
- 0
- 注册时间
- 2010-8-27
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抓钩加长+不断,《正当防卫2》用的那个爽,玩过都知道!本作加得太多又没必要,就想加个一倍两倍的长度,从高楼或山顶往下速度会加快很多。
inventory.scr里面不知道哪个是作用范围,求指点。
Item("Special_Hook", CategoryType_Melee)
{
Visibility(true);
ItemType(ItemType_Hook);
PhysicsScript("single_dropped_inventory.phx");
UpgradeLevel(0);
Condition(-1);
Damage(200.0);
Force(20.0);
CriticalProb(0.05);
CriticalDamage(2.0);
DamageRange(200.0 *0.01);
DamageToPhysicsObjects(50.0);
PhysicsDamageMul(1.0);
StaminaUsage(0.2);
HeadSmashProb(0.0);
HeadCutProb(1.0);
ArmsCutProb(1.0);
LegsCutProb(1.0);
DamageType(DamageType_Cut);
Mesh("wn_meat_hook_a.msh");
Skin("default");
AnimPrefix("Stick");
HudIcon("equipment_grappling_a");
MaxHitSeverity(HitSeverity_Medium);
MinHitSeverity(HitSeverity_Heavy);
HorizontalAttackDamageMul(1.0);
TwoHanded(false);
HolderElement("r_thigh");
HolderOffset([0.0,10.0,10.0]);
HolderAngle([0.0,0.0,-90.0]);
AiHitSound("weapon_rope_hit_body");
use HitEffects_Sharp_Heavy();
use PickupSounds_Default();
DamageSize(10.0);
StatsType(StatsType_Cut);
FF_Left(0.6);
FF_Right(0.6);
FF_Duration(0.2);
FF_FadeOut(0.0);
Reparable(false);
Color(Color_White);
CraftingSlots(0);
RagdollBehaviorPrefix("Hook");
HandInertiaFactor(1.8);
HandInertiaRotFactor([0.5,0.5,0.5]);
EquipmentSlot(2);
GenType(GenType_MeleeWeapon); |
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