高级玩家

- 贡献度
- -2
- 金元
- 5760
- 积分
- 568
- 精华
- 0
- 注册时间
- 2011-3-20
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本帖最后由 shipingwang 于 2015-3-24 19:37 编辑
Worlds of Magic has been updated (1.0.2)
The new update is ready to be downloaded.
That was busy weekend, and we are hoping that this will increase your game experience.
Fixes:
-Ancient Mine related crash
-Unit recruitment, city building and any lord-related notifications didn't have any tooltip after loading
-Previous/next unit buttons were not refreshed correctly (Hot seat mode)
-Charmed units sometimes could persist after combat
-Walking Bomb could cause combat freeze when detonated during AI turn
-You can directly launch wom.exe
-Visible armies button (the 'eye' button)
-Graphics settings from launcher are now correctly saved
-Issues with intro scene - wrong lightning
-Some texts were not localized properly
-Pool of pregenerated city names was not restored between games
-Load issues with Inn
-Unit scaling for GUI (queue for city screen and unit roster)
-End game panel
-In some rare situations AI could attack another lord's army/city even if they have a non-aggression pact
-Lord templates could be modified in some rare cases
-It's no longer possible to found new cities on quicksand
Tweaks:
-Added new panel - clicking on an army while having a single-unit spell ready will open a new window for easier targeting
-Lots of small GUI fixes
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