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[心得] Battle Brothers 兄弟之戰 攻擊系 防護系天賦

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发表于 2015-5-24 14:31 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 turkeyfung 于 2015-5-25 20:25 编辑

Tier 1
Sundering Strikes - 20% more damage to armor.
20% 以上破壞裝備
Crusher - when using split shield +50% more damage
當用盾擊split shield +50%攻擊
Blood Harvest - +15% to hit on AOE attacks
+15% 命中
Executioner - +20% more HP dmg on targets less than 50% HP
+20%HP攻擊 當目標低於50%HP
Push the Advantage - +20% to hit +20% to hit head on stunned targets
+20%打頭 擊暈
Fast Adaptation - +15% more to hit after missing a target. resets on hit.
+15%命中 當前一下失誤

Tier 2

Berserk - Gain 4 AP after killing an opponent. May not exceed maximum AP. Can only trigger once per turn.
増加4AP 當你秒殺對方 *而AP不會超過最大值
Head Hunter - +10% to hit the head after landing a blow to the body. Resets on hitting the head.
+10%機會攻擊頸部
Full Force - +10% of current body armor as maximum damage. Melee only.
當前護甲值的+10%加到最大攻擊力上 只限近戰
Debilitate - Can cripple a target in melee for one turn, amplifying all damage against it by 30% of the inflicting character's Melee skill.
一回合裡削弱一個目標近戰,令對方性格增加近戰技能的30%損害的
Bullseye - -50% to the hitchance penalty for a blocked target (ranged weapon only).
-50% 遠距離攻擊機會
Close Combat Archer - Ranged damage is increased by 50% against a target 2 or less tiles away.
當對方在2格以外範圍會增加遠距離攻擊50%

Tier 3

Killing Frenzy - A kill increases all damage by 50% for 3 turns. Does not stack, but another kill will reset the timer.
殺死一人後會所有攻擊增加50%在3回合內,不會累加.但會計算殺人數量而維持能力
Perfect Focus - For a single turn, allows for an unlimited number of other skill uses until the character is exhausted.
對於一個回合內,允許無限使用的技能,直至人物耗盡為止。

防護Tier 1

COLOSSUS ~ Bring it on ! Hippoints are increased by +25%
增加攻擊防護了+ 25%
SHIELD EXPERT
The shield defense bonus is increased by +25%
增加盾牌防護了+ 25%
DEFLECT
Learn to better deflect hits to the side instead of blocking them head on. Shield damage received is reduced by -50% to a minimum of 1.
用盾牌擋頭部攻擊, 最少有1%~ 50%盾牌耐久傷害
BATTLE FORGED
armor damage taken is reduced by -20%
裝甲傷害減少-20%
DODGE
15% of the character's combat
回避15%
HOLD OUT
when at Wavering, Breaking or Fleeing morale states, and gain duble the bonus at confident morale
當在搖擺不定或逃離士氣狀態會增加的士氣信心.
Tier 2
FORTIFIED MIND
gain immunilty against mental attacks that infilct panic, fear or mind control.
獲得免疫力是造成恐慌,恐懼或精神控制的精神攻擊。
NINE LIVES
upon receiving a killing blow, survive instead with a few hit points left.
被致命一擊,有機會還剩幾個點生命值。
NIMBLE
Gain +100% melee Defense. Does not work with 2handed weapons
+100%的近戰防禦。但不限雙手武器
ANTICIPATION
when attacked with ranged weapons, gain +3 to ranged defense
當被遠程武器攻擊,獲得+3遠程防禦
STEEL BEOW
hits on the head on longer cause critical damage
被命中頭部也不會造成致命傷害
ROTATION
unlocks the ROTATION skill which allows two characters to switch places while ignoring Zone of Control as long as neither character is stunned, rooted or otherwise disabled.
解鎖"旋轉"技巧,讓人物能和別人切換地方,只要對方不是暈眩等情況。


Tier 3
INDOMITABLE
unlock INDOMITABLE skill
grants massive damage reduction and immunity to being stunned,knocked back or grabbed
大幅減少損傷和免疫力被擊暈,擊退或抓起

RETURN FAVOR
unlocks RETURE FAVOR skill
when active has a 50% chance to stun any opponent missing a melee attack against this character in retaliation. Immunities and resistances against being stunned still apply
使用後 當你有還擊對手時 有50%機率擊暈對手 。仍適用於任何防止被打暈



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