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[求助] 求助 一点第二个单机模式就报错

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发表于 2015-6-7 00:56 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
看有人说是汉化原因  我把汉化还原成英文了还是这个样子  错误 为
Fatal error!



ShooterGam!UComboBoxString::SetSelectedIndex() (0x0000000140976bd4) + 4 bytes [f:\ue4\unrealengine\engine\source\runtime\umg\private\components\comboboxstring.cpp:151]
ShooterGam!UUI_ListSessions::AddToViewport() (0x000000014027048d) + 0 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_listsessions.cpp:45]
ShooterGam!UUI_MainMenu::ClickedButton() (0x0000000140276e6a) + 0 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_mainmenu.cpp:112]
ShooterGam!UPrimalUI::execClickedButton() (0x00000001403a67e4) + 116 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\classes\primalui.h:15]
ShooterGam!UFunction::Invoke() (0x00000001404abcf1) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:3691]
ShooterGam!UObject:rocessEvent() (0x00000001404de388) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:907]
ShooterGam!TMulticastScriptDelegate<FWeakObjectPtr>:rocessMulticastDelegate<UObject>() (0x00000001401bcbf4) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\public\uobject\scriptdelegates.h:390]
ShooterGam!UButton::SlateHandleClicked() (0x0000000140977c74) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\umg\private\components\button.cpp:156]
ShooterGam!TBaseUObjectMethodDelegateInstance_RetVal_NoParams<UButton,FReply>::Execute() (0x0000000140950b41) + 11 bytes [f:\ue4\unrealengine\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:520]
ShooterGam!SButton::OnMouseButtonUp() (0x00000001406481e8) + 18 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:199]
ShooterGam!FSlateApplication:rocessMouseButtonUpEvent() (0x00000001405e537f) + 20 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3528]
ShooterGam!FSlateApplication::OnMouseUp() (0x00000001405d6b8b) + 16 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3492]
ShooterGam!FWindowsApplication:rocessDeferredMessage() (0x0000000140468046) + 12 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1346]
ShooterGam!FWindowsApplication:eferMessage() (0x0000000140457889) + 74 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1637]
ShooterGam!FWindowsApplication:rocessMessage() (0x0000000140468dc3) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1043]
ShooterGam!FWindowsApplication::AppWndProc() (0x0000000140454bd2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:599]
USER32.dll!UnknownFunction (0x0000000077949bd1) + 0 bytes [UnknownFile:0]
USER32.dll!UnknownFunction (0x00000000779498da) + 0 bytes [UnknownFile:0]
ShooterGam!FWindowsPlatformMisc:umpMessages() (0x00000001404691e6) + 41 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:765]
ShooterGam!FEngineLoop::Tick() (0x00000001400a7583) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2153]
ShooterGam!GuardedMain() (0x00000001400a2ebc) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:133]
ShooterGam!GuardedMainWrapper() (0x00000001400a2f0a) + 5 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGam!WinMain() (0x00000001400a7f5a) + 17 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGam!__tmainCRTStartup() (0x00000001419d1f0d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000077a459cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077b7b891) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077b7b891) + 0 bytes [UnknownFile:0]
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