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[求助] 35号补丁 怎么不能进游戏

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发表于 2015-6-11 11:20 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
35号补丁 怎么不能进游戏  昨天32号就没事

Fatal error!



ShooterGame.e!UPrimalRichTextBlock::SetString() (0x000000013ff5bb24) + 4 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalrichtextblock.cpp:50]
ShooterGame.e!UUI_MainMenu::AddToViewport() (0x00000001400643b1) + 27 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_mainmenu.cpp:54]
ShooterGame.e!UFunction::Invoke() (0x000000014029d0b1) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:3691]
ShooterGame.e!UObject::CallFunction() (0x00000001402bbff2) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGame.e!UObject:rocessContextOpcode() (0x00000001402cf12a) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1407]
ShooterGame.e!UObject:rocessInternal() (0x00000001402cfaaf) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.e!UObject::CallFunction() (0x00000001402bc3f2) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.e!UObject:rocessInternal() (0x00000001402cfaaf) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.e!UFunction::Invoke() (0x000000014029d0b1) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:3691]
ShooterGame.e!UObject:rocessEvent() (0x00000001402cf7b8) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:907]
ShooterGame.e!AActor:rocessEvent() (0x000000014084e550) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\engine\private\actor.cpp:583]
ShooterGame.e!AActor::BeginPlay() (0x0000000140829046) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\engine\private\actor.cpp:2436]
ShooterGame.e!ULevel::RouteActorInitialize() (0x00000001409d1600) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\engine\private\level.cpp:1705]
ShooterGame.e!UWorld::InitializeActorsForPlay() (0x0000000140b90432) + 16 bytes [d:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:2952]
ShooterGame.e!UEngine:oadMap() (0x0000000140b5a49a) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:8950]
ShooterGame.e!UEngine::Browse() (0x0000000140b44491) + 43 bytes [d:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:8045]
ShooterGame.e!UShooterGameInstance:oadFrontEndMap() (0x000000013ffc0189) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:407]
ShooterGame.e!UShooterGameInstance::BeginMainMenuState() (0x000000013ffbac0d) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:629]
ShooterGame.e!UShooterGameInstance::BeginNewState() (0x000000013ffbad53) + 5 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:538]
ShooterGame.e!UShooterGameInstance::MaybeChangeState() (0x000000013ffc051d) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:471]
ShooterGame.e!UShooterGameInstance::Tick() (0x000000013ffc236c) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1085]
ShooterGame.e!FTicker::Tick() (0x000000013fe87dea) + 30 bytes [d:\ue4\unrealengine\engine\source\runtime\core\public\containers\ticker.h:78]
ShooterGame.e!FEngineLoop::Tick() (0x000000013fe87a0b) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2260]
ShooterGame.e!GuardedMain() (0x000000013fe831ac) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:133]
ShooterGame.e!GuardedMainWrapper() (0x000000013fe831fa) + 5 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.e!WinMain() (0x000000013fe881ca) + 17 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.e!__tmainCRTStartup() (0x00000001417c3f5d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000775459cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007777b981) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007777b981) + 0 bytes [UnknownFile:0]



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