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- 2010-3-1
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1、系统重装过了
2、游戏重装过了
3、NMM重装无数次了
4、记事本要加的地方绝对都加上了
5、要取消只读的也绝对取消了
一直都是没有反应,重装系统后报了一次错,求大神分析
Trace file has been created: TraceLog20151206162632.txt
Mod Manager Version: 0.61.2.0
OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
v4.5: 4.6 or later
Tracing is forced: False
Discovering Game Mode Factories...
Looking in: D:\Nexus Mod Manager\GameModes
Checking: DarkSouls.dll
Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
Checking: DarkSouls.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DarkSouls2.dll
Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory
Checking: DarkSouls2.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\DarkSouls2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DragonAge.dll
Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory
Checking: DragonAge.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\DragonAge.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DragonAge2.dll
Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory
Checking: DragonAge2.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\DragonAge2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.CSharpScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout4.CSharpScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Fallout4.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout4.dll
Initializing: Nexus.Client.Games.Fallout4.Fallout4GameModeFactory
Checking: Fallout4.XmlScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Fallout4.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.CSharpScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.dll
Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
Checking: FalloutNV.XmlScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: GamebryoBase.dll
Checking: Grimrock.dll
Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory
Checking: Grimrock.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Morrowind.dll
Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
Checking: Morrowind.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Oblivion.dll
Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
Checking: Oblivion.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.CSharpScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.dll
Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
Checking: Skyrim.XmlScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Starbound.dll
Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFactory
Checking: Starbound.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Starbound.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: StateOfDecay.dll
Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameModeFactory
Checking: StateOfDecay.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\StateOfDecay.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: TESO.dll
Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory
Checking: WarThunder.dll
Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFactory
Checking: Witcher2.dll
Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory
Checking: Witcher2.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\Witcher2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Witcher3.dll
Initializing: Nexus.Client.Games.Witcher3.Witcher3GameModeFactory
Checking: WorldOfTanks.dll
Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
Checking: WorldOfTanks.ModScript.dll
Cannot load D:\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: XRebirth.dll
Initializing: Nexus.Client.Games.XRebirth.XRebirtgalgameModeFactory
Loading Game Mode Factories for Installed Games...
Loading Fallout4: Supported
Determining Game Mode: Fallout4
Game Mode Factory Selected: Fallout4 (Fallout4)
Creating Game Mode mutex (Attempt: 0)
Game Mode Built: Fallout4 (Fallout4)
Installation Path: C:\FS4\Fallout 4
Install Info Path: C:\Games\Nexus Mod Manager\Fallout4\Install Info
Mod Path: C:\Games\Nexus Mod Manager\Fallout4\Mods
Mod Cache Path: C:\Games\Nexus Mod Manager\Fallout4\Mods\cache
Mod Download Cache: C:\Games\Nexus Mod Manager\Fallout4\Mods\downloads
Overwrite Path: C:\Games\Nexus Mod Manager\Fallout4\Install Info\overwrites
Virtual Install Path: C:\Games\Nexus Mod Manager\Fallout4\Mods
NMM Link Path:
Scanning for read-only files...
Initializing Mod Repository...
Registering supported Script Types...
Discovering Script Types...
Discovering Generic Script Types...
Looking in: D:\Nexus Mod Manager\ScriptTypes
Checking: Antlr3.Runtime.dll
Checking: AntlrUtil.dll
Checking: CSharpScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.CSharpScript.CSharpScriptType
Checking: ModScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.ModScript.ModScriptType
Checking: XmlScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.XmlScript.XmlScriptType
Discovering Game Mode Specific Script Types...
Looking in: D:\Nexus Mod Manager\GameModes
Checking: Fallout4.CSharpScript.dll
Initializing: Nexus.Client.Games.Fallout4.Scripting.CSharpScript.Fallout4CSharpScriptType
Checking: Fallout4.XmlScript.dll
Initializing: Nexus.Client.Games.Fallout4.Scripting.XmlScript.Fallout4XmlScriptType
Found 3 script types.
Registering supported mod formats...
Discovering Mod Formats...
Looking in: D:\Nexus Mod Manager\ModFormats
Checking: FOMod.dll
Initializing: Nexus.Client.Mods.Formats.FOMod.FOModFormat
Found 1 formats.
Finding managed mods...
Discovering Managed Mods...
Looking in: C:\Games\Nexus Mod Manager\Fallout4\Mods
Found 0 managed mods.
Initializing Install Log...
Checking if upgrade is required...
Path: C:\Games\Nexus Mod Manager\Fallout4\Install Info\InstallLog.xml
Loaded from XML.
Found Dummy Mod: ORIGINAL_VALUE...OK
Initializing Plugin Management Services...
Initializing Plugin Registry...
Discovering Managed Plugins...
Discovering Plugins...
Looking in: C:\FS4\Fallout 4\Data
Found: C:\FS4\Fallout 4\Data\WorkbenchExp.esp
Found: C:\FS4\Fallout 4\Data\Fallout4.esm
Found: C:\FS4\Fallout 4\Data\WorkbenchExp.esp
Registered.
Found: C:\FS4\Fallout 4\Data\Fallout4.esm
Registered.
Found 2 managed plugins.
Initializing Plugin Order Log...
Loading Plugin Order...
Getting Plugin Load Order from the load order manager...
Loading C:\FS4\Fallout 4\Data\Fallout4.esm (IsNull=False)
Loading C:\FS4\Fallout 4\Data\WorkbenchExp.esp (IsNull=False)
Initializing Active Plugin Log...
Initializing Plugin Manager...
Initializing Activity Monitor...
Initializing Mod Activation Monitor...
Initializing Mod Manager...
Initializing Update Manager...
Upgrading replaced Mods...
Uninstalling missing Mods...
Loading mods that are queued to be added.
Launch Commands:
Plain Command: C:\FS4\Fallout 4\Fallout4.exe (IsNull=False)
Custom Command: (IsNull=True)
Loading Plugins into Plugin List: 2
Loading: Fallout4.esm (C:\FS4\Fallout 4\Data\Fallout4.esm) (False)
Loading: WorkbenchExp.esp (C:\FS4\Fallout 4\Data\WorkbenchExp.esp) (False)
Launch Commands:
BOSS Command: (IsNull=True)
LOOT Command: (IsNull=True)
Wrye Bash Command: (IsNull=False)
TES5Edit Command: (IsNull=False)
FNIS Command: (IsNull=False)
BodySlide 2 Command: (IsNull=False)
Dual Sheat Redux Patch Command: (IsNull=False)
Patchus Maximus Command: (IsNull=False)
Setting up listener on Nexus Mod Manager-Fallout4IpcServer/Fallout4Listener at 2015-12-06 16:26:35
Running Application.
[file:///D:/3DM哗哗MOD组辐射4基础整合包(1).zip] Adding Mod to AddModQueue
[file:///D:/3DM哗哗MOD组辐射4基础整合包(1).zip] Starting Add Mod Task.
Tracing an Unhandled Exception:
Exception:
Message:
Could not find file 'D:\3DM哗哗MOD组辐射4基础整合包(1).zip'.
Full Trace:
System.IO.FileNotFoundException: Could not find file 'D:\3DM哗哗MOD组辐射4基础整合包(1).zip'.
File name: 'D:\3DM哗哗MOD组辐射4基础整合包(1).zip'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.GetAttributes(String path)
at Nexus.Client.ModManagement.AddModTask.AddModFile(ConfirmOverwriteCallback p_cocConfirmOverwrite)
at Nexus.Client.ModManagement.AddModTask.AddMod(Boolean p_booQueued)
at Nexus.Client.ModManagement.ModManager.AddModQueue.AddMod(Uri p_uriPath, ConfirmOverwriteCallback p_cocConfirmOverwrite)
at Nexus.Client.Commands.Generic.Command`1.Execute(T p_tArgument)
at Nexus.Client.ModManagement.UI.ModManagerControl.addModToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripSplitButton.OnButtonClick(EventArgs e)
at System.Windows.Forms.ToolStripSplitButton.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Running Threads (0)
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