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HeySurvivalists,
Alpha 13.8 Patch is out and ready for consumption. This patch addresses manyimportant fixes. 嗨,生存者们。
A13.8补丁已经推出并可以使用。这个补丁修复了很多重要的问题。
- Changed: Create RG City Spawning Method
- 改变:创建随机地图城市产生方式
- Fixed: Throwing rock just falls to
- 修复:投掷小石头进瀑布(产生的问题)
- Fixed: Workstations not catching up
- 修复:工作站无法显示(大概吧,说的太模糊了)
- Fixed: POIs never spawning zombies in RWG
- 修复:某个地点不刷新僵尸
- Fixed: Gaps in skill returns
- 修复:技能收益差距
- Fixed: Changed skill effect curves to match internal chart balancing
- 修复:改变技能效果曲线以匹配内部结构平衡
- Fixed: NRE on scrapping a now empty inventory slot
- 修复:红字信息清理机制
- Fixed: craft preview time was not matching actual craft time in recipe queue
- 修复:制作预计时间与实际时间不符
- Fixed: Cannot craft a recipe when it is not showing in the recipe list.
- 修复:不在制作列表中显示,无法制作物品
- Fixed: OutOfMemory on water particles
- 修复:水流效果导致内存不足
- Fixed: Recipe Stack resetting upon closing forge and reopening
- 修复:关闭熔炉并重新打开时制作堆叠重置
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