3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 5079|回复: 6
打印 上一主题 下一主题

[讨论] 果然和预计的一模一样,UFO4P这么两天就给整合了,可惜问题依旧

[复制链接]

279

主题

1万

帖子

1万

积分

资深玩家

わたし、気になります

Rank: 9Rank: 9Rank: 9

贡献度
375
金元
85597
积分
10060
精华
0
注册时间
2008-5-31
跳转到指定楼层
主题
发表于 2016-5-6 23:17 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
1.01这版更新很棒,感觉比初版给力

Weapons dropped by NPCs who have been killed are never removed from the game world, which leads to save bloating and potentially running out of generated form IDs. Game setting iDeathDropWeaponChance has been set to 0 to prevent this. Weapons will still appear to fall away from the bodies, but clicking on them will instead open the corpse's inventory where you can then loot it. When the cell resets next and the bodies are removed, the weapons will get cleaned up with them, so you'll have plenty of time to return to loot a battlefield if need be. (Bug #20197)
就是前几天推荐的那个NPC死亡武器不掉落、防止产生系统回收器不管的物品的设置,可惜UFO4P整合了也还是那样,武器不脱手,大部分尸体拖拽不动(发现轻装NPC可以拖动,稍微上点儿装甲的就too heavy)

另外还有

Loot_DeadRaider01 and Loot_DeadRaiderFemale01 both respawn even though they are all used in situations where this should not happen. These actors are all set to be dead when the player finds them the first time. (Bug #20183)
依旧是系统回收器改进,场景预置的死尸再不会像容器一样还定期更新物品

The navmeshing along the cliffs on the north side of Croup Manor was poorly placed, causing settlers to fall off the cliffs and be unable to make their way back up to the settlement area. (Bug #20257)
这个确实见过,无语

The player continues to ask Sheffield if he wants to work for them due to an incorrect condition check in the recruitment dialogue. (Bug #20266)
Trader Rylee should no longer leave settlements to run random encounters in the wasteland if she has been recruited by the player. (Bug #20156)
The player continues to ask Trader Rylee if she wants to work for them due to an incorrect condition check in the recruitment dialogue.
Smiling Larry will no longer vanish from settlements once recruited. His random encounter quest lacked a check to prevent that.
依旧哈哈哈,这帮特殊居民确实会被随机任务刷走,然后任务线逻辑就乱了

WorkshopScript: A thread lock in the DailyUpdate() function was not being handled correctly. This resulted in numerous instances of settler stats being listed incorrectly in the PipBoy. (Bug #20295)
据点人数错误问题,明星bug

最后还有惯例的perk效果进一步修正

总之,值得拥有
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-4-13 19:52 , Processed in 0.033459 second(s), 16 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表