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本帖最后由 xiaoxie83 于 2016-11-12 21:43 编辑
原址:http://www.nexusmods.com/skyrimspecialedition/mods/3231/?
After installing make sure the load order is:
High Level Enemies.esp
High Level Enemies - Dawnguard.esp
High Level Enemies - Dragonborn.esp
Main Features
- Adds 874 new enemies starting at level 10 to Skyrim, Dawnguard, Dragonborn and Falskaar!
- Now includes an optional version with full level scaling so all enemies (even Vanilla enemies) will scale to your level!
- Each of Skyrim's main enemy types are covered including Bandits, Draugr, Dragon Priests, Falmer, Forsworn, Thalmor, Dwarven Constructs, Vampires, Warlocks, Trolls, Chaurus, Spriggans, Hagravens, Spiders, Skeletons, Witches, Ice Wraiths, Mammoths, Dremora and Wild Animals!
- Each of Dawnguard's main enemy types are covered including Vampires, Vampire Hunters, Falmer, Gargoyles, Armored Trolls, Death Hounds and Chaurus Hunters!
- Dragonborn Cultists, Rieklings, Ash Spawn, and Dragonborn Bandits Included!
- For each enemy type the highest level variant scales with player level so the game doesn't get too easy!
- Countless hours were spent customizing the Stats, Skills, Perks, Spells, Damage Done and Armor Rating of each added creature to ensure that the difficulty stays consistent as the player levels!
- The scaling is non-linear and takes into account that high level players invest in at least 1 crafting skill (Smithing, Enchanting or Alchemy).
Optional Files
- Includes an optional file that increases armor cap to 90% and max magic resist to 90% encouraging high-level play.
- Includes an optional file that scales Illusion, Raise Dead, Summons, Turn Undead Spells and Werewolf Howl so they are still viable in high-level play.
There are a number of great mods available that effect creature level and scaling. Some make the game harder at low levels and some harder at high levels but in each case there are difficulty spikes. Mods that delevel creatures usually render the game very difficult at low levels but easy at high levels. Mods that introduce level scaling don't properly account for the fact that the player's growth is non-linear so the game gets easy at high levels. Finally, mods that add high level creatures do a good job keeping the difficulty up at higher levels but still get easy when the player outlevels the added creatures.
High Level Enemies is designed to bring the best features of these different leveling systems together. It adds high level enemies as well as level scaling and at each step the enemy stats, perks, spells, damage done and armor rating were tweaked through rigorous testing to make sure the difficulty remains steady at high levels.
Don't hesitate to give feedback. Please endorse if you enjoy! It will help others find this more easily!
机翻:
安装确认订单后负荷:
高水平的enemies.esp
高水平的敌人- Dawnguard.esp
高水平的敌人- Dragonborn.esp
主要特点
- 增加了874个新的敌人,10级开始天际,晨卫,龙裔和Falskaar!
- 现在包括一个满级缩放所有敌人可选版本(即使是Vanilla的敌人)将扩展到你的水平!
- 每个天际的主要敌人类型包括土匪,Draugr,龙祭司,法尔默抛弃,thalmor,矮人的构建、吸血鬼、术士、巨魔、chaurus,树精,hagravens,蜘蛛,骷髅,巫婆,冰魂,猛犸象,魔人和野生动物!
- 每晨卫的主要敌人类型包括吸血鬼,吸血鬼猎人,法尔默,石像鬼,装甲巨魔死亡猎犬和Chaurus Hunters!
- 龙裔教徒,Rieklings,Ash Spawn,和龙人的土匪包括!
- 每一个敌人类型球员的水平,比赛不太容易获得最高水平的变异尺度!
- 花了无数个小时的自定义属性,技能津贴,法术伤害和增加的每个生物的护甲等级确保困难的球员水平保持一致!
- 结垢是非线性的,考虑到高水平球员的投资至少1个技能(锻造、迷人或炼金术)。
可选的文件
- 包括一个可选的文件,增加护甲上限90%最大魔法抵抗90%鼓励高水平的发挥。
- 包括一个可选的文件,尺度的幻觉,死者复生,召唤,超度亡灵法术和狼人嚎叫所以他们还在打高级的可行。
有一个很大的数目,影响生物MODS的水平和比例。一些使游戏更难在低水平和高水平的一些困难但在每种情况下都有难度的尖峰。MODS,delevel生物通常使游戏很难在较低水平,但高水平的容易。MODS,介绍水平尺度不正确地考虑的事实,玩家的增长是非线性的,在高水平的比赛变得容易。最后,MODS,添加高水平生物做好保持在高水平的难度还容易当玩家outlevels增加生物。
高级别的敌人的目的是让这些不同的调平系统的最佳功能。它增加了高级别的敌人以及水平缩放和每一步的敌人属性,津贴,法术,伤害和护甲等级进行调整,通过严格的测试,确保困难仍然稳定在高水平。
不要犹豫给反馈。如果你喜欢请支持!这将帮助其他人发现这更容易!
主文件:基本上提高了怪物的等级跟增加了一些怪物
主文件分流:http://pan.baidu.com/s/1bo15mgf
可选文件:
1、敌人等级与你相同
High Level Enemies - Scaled-3231-1-71-ch.rar
(739.69 KB, 下载次数: 472)
已经汉化了解压覆盖到date文件夹同名文件就行
2、增强敌技能
High Level Enemies - Raised Ability Caps-3231-1-4-ch.rar
(6.58 KB, 下载次数: 196)
汉化了未测试
3、敌人物理跟魔法抗性加强90%
HLE - Increased Max Resists-3231-1-1.rar
(386 Bytes, 下载次数: 155)
不需要汉化也没测试
我装了主文件跟怪物等级与猪脚相同,剩下两个没装,有什么奇怪的问题不要问我,我只是搬运工
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