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本帖最后由 abyss0313 于 2017-7-13 10:28 编辑
Summermyst - Enchantments of Skyrim
就决定叫你【夏暮秘法】啦
N网原址:http://www.nexusmods.com/skyrimspecialedition/mods/6285/?
作者:EnaiSiaion
简介:
- 95 new enchantments (46 armor enchantments, 49 weapon enchantments).
- The new enchantments can be bought and looted like vanilla enchantments.
- The new enchantments can be disenchanted.
- Many updates to vanilla enchantments.
- Balanced and immersive.
翻译:
- 95种全新的附魔效果(46种护甲类、49种武器类)
- MOD内的附魔效果会和原版附魔一样出现在全天际的任何角落
- MOD内的附魔效果也可以被祛除掉(附魔祛除器,有单独的MOD,Elianora的房屋MOD几乎都会附带驱魔祛除器)
- 对原版的附魔效果进行优化
- 不破坏平衡和游戏体验
附魔效果一览(懒得翻译):
武器
- Absorb Armor: Absorbs X points of armor from the target for X seconds.
- Absorb Speed: Absorbs X% movement speed from the target for X seconds.
- Balefire: Deals X magic damage for X seconds or until detonated by a power attack.
- Battle Hunger: Target is consumed by anger, taking X magic damage for X seconds or until it attacks or casts a spell.
- Beaconbound: Deals X magic damage while near [landmark].
- Berserking: Reduces the cost of your power attacks by X% for X seconds.
- Clumsy: Targets stagger whenever they attempt a power attack within X seconds.
- Command Daedra: Summoned Daedra up to level X are put under your control.
- Counterspell: X% chance to interrupt the target's spell, draining a quarter of its Magicka.
- Dim Vision: Sneaking is twice as effective against the target for X seconds.
- Discharge: Drains X points of charge from the target's equipped weapons.
- Disease Damage: Inflicts a disease that deals X points of damage for X seconds.
- Drain Armor: Reduces armor by X points for X seconds.
- Drain Damage: Reduces attack damage by X% for X seconds.
- Drain Magic Resist: Reduces magic resistance by X% for X seconds.
- Drain Skills: Reduces all skills by X points for X seconds.
- Fire Damage Lingering: Target burns for X points per second until combat ends.
- Fire Hazard: Ignites the ground underneath the target, dealing X damage for X seconds.
- Frost Damage Piercing: Black ice deals X points of unresistable frost damage to Health and Stamina.
- Frost Hazard: Freezes the ground underneath the target, dealing X damage for X seconds.
- Halt Regeneration: Prevents Magicka and Stamina regeneration for X seconds.
- Heal: Heals the target X points.
- Hidden Serpent: If the target leaves combat within X seconds, halves its remaining Health.
- Illusory Burden: Illusory weight temporarily reduces current Health by a quarter for X seconds.
- Imprisonment: Chance to trap a person in a summoned cage for X seconds.
- Insult: Deals X magic damage. Temporarily changes the target's name.
- Karma: X% chance to reduce the target's Health percentage to yours (if yours is lower).
- Killstreak: Deals X magic damage, multiplied by 5 on the next hit after this kills a target.
- Leak Stamina: Target loses 50% Stamina regeneration to each ally within X feet for X seconds.
- Might: Power attacks deal X extra damage.
- Momentum: Lowers poise by X% for X seconds and staggers targets with zero poise.
- Poison Damage: Inflicts a poison that deals X points of damage for X seconds.
- Poison Damage Cumulative: Toxins deal a stacking X points of poison damage for X seconds.
- Power Surge: X% chance on striking to release your currently selected power.
- Raider: Increases your attack damage when mounted by X% for X seconds.
- Resonance: Sonic vibrations deal magic damage equal to X% of the target's current Health.
- Rolling Thunder: If the target dies within X seconds, X% chance to refresh your shout cooldown.
- Shifting Earth: If the target is staggered, X% chance to summon a spike of rock that flips the target into the air.
- Shock Damage Wild: Delivers a X point static shock, 10% chance to deal 5 times damage.
- Shock Hazard: Electrifies the ground underneath the target, dealing X damage for X seconds.
- Skyhook: Chance to lift the target's feet off the ground, immobilizing it for X seconds.
- Sound: Chance to create a distracting noise that interrupts spellcasting for X seconds.
- Steal Weapons: X% chance to steal a humanoid target's equipped weapons.
- Stormbringer: Deals X shock damage as magic and applies the effect of many equipped shouts.
- Sun Damage: Scorches undead for X points of damage.
- Threshold Death: Living target gets a stacking X point curse for X seconds and is slain when this exceeds its Health.
- Threshold Throw: Target gets a stacking X point curse for X seconds and is launched when this exceeds its Health.
- Threshold Wail: Target gets a stacking X point curse for X seconds and its Health is halved when this exceeds its Health.
护甲
- Alarm: Alerts you when an enemy crosses the X foot perimeter.
- Amplify Alteration: Alteration spells last X% longer.
- Amplify Conjuration: Conjuration spells last X% longer.
- Amplify Destruction: Destruction spells are X% stronger.
- Amplify Illusion: Illusion spells are X% stronger.
- Amplify Restoration: Restoration spells are X% stronger.
- Area Fortify Minions: Friendly conjured creatures within X feet get 25% attack damage and 100 Health.
- Area Restore Health: Heals living allies within X feet 10 points per second.
- Cartographer: Periodically reveals nearby map markers.
- Cheat Death: Take X% less damage when your Health falls below 25%.
- Death Shroud: Living foes that linger within X feet too long (based on your level and their remaining Health) are slain.
- Deep Breath: X% chance to reduce the cooldown of your shouts to 2 seconds.
- Defender: Take X% less damage while blocking.
- Fortify Mounted Combat: You deal X% more attack damage when mounted.
- Fortify Potions: Increaes the duration of alchemical potions by X%.
- Fortify Power Attacks: Power attacks cost X% less.
- Fortify Sneak Attacks: Sneak attacks deal X% more damage.
- Fortify Speed: You move X% faster.
- Fortify Total Armor: Your armor rating is increased by X%.
- Fortify Weapon Enchants: Weapon and staff enchantments are X% better, doubled on a power attack.
- Gladiator's Glory: Gain gold equal to twice your level when you perform a killmove.
- Imminent Victory: Take up to X% less damage from enemy attacks the further their Health falls below 50%.
- Increased Experience: Gain X% more experience.
- Influence: Calm: Enemy creatures and people within X feet have a chance to refuse to fight.
- Influence: Fear: Enemy creatures and people within X feet have a chance to flee from combat.
- Influence: Fury: Enemy creatures and people within X feet have a chance to attack anything nearby.
- King of the Lost: An immortal ghost fights for you, it has X points of Health and Stamina.
- Light: Creates a zone of light.
- Magic Find: X% chance to loot an additional magic item from people you kill.
- Magnet: In combat, pulls foes within X feet to you (30 second cooldown).
- Night Eye: Brightens vision, allowing the user to see in the dark.
- Nova: When you fall below a quarter Health, X% chance to release an explosion.
- Perception: See item names and values at a distance.
- Philosopher's Stone: Generates X gold per hour.
- Quake: When you block an attack, X% chance to stagger nearby enemies.
- Recharge Weapons: Recharges weapons X points per second, up to their charge level when equipped.
- Shalidor's Shield: Take X% less attack damage while casting a spell.
- Siphon Health: Absorbs Health based on level from enemies within X feet.
- Siphon Magicka: Absorbs Magicka based on level from enemies within X feet.
- Siphon Stamina: Absorbs Stamina based on level from enemies within X feet.
- Soul Fusion: Deals damage equal to Magicka to nearby targets when equipped and to you when unequipped.
- Soul Harvest: Gains X points when a living victim dies, granting the Soul Burst power at 1000 points.
- Spurs: All mounts move 30% faster when ridden.
- Stability: X% chance to avoid stagger from power attacks and bashes.
- Unbreakable: Take X% less damage from power attacks and bashes.
- Windfall: 5% chance per second to restore X points of Health, Magicka and Stamina.
分流:
极限压缩了文件用于契合三大妈的2MB限制,不知道有木有问题
无申请,低调点
Summermyst v102-6285-1-02SSE.7z
(1.48 MB, 下载次数: 1958)
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