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在推特上看到个关于skse进展的消息,新闻原址:http://www.oneangrygamer.net/201 ... -skse-64-bit/27616/
n网地址:https://forums.nexusmods.com/ind ... ge-36#entry48873882
“Sorry, this isn’t intended to be an April Fools joke or something like that.
I don’t really have any good news. A large amount of the core code (papyrus support, scaleform support, etc) is ready, but the layout of most of the game data classes still needs to be verified as unchanged from the 32-bit version.
I haven’t had any time to work on this for the past few months due to work, and I assume the same is true for Stephen. Making time estimates for full-time professional engineering projects is very hard, and this is far from that.
Again, sorry for getting people’s hopes up.” 翻译过来,大意是核心代码已经好了,但游戏数据还需要验证?(这半句不太懂)
作者由于工作忙所以对进度预估有误,也无法估计什么时候能完成。
更多回复大家细看吧。
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