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[新闻] Upgrade Imminent!

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发表于 2017-8-23 12:36 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 eifinalyam 于 2017-8-23 12:39 编辑
This Thursday, we will be launching our next big content update since the Agricultural Upgrade.  The “Outbreak Upgrade” introduces a whole host of things, including new buildings, points of interest to discover, revamped farming, quality of life improvements, bug fixes, tweaks, and of course a whole new disease system for your Dupes to enjoy.

We also understand that it’s been quite a while since our last large content update. While we’ve been releasing hotfix updates and giving information on our progress via things like the Rhymes With Play devcast, we understand that it’s been almost 3 months since the last big content release. The reason for the length of time is because adding a new system like Disease touches every part of the game, and it took us quite a while to balance and fix things as it was introduced. However, we believe that iteration time was too long, and we’ve decided to commit ourselves to a tighter loop.

Some of you may know from Don’t Starve, Don’t Starve Together, and Invisible, Inc. that we often have an Update Timer to inform you when the next big update will be arriving. We’ve decided to implement that for Oxygen Not Included: starting Thursday, the timer will be set to 6 weeks. This gives us enough time to develop good features for a systems-heavy game like ONI, while also providing a concrete time frame for our community.

In the upcoming upgrades, you’ll see us flesh out the content and tech tree, create more variety in the world, add more interaction between the Dupes, and begin filling in the lore of the world.

As always, please let us know what you think! We really appreciate the support from all of you in the community, and for once again believing in our Early Access process.

每6星期更新一次 其他不用看了明天才知道
之後更新時間為10月5日
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