请教。。。我把爆率改的相当低 游戏中翻东西还是不停的幸运 还几件几件紫装出 这个还是最后加载的 帮忙看看哪里不对哦
new subtable "0,98;1,2"
object category "T_ST_RandomLootSuper",50,0,0,0,0,0,0,0
object category "NeoGoldReward_Medium",50,0,0,0,0,0,0,0
object category "T_ST_WeaponMagic",15,0,0,0,0,0,0,0
object category "T_ST_ArmorMagic",5,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltMagic",1,0,0,0,0,0,0,0
new treasuretable "Luck2"
new subtable "0,97;1,3"
object category "T_ST_RandomLootSuper",50,0,0,0,0,0,0,0
object category "NeoGoldReward_Medium",50,0,0,0,0,0,0,0
object category "Precious",25,0,0,0,0,0,0,0
object category "T_ST_WeaponMagic",18,0,0,0,0,0,0,0
object category "T_ST_ArmorMagic",6,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltMagic",2,0,0,0,0,0,0,0
object category "T_ST_WeaponRare",3,0,0,0,0,0,0,0
object category "T_ST_ArmorRare",1,0,0,0,0,0,0,0
new treasuretable "Luck3"
new subtable "0,96;1,3;2,1"
object category "T_ST_RandomLootSuper",50,0,0,0,0,0,0,0
object category "NeoGoldReward_Large",20,0,0,0,0,0,0,0
object category "T_ST_Skillbook",3,0,0,0,0,0,0,0
object category "T_ST_WeaponMagic",21,0,0,0,0,0,0,0
object category "T_ST_ArmorMagic",7,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltMagic",3,0,0,0,0,0,0,0
object category "T_ST_WeaponRare",9,0,0,0,0,0,0,0
object category "T_ST_ArmorRare",3,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltRare",1,0,0,0,0,0,0,0
new treasuretable "Luck4"
new subtable "0,95;1,4;2,1"
object category "T_ST_RandomLootSuper",50,0,0,0,0,0,0,0
object category "NeoGoldReward_Large",20,0,0,0,0,0,0,0
object category "T_ST_Skillbook",4,0,0,0,0,0,0,0
object category "T_ST_RareIngredient",6,0,0,0,0,0,0,0
object category "T_ST_WeaponRare",15,0,0,0,0,0,0,0
object category "T_ST_ArmorRare",5,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltRare",1,0,0,0,0,0,0,0
object category "T_ST_WeaponLegendary",3,0,0,0,0,0,0,0
object category "T_ST_ArmorLegendary",1,0,0,0,0,0,0,0
new treasuretable "Luck5"
new subtable "0,94;1,3;2,2;3,1"
object category "T_ST_RandomLootSuper",50,0,0,0,0,0,0,0
object category "T_ST_Skillbook",5,0,0,0,0,0,0,0
object category "T_ST_RareIngredient",8,0,0,0,0,0,0,0
object category "T_ST_WeaponRare",21,0,0,0,0,0,0,0
object category "T_ST_ArmorRare",7,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltRare",2,0,0,0,0,0,0,0
object category "T_ST_WeaponLegendary",12,0,0,0,0,0,0,0
object category "T_ST_ArmorLegendary",4,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltLegendary",1,0,0,0,0,0,0,0
new treasuretable "Luck6"
new subtable "0,92;1,4;2,2;3,2"
object category "T_ST_RandomLootSuper",40,0,0,0,0,0,0,0
object category "T_ST_Skillbook",6,0,0,0,0,0,0,0
object category "T_ST_RareIngredient",10,0,0,0,0,0,0,0
object category "T_ST_WeaponRare",27,0,0,0,0,0,0,0
object category "T_ST_ArmorRare",9,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltRare",3,0,0,0,0,0,0,0
object category "T_ST_WeaponLegendary",24,0,0,0,0,0,0,0
object category "T_ST_ArmorLegendary",8,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltLegendary",2,0,0,0,0,0,0,0
new treasuretable "LuckTop"
new subtable "1,1"
object category "T_ST_RandomLootSuper",40,0,0,0,0,0,0,0
object category "T_ST_Skillbook",7,0,0,0,0,0,0,0
object category "T_ST_RareIngredient",12,0,0,0,0,0,0,0
object category "T_ST_WeaponRare",27,0,0,0,0,0,0,0
object category "T_ST_ArmorRare",9,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltRare",3,0,0,0,0,0,0,0
object category "T_ST_WeaponLegendary",30,0,0,0,0,0,0,0
object category "T_ST_ArmorLegendary",10,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltLegendary",3,0,0,0,0,0,0,0
new treasuretable "Luck7"
new subtable "0,88;1,6;2,4;3,2"
object category "T_LuckTop",1,0,0,0,0,0,0,0
new treasuretable "Luck8"
new subtable "0,84;1,8;2,5;3,3"
object category "T_LuckTop",1,0,0,0,0,0,0,0
new treasuretable "Luck9"
new subtable "0,80;1,11;2,6;3,2;4,1"
object category "T_LuckTop",1,0,0,0,0,0,0,0
new treasuretable "Luck10"
new subtable "0,80;1,11;2,6;3,2;4,1"
object category "T_LuckTop",1,0,0,0,0,0,0,0 |