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[资料] 【11.28.17】游戏0.39版更新说明(手翻)

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发表于 2017-11-28 20:57 | 显示全部楼层 |阅读模式
本帖最后由 一只双眼皮 于 2017-11-28 21:02 编辑

Hi everyone,

A new experimental build 0.39.00 has just been released!

This build adds Official Controller Support, the ability to craft new Medicinal Buffs, new Farmable Plants and more!

Dual-analogue style Controllers are now officially supported in this update. You can view the controller mapping in the Input settings menu. See the patch notes for more info and the changes to the input system.

You can craft a new item - the Coconut Flask. These flasks can be used as an ingredient together with native plants to craft Medicinal Buffs, which you will find in the new Consumables crafting category. There are 5 new medicinal buffs: Antidote, which cures poisoning; Gauze, which stops bleeding; Aloe Salve, which prevents sunstroke; Breath Boost, which increases your breath by 50% for 3 hours; and Shark Repellent, which repels Sharks for 12 hours. The medicinal buffs use three new plants: Pipi, Wavulvula and Ajuga. These are small native plants that can be found growing in the ground cover around the islands. All of the recently added plants are farmable as well so you can collect and grow these new plants to make your medicines.

The Sunburn status effect has had some more tweaks in our efforts to really dial in the new environmental effects. The Sunburn status effect has been renamed to Sunstroke as it makes more sense. To recap - your sun exposure is kept track of in-game which is shown visually as sunburn on your arm. The time it takes for you to burn is based on the UV index, the same as before. If you are exposed for longer than the time it takes to burn you’ll get Sunstroke. When you’ve contracted Sunstroke you need to find shade to reduce your sun exposure. You can keep track of your sun exposure by checking for visual signs of sunburn on your arm. Aloe plants can be used to immediately reduce your sun exposure. This can be a simple way to prevent Sunstroke if you pay attention to the sunburn arm effect and re-apply every so often so it doesn’t escalate into Sunstroke. The other option is to be pro-active and craft Aloe Salves which will completely prevent any sun exposure and Sunstroke for 12 hours. Sleeping in a Shelter is a quick way to remove Sunstroke if you’re unable to craft a salve.

TL/DR:
- If you get Sunstroke you need to reduce your sun exposure by finding shade or using one of the items below, otherwise you will stay sun stricken.
- Aloe resets your sun exposure. This can essentially prevent Sunstroke if you pay attention to your sunburn arm effect and re-apply Aloe every ‘x’ hours (‘x’ is based on the UV intensity).
- Aloe Salves completely prevent sun exposure and Sunstroke for 12 hours.

There’s also been heaps of tweaks, so be sure to see the patch notes to catch them all.
Have fun

Stay Alive!
:: Beam Team

大家好,

一个测试版0.39于2017.11.27放出!

这个版本增加了手柄支持,
开发了新的药剂合成,
新的植物和更多农业项目

这个更新正式支持了手柄和键盘双模控制。您可以在输入设置菜单中查看控制器映射。

有关更多信息和对输入系统的更改,请参见补丁说明。

你可以做一个新的项目-椰子瓶。(从0.38的单一防晒项发展而来)
这些椰子瓶(基于青椰子)可以和其他植物一起制作药物
你会发现新的消耗品各具特色。
有5个新的药用效果:
解毒剂,治疗中毒;
纱布,停止出血;
芦荟,防止中暑;
呼吸增加,在3小时内增加你50%的呼吸;(增强潜水能力)
驱鲨剂,它能在12小时内使鲨鱼远离。
新药物使用三种新的植物:Pipi, Wavulvula and Ajuga
皮皮、Wavulvula、筋骨草。
这些小的本土植物会生长在岛屿周围的地被植物中。
所有新加入的植物都可以种植在你的农田。


晒伤状态的影响有了更多的调整。
晒伤的影响已更名为防暑降温。
你可以在手臂上看到阳光对你造成的影响(你会看到手臂被晒伤。)
使你被晒伤的时间是基于紫外线指数,和以前一样。如果你被晒伤,所造成的效果时间更长。
当你中暑时需要找到阴凉处,减少你被阳光照射。
你可以通过检查你手臂上的晒斑的痕迹来记录你的太阳暴晒。
芦荟可以用来减少阳光暴晒。这是一个简单的方法来防止中暑。
如果你经常注意晒伤臂且注意躲避,它不会升级为中暑。
另一种选择是主动使用芦荟药膏(芦荟+青椰子)。它可以使你完全防止阳光暴晒和中暑12小时。
如果你没有材料打造一个药膏,在避难三角棚里睡一觉也是个好办法。

其他方面也有大量调整,所以一定要看到补丁笔记。
玩得开心:

活着!
:Beam Team
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 楼主| 发表于 2017-11-28 21:25 | 显示全部楼层
BUG FIXES
- Fixed Mission Maps not being added to a new world when selecting New Game->Random.
- Fixed Item Info UI appearing incorrectly after saving options.
- Fixed Driftwood Half Wall crafting ingredients.
- Fixed Snake AI behaviour errors when close to a player.
- Fixed Snake rattle audio spamming.
- Fixed Watch not refreshing player effects list.
- Fixed Fire Torch burning underwater.
- Fixed Detail Foliage not generating when starting a game.
- Fixed Player Speech playing when underwater.
- Fixed Palm Tree not cutting when climb UI is displayed.
- Fixed Palm Tree stumps stopping placing building constructions.
- Fixed [b[Small Plants stopping placing building constructions.
- Fixed Skinnables not casting shadows.
- Fixed Labelmaker input field being limited to 8 characters.
- Fixed Labelmaker not refreshing Hud UI immediately after renaming.
CHANGES
- Added new Consumables crafting category.
- Added new Input Remapping UI.
- Added Switch Item key.
- Added Sprint Toggle functionality and input option setting.
- Added Crafting Subcategory Icons.
- Added Radial UI display for incomplete constructables.
- Added Watch Effect indicators for positive and negative effects.
- Added Sunblock Arm Effect.
- Changed Sunblock duration to 12 hours.
- Changed Sunburn duration to 7 hours.
- Changed Sunburn Calorie and Hydration deduction from 350 to 200 per game hour.
- Changed Hunger depletion time from 3 to 2 game days.
- Changed Health Regeneration effect time to regenerate full health from 29 game hours to 7.
- Changed Health Regeneration effect to activate only when Hunger and Thirst are above 6 bars and no negative effects.
- Changed calorie and thirst reduction while Sleeping to be based on semi-realistic ratios.
- Changed Snake to now Poison player.
- Changed Boar spawn chance from 10 to 20%.
- Changed Coconuts to be consumed on use.
- Changed Coconuts to only provide Hydration.
- Changed Potato to be farmable.
- Changed Potato to no longer require Cooking.
- Changed Potato Calories from 100 to 200.
- Changed Logs Health from 150 to 100 units.
- Changed Stone Tool crafting combination to only require 1x Rock.
- Changed Stone Tool from ‘Invincible’ to have Durability.
- Changed Stone Tool damage from 3 to 5 units.
- Changed Fire Torch fuel from 6 hours to 12.
- Changed Bed model to be on a wooden frame when placed.
- Changed Smoker to be interactable like the Fire Spit and Hooks. You can now attach 5 items.
- Changed Smoker to cook smokables while smoking.
- Changed Climb UI to display the actual key binding instead of ‘Jump.’
- Improved Watch positioning in relation to the camera which adjusts with field of view.
- Updated Potato item model.
- Updated Steel Raft Floor deprecated model to new Clay building tier.
NEW FEATURES
- Added official Controller Support!
Please note that the Cartographer has limited functionality with a controller and the Map Editor is not supported.
- Added new Input System.
There have been some big changes to the input system which is now much more efficient than the old system. It’s fairly boring to talk about but a big deal; supporting multiple controllers is another step towards supporting multiple players in the scene. The changes to the input system potentially affects a lot of other systems so we appreciate your bug reports as always.
- Added Coconut Flask water bottle!
- Added Antidote consumable. Stops Poison.
- Added Gauze consumable. Stop Bleeding.
- Added Aloevera consumable. Stops Sunstroke.
- Added Breath Booster consumable. Boosts underwater Breath by 50% for 3 hours.
- Added Shark Repellent consumable. Repels Sharks for 12 hours.
- Added Ajuga farming plant!
- Added Pipi farming plant!
- Added Wavulavula farming plant!
MAP EDITOR
- Added Coconuts to Map Editor.
- Added Coconut Flasks to Map Editor.
- Added Aloevera plant to Map Editor.
- Added Pipi plant to Map Editor.
- Added Wavulavula plant to Map Editor.
DEV NOTES
- Updated Intro Private Jet interior models and textures.
- Optimised Intro Private Jet scene resources and asset loading.

bug修复
-修复选择新游戏>随机时,三个任务地图不被默认加载到图表中的问题。
-修复某些UI被错误保存。
-修复浮木半墙所需要的材料成分。
-修复蛇在接近玩家时的错误AI机制。(旧版容易变卡,寻路错误。新版看效果)
-修复接近蛇时的音频。
-修复手表不正确显示玩家效果列表。
-修复火炬,不能再在水下燃烧。
-修复草叶,开始游戏时就会被加载。
-修复水下的语音播放。
-修复椰子树攀登UI。(0.38需要长按空格攀爬一切可攀爬物品)
-修复椰子树被砍后的树桩,不再影响建造建筑物。
-修复小型作物,不再影响建造建筑物。
-修复skinnables没有正确显示阴影。
-修复labelmaker输入字段被限制在8个字符。(不研究了不太重要的两句)
-修复labelmaker不清爽的HUD UI立即更名后。

变化
-增加新的消耗品。
添加新的输入映射UI。——手柄支持
-添加开关项键。——不知道说什么
-增加Sprint切换功能和输入选项设置。——不关心,这几句机翻
-增加了建造分支图标。
-增加径向界面显示不完整的constructables。(可能是环形水量UI的某项修复)
-增加正面效果和负面效果的观察方式。
-添加防晒臂效应。
-芦荟药膏防晒时间重新设定为12小时。
-晒伤时间影响时间改为7小时。
-晒伤后,热量和水的消耗从原本的每小时350改为200。(延长效果时间,小幅降低效果影响)
-将饥饿消耗时间从3天改为2天。(饿的更快了,这个设定才比较正常。原本光要水喝不怎么吃东西不科学)
-改变健康再生BUFF的效率,从29个游戏小时恢复调整到7小时完全健康状态。
-只有当热量和水条高于6,且没有其他负面效果时,健康再生。
-改变卡路里和解渴的睡眠,以半现实的比例为基础。(需要实际测试效果改变。原本是降低1格半食物3格水,改后未知)
-变蛇对玩家攻击,有毒!
-改变野猪出现机率从10到20%
-改为食用椰子。
-改变椰子只提供水化。(对椰子的修改进游戏才知道。似乎是可以直接吃掉)
-改变马铃薯被开垦。(野土豆终于被驯化了,可以种植了)
-改土豆不再需要烹饪。
-将土豆卡路里从100改为200。
-降低!降低树干的血量(更容易被砍成木柴)
-简易石合成工具,只需要1x岩石。(原本制作石工具需要两块石头,一块用来砸,另一块变成工具)
-不再无敌!简易石工具也有耐久了,不再无限耐久!
-改变简易石工具的伤害从3增加到5。(你还是给我个1伤害无敌的吧!)
-将火炬的燃料从6小时改为12小时。(火炬可以烧的更久——————请注意,如以后没灯了只能靠火炬点燃照明,请记得用我的[圣火令补丁],专门针对火焰燃烧时间做修改)
-床现在将被放置在木制框架上。
-大改!熏烤室!从原本的一个棚子往里扔肉,改为旧版挂水桶一样的交互式操作,可以挂5块! 恶心的变动!
-改变熏烤室,似乎不能一边熏烤一边煮其他东西了。

-更改“爬升”UI以显示实际的键绑定,而不是“跳转”。
-改进了与相机相匹配的手表定位。
-更新马铃薯项目模型。
-黏土楼梯有了新造型,不再使用以前的钢铁楼梯模型。

新功能
-增加手柄支持
增加新的输入系统。
输入系统发生了一些大的变化,现在比旧系统效率高很多。这是相当无聊的谈论,但一个大问题;支持多个控制器是另一个步骤,支持多个球员在现场。对输入系统的更改可能会影响许多其他系统,所以我们一如既往地感谢您的bug报告。——似乎要开发线上,或者做同屏多人游戏?

-添加椰子水瓶!(未测,进游戏才知道怎么变的)
-添加解毒剂。(似乎以前的那几种文明社会制品要消失了。以前有三种药,抗生素(解毒10次),吗啡(骨折归位1次),维生素(治疗深海病10次),看来要被取代了)
-添加纱布消耗品。止血。
-添加芦荟耗材,停止中暑。(芦荟似乎可以直接吃掉解决当时的中暑状态,和一个椰子一起做成药膏预防中暑)
-增加呼吸助推器消耗品。将水下呼吸提高50%,持续3小时。
-添加鲨鱼驱油消耗品。排斥12小时鲨鱼。

添加植物农厂!
-增加了皮皮养殖厂!
-增加了wavulavula养殖厂!

地图编辑器
-添加椰子到地图编辑器。
-添加椰子瓶映射编辑器。
添加芦荟植物地图编辑器。
-增加了皮皮厂地图编辑器。
增值wavulavula厂地图编辑器。

开发笔记
-更新私人喷气机内部模型和纹理。(开头动画部分)
-优化介绍私人飞机场景资源和资源加载。(开关动画部分)
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 楼主| 发表于 2017-11-28 21:30 | 显示全部楼层
我就想知道3DM的新版啥时候放出来捏?上次steam还没更新就放出来0.38.这次慢了两天还没更。
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