3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 2791|回复: 2
打印 上一主题 下一主题

[求助] 求救!!!求助各位大大,我的是1.2版的,用modapi读档之后黑屏但是能听到声音,直接运行游戏本体会直接停止运行,求大大能够帮忙解答一下

[复制链接]

1

主题

457

帖子

810

积分

超级玩家

Rank: 5Rank: 5

贡献度
0
金元
8098
积分
810
精华
0
注册时间
2016-3-27
跳转到指定楼层
主题
发表于 2018-1-27 00:13 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
使用带old的存档问题依旧,请指导一下如何解决
如果需要更多信息也可以问我

api显示如下


[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.ObjectDisposedException: 无法访问已释放的对 象。
对象名:“Texture2D”。
   在 Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
   在 Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 630
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)

以上一段重复出现了很多次

回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-4-12 16:44 , Processed in 0.026402 second(s), 16 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表