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[求助] 安装了《多功能MOD》无法获得技能点了

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发表于 2018-3-21 17:55 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
用的多功能MOD,确实好用,其它采药范围MOD都无效,这个倒是可以用,
2倍经验
炼金N倍经验
弓箭去帕金森(手不抖)
体力消耗速度下降,恢复速度上升
无限负重
割草机(超广范围采药)
衣服不易脏
等级上限50
开锁难度下降(黄点范围大约增加了3倍,与自动开锁mod不冲突)
敌人闪避、完美格挡概率减半(顺带一提,别以为减半了你就能无双了,手残楼主照样被虐得只能属性碾压,莎劭权杖卫兵教做人……)
开锁难度与战斗难度DIY指南


我看里边说明:提高了2倍经验和等级上限提升到50

是不是这2个原因造成的无法获得技能点?那如果把这2项编辑掉,是不是就可以回复了?

如果可以,下边哪几行取消掉?


<?xml version="1.0" encoding="us-ascii"?>
<database name="hammerheart">
  <table name="rpg_param" version="1">
    <header>
      <column name="rpg_param_key" type="character varying" />
      <column name="rpg_param_value" type="real" />
    </header>
    <rows>
      <row rpg_param_key="AimSpreadMax" rpg_param_value="0" />
      <row rpg_param_key="AimStamCost" rpg_param_value="3" />
      <row rpg_param_key="AlcoholContentFPAntidoteThreshold" rpg_param_value="60" />
      <row rpg_param_key="AlcoholDigestSpeedModfifOnEmptyStomache" rpg_param_value="2" />
      <row rpg_param_key="AlcoholDrunkMaxExhaustNegativeEffect" rpg_param_value="0.005" />
      <row rpg_param_key="AlcoholismDuration" rpg_param_value="500000" />
      <row rpg_param_key="AlcoholismRemoveSpeed" rpg_param_value="0.001" />
      <row rpg_param_key="AlcoholMaxAGIEffect" rpg_param_value="2" />
      <row rpg_param_key="AlcoholMaxDrinkingSkillHangoverDurationModifier" rpg_param_value="0.333333" />
      <row rpg_param_key="AlcoholMaxCHAEffect" rpg_param_value="2" />
      <row rpg_param_key="AlcoholMaxSPCEffect" rpg_param_value="2" />
      <row rpg_param_key="AlcoholMaxSTREffect" rpg_param_value="2" />
      <row rpg_param_key="AlcoholMaxVITEffect" rpg_param_value="2" />
      <row rpg_param_key="AlcoholMoodMaxExhaustPossitiveEffect" rpg_param_value="0.0002" />
      <row rpg_param_key="AlcoholMoodThreshold" rpg_param_value="0.01" />
      <row rpg_param_key="AlcoholPerkLooseTongueSpcChaModif" rpg_param_value="1.5" />
      <row rpg_param_key="AlchemyXPPerSuccessfullBrewing" rpg_param_value="200" />
      <row rpg_param_key="ArmorDefenseToAttackingWeaponStatus" rpg_param_value="0.02" />
      <row rpg_param_key="BarterPriceSellRepBuying" rpg_param_value="1.5" />
      <row rpg_param_key="BarterPriceSellRepCoef" rpg_param_value="1.5" />
      <row rpg_param_key="BaseAttackStaminaCost" rpg_param_value="3" />
      <row rpg_param_key="BaseInventoryCapacity" rpg_param_value="50000" />
      <row rpg_param_key="BasketSuspiciencyNoDealThreashold" rpg_param_value="9999999" />
      <row rpg_param_key="ClassCourageMoraleWeight" rpg_param_value="0" />
      <row rpg_param_key="CollisionVelocityDeltaToDmgR" rpg_param_value="0.25" />
      <row rpg_param_key="CombatAutoAttackDelayIncreasePerAttacker" rpg_param_value="0.8" />
      <row rpg_param_key="CombatAutoDodgeWeight" rpg_param_value="0.5" />
      <row rpg_param_key="CombatAutoMaxAttackDelay" rpg_param_value="6" />
      <row rpg_param_key="CombatAutoNoDefenseWeight" rpg_param_value="0.4" />
      <row rpg_param_key="CombatAutoNormalBWeight" rpg_param_value="2.8" />
      <row rpg_param_key="CombatAutoPBWeight" rpg_param_value="1.25" />
      <row rpg_param_key="CombatAutoSPBWeight" rpg_param_value="0.75" />
      <row rpg_param_key="CombatAutoUnarmedBlockProb" rpg_param_value="1.6" />
      <row rpg_param_key="CombatAutoWpnHealthMinBlockProb" rpg_param_value="0.8" />
      <row rpg_param_key="CombatDmgRBonusFromBehind" rpg_param_value="1.2" />
      <row rpg_param_key="CombatHitImmortalUnconsciousDepth" rpg_param_value="120" />
      <row rpg_param_key="CombatHitUnconsciousDepth" rpg_param_value="60" />
      <row rpg_param_key="FactionAngrinessDecayBase" rpg_param_value="2" />
      <row rpg_param_key="FactionAngrinessDecayExp" rpg_param_value="2" />
      <row rpg_param_key="FactionAngrinessDecayMod" rpg_param_value="2E-05" />
      <row rpg_param_key="FactionAngrinessDecayShift" rpg_param_value="0.25" />
      <row rpg_param_key="FactionAngrinessPropagationCoef" rpg_param_value="1987" />
      <row rpg_param_key="FactionAngrinessPropagationScale" rpg_param_value="0.1" />
      <row rpg_param_key="FactionRepWeight" rpg_param_value="3" />
      <row rpg_param_key="FoodHealSpeed" rpg_param_value="2" />
      <row rpg_param_key="FoodPoisoningThreshold" rpg_param_value="0.0005" />
      <row rpg_param_key="FoodTickInterval" rpg_param_value="2" />
      <row rpg_param_key="HerbGatherSkillToRadius" rpg_param_value="5" />
      <row rpg_param_key="HerbGatherXP" rpg_param_value="50" />
      <row rpg_param_key="HorseMoraleToThrowOffRider" rpg_param_value="0.2" />
      <row rpg_param_key="HorseRidingAwardDistance" rpg_param_value="500" />
      <row rpg_param_key="HorseRidingToHorseCourage" rpg_param_value="0.05" />
      <row rpg_param_key="HorseRidingXPPerDistance" rpg_param_value="25" />
      <row rpg_param_key="HunterXPKill" rpg_param_value="30" />
      <row rpg_param_key="ItemHealthPriceStatusWeight" rpg_param_value="0.8" />
      <row rpg_param_key="JailRecoveryDebuffMaxHours" rpg_param_value="240" />
      <row rpg_param_key="JumpCostBase" rpg_param_value="3" />
      <row rpg_param_key="LockPickingAppropriateTolerance" rpg_param_value="1.045" />
      <row rpg_param_key="LockPickingCursorShakeRange" rpg_param_value="0.04" />
      <row rpg_param_key="LockPickingCursorShakeSpeed" rpg_param_value="15" />
      <row rpg_param_key="LockPickingSkillToShakeRel" rpg_param_value="0.03" />
      <row rpg_param_key="LockPickingStealthXP" rpg_param_value="16" />
      <row rpg_param_key="LockPickingSuccessXPMulCoef" rpg_param_value="36" />
      <row rpg_param_key="LockPickingToleranceACoef" rpg_param_value="1.45" />
      <row rpg_param_key="LockPickingToleranceKCoef" rpg_param_value="1.07" />
      <row rpg_param_key="LockPickingToleranceMCoef" rpg_param_value="1.687" />
      <row rpg_param_key="LockPickingToleranceNCoef" rpg_param_value="1.48" />
      <row rpg_param_key="LockPickingTurnBackMulCoef" rpg_param_value="5" />
      <row rpg_param_key="MaxDamage" rpg_param_value="200" />
      <row rpg_param_key="MaxDmgR" rpg_param_value="4" />
      <row rpg_param_key="MaxLightProbeValue" rpg_param_value="65" />
      <row rpg_param_key="MaxPedalCost" rpg_param_value="2" />
      <row rpg_param_key="MaxPerfectBlockSlotModifier" rpg_param_value="0.85" />
      <row rpg_param_key="MaxSpecialPerfectBlockSlotModifier" rpg_param_value="0.6" />
      <row rpg_param_key="MaxStatToAttackStaminaCostMult" rpg_param_value="2" />
      <row rpg_param_key="MetabolismAbsorbSpeed" rpg_param_value="0.0069" />
      <row rpg_param_key="MetabolismDigestSpeed" rpg_param_value="0.0277" />
      <row rpg_param_key="MinLightProbeVisibility" rpg_param_value="-1" />
      <row rpg_param_key="MinModVisibility" rpg_param_value="-2" />
      <row rpg_param_key="MinPedalCost" rpg_param_value="1" />
      <row rpg_param_key="MinViewRadius" rpg_param_value="2.5" />
      <row rpg_param_key="NonSkillBookXP" rpg_param_value="60" />
      <row rpg_param_key="NPCRepWeight" rpg_param_value="5" />
      <row rpg_param_key="PerceptionPriorBoostPlayer" rpg_param_value="12" />
      <row rpg_param_key="PerceptionPriorCrimeLockpick" rpg_param_value="12" />
      <row rpg_param_key="PerceptionPriorCrimeLoot" rpg_param_value="12" />
      <row rpg_param_key="PerceptionPriorDead" rpg_param_value="25" />
      <row rpg_param_key="PerceptionPriorVisCrimes" rpg_param_value="6" />
      <row rpg_param_key="PerceptionPriorWeapon" rpg_param_value="8" />
      <row rpg_param_key="PicklockDmgSpeed" rpg_param_value="10" />
      <row rpg_param_key="PickpocketingFailXPMod" rpg_param_value="0.6" />
      <row rpg_param_key="PickpocketingStealthXP" rpg_param_value="24" />
      <row rpg_param_key="PickpocketingXP" rpg_param_value="30" />
      <row rpg_param_key="RangedWpnSelfHarmCoef" rpg_param_value="15" />
      <row rpg_param_key="ReadingXpPerHour" rpg_param_value="40" />
      <row rpg_param_key="RecognitionTimeDistanceGain" rpg_param_value="0.1" />
      <row rpg_param_key="RecognitionTimeKNegativeCoef" rpg_param_value="-6" />
      <row rpg_param_key="RecognitionTimeKPositiveCoef" rpg_param_value="-3" />
      <row rpg_param_key="RecognitionTimePCoef" rpg_param_value="8" />
      <row rpg_param_key="RelationshipToImpressCharisma" rpg_param_value="0.8" />
      <row rpg_param_key="RelationshipToPersuadeSpeech" rpg_param_value="0.8" />
      <row rpg_param_key="RelationshipToThreatenBadassness" rpg_param_value="0.8" />
      <row rpg_param_key="RepairKitCapacity" rpg_param_value="20000" />
      <row rpg_param_key="RepairPriceModif" rpg_param_value="0.65" />
      <row rpg_param_key="ReputationPropagationCoef" rpg_param_value="0.3" />
      <row rpg_param_key="ResetPublicFriendsRelationshipMin" rpg_param_value="0.15" />
      <row rpg_param_key="RespawnTimeBase" rpg_param_value="800" />
      <row rpg_param_key="SecondaryStatXPRatio" rpg_param_value="1" />
      <row rpg_param_key="SharpeningSuccessfulHealthDelta" rpg_param_value="0.1" />
      <row rpg_param_key="ShoeHealthDecrease" rpg_param_value="0.001" />
      <row rpg_param_key="SkillToDefense" rpg_param_value="0.02857" />
      <row rpg_param_key="SkillToDmgConstA" rpg_param_value="70" />
      <row rpg_param_key="SkillToFencingBase" rpg_param_value="0.8" />
      <row rpg_param_key="SkillXPBlock" rpg_param_value="4" />
      <row rpg_param_key="SkillXPComboHit" rpg_param_value="8" />
      <row rpg_param_key="SkillXPHit" rpg_param_value="4" />
      <row rpg_param_key="SkillXPKill" rpg_param_value="24" />
      <row rpg_param_key="SkillXPPerfectBlock" rpg_param_value="16" />
      <row rpg_param_key="SkillXPRiposte" rpg_param_value="16" />
      <row rpg_param_key="SkillXPUseRepairKit" rpg_param_value="10" />
      <row rpg_param_key="SpeechXPLevelBase" rpg_param_value="20" />
      <row rpg_param_key="SpeechXPLevelDiff" rpg_param_value="30" />
      <row rpg_param_key="SprintCost" rpg_param_value="0" />
      <row rpg_param_key="StamDamage" rpg_param_value=".5" />
      <row rpg_param_key="StamRegenBase" rpg_param_value="50" />
      <row rpg_param_key="StamRegenBlockMod" rpg_param_value="2" />
      <row rpg_param_key="StamRegenCooldown" rpg_param_value=".5" />
      <row rpg_param_key="StamRegenFromVit" rpg_param_value="2" />
      <row rpg_param_key="StarvationPlayerEffectMaxMin" rpg_param_value="90" />
      <row rpg_param_key="StarvationPlayerEffectMinMin" rpg_param_value="60" />
      <row rpg_param_key="StatXPComboHit" rpg_param_value="8" />
      <row rpg_param_key="StatXPHit" rpg_param_value="4" />
      <row rpg_param_key="StatXPKill" rpg_param_value="16" />
      <row rpg_param_key="StatXPSpeechPerSequence" rpg_param_value="2" />
      <row rpg_param_key="StatXPVitalityPerDistance" rpg_param_value="16" />
      <row rpg_param_key="StatXPVitalityPerJump" rpg_param_value="1" />
      <row rpg_param_key="StatXPVitalityPerKill" rpg_param_value="30" />
      <row rpg_param_key="StatXPVitalityPerVault" rpg_param_value="1.4" />
      <row rpg_param_key="StealthAttackFailXp" rpg_param_value="20" />
      <row rpg_param_key="StealthAttackMaxXp" rpg_param_value="100" />
      <row rpg_param_key="StealthAttackMinXp" rpg_param_value="50" />
      <row rpg_param_key="StealthKillProbCoefA" rpg_param_value="4" />
      <row rpg_param_key="StealthKillProbCoefB" rpg_param_value="1" />
      <row rpg_param_key="StealthKnockOutUnconsciousDepthBase" rpg_param_value="250" />
      <row rpg_param_key="StealthSkillToFootstepSoundMult" rpg_param_value="0.4" />
      <row rpg_param_key="StealthSkillToRecogTime" rpg_param_value="0.05" />
      <row rpg_param_key="StealthSkillToViewRadiusDecr" rpg_param_value="0.02" />
      <row rpg_param_key="SuperFactionRepWeight" rpg_param_value="1" />
      <row rpg_param_key="UnarmedAttackReqStrBase" rpg_param_value="2" />
      <row rpg_param_key="VigourTickInterval" rpg_param_value="2" />
      <row rpg_param_key="VisionToViewRadius" rpg_param_value="2" />
      <row rpg_param_key="VitalityXPLevelBase" rpg_param_value="50" />
      <row rpg_param_key="VitalityXPLevelDiff" rpg_param_value="30" />
      <row rpg_param_key="WeaponDefenseToAttackingWeaponStatus" rpg_param_value="0.01" />
          <row rpg_param_key="FullClothDirtyingOnFullSpeed" rpg_param_value="4999" />
      <row rpg_param_key="FullClothDirtyingOnZeroSpeed" rpg_param_value="4999" />
      <row rpg_param_key="ClothDirtyingUpdatePeriod" rpg_param_value="4999" />
      <row rpg_param_key="SkillCap" rpg_param_value="50" />
      <row rpg_param_key="StatCap" rpg_param_value="50" />
    </rows>
  </table>
</database>


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舒服的沙发
发表于 2025-1-27 21:41 | 只看该作者
这游戏技能点获取是按百分百算的,属性也是按百分百算的,你等级越高点数获取越慢到达一定的百分百就越慢-
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