me.npcObj.PropertyMgr.Practice.GodPracticeData.MindStateMaxLevel=6
普通突破瓶颈(无法突破“需要历练”跟天劫)
me:NeckBroken()
强行突破(通过结金丹法突破,可以突破任意瓶颈,但这么做会刷新金丹数值,此处借鉴一日登仙台)
me.npcObj.PropertyMgr.Practice:MakeGold(1e11)
获得参悟值:
me:AddTreeExp(10000000)
代码片段(应送进MapStories文件夹下XML文件里面,并设置对应调用方式)
<li>
<Display>我要先升一境看看</Display>
<OKResult>
me.npcObj.PropertyMgr.Practice:AddPractice(1e11)
if me:IsGodPractice() then
if me.npcObj.PropertyMgr.Practice.GodPracticeData.GodCityArea==0 then
me.npcObj.PropertyMgr.Practice.GodPracticeData:BuildGodCity()
me.npcObj.PropertyMgr.Practice.GodPracticeData:AddGodCityScore(480000)
end
me.npcObj.PropertyMgr.Practice.GodPracticeData.MindStateMaxLevel=6
me:NeckBroken()
else
me:AddTreeExp(10000000)
me.npcObj.PropertyMgr.Practice:MakeGold(1e11)
end
me:TriggerStory("Mod_Dan");</OKResult>
</li>