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本帖最后由 nyon1769 于 2020-4-26 15:17 编辑
v1.22
- REDELBE can now toggle (hide/show) the battle HUD using the F5 key. (You can press the key at any moment in the battle or in battle loading screen. You will hear a "beep" when doing it).
This is enabled by default, but it can be disabled in the .ini with the "enable_hide_battle_hud" setting in the [UI] section.
- The stage used in survival mode can now be costumized using the ini setting "survival_stage" in the [Misc] section. (By default it is set to S0401CLS, the colosseum stage, for vanilla behavior)
- More filenames available (matching rdbtool 2.7)
- Bugfix: there was a bug affecting layer2 mods when they were randomly selected. Under some circumstances, REDELBE could get desynced with the game, and the mod data wouldn't load (effects were more visible on mods using work feature)
The bug has been fixed for costumes & hair mods; possibly a similar bug still exists for stages, that will be fixed in a future update.
- Bugfix: Layer2 mod with files in RRP wouldn't properly work if the user had files in RRPreview folder.
- Bugfix: the patch for random glasses was partially done even if the feature was not enabled.
- All log lines will now display a time stamp (relative to the start of the game) in format H:MM:SS.mmm
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