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本帖最后由 steven011 于 2020-9-17 11:15 编辑
文件位置
X:\ Factorio \ data \ base \ prototypes \ entity \ flying-robot.lua
建築機械人
type = "construction-robot",
name = "construction-robot",
icon = "__base__/graphics/icons/construction-robot.png",
icon_size = 64, icon_mipmaps = 4,
flags = {"placeable-player", "player-creation", "placeable-off-grid", "not-on-map"},
minable = {mining_time = 0.1, result = "construction-robot"},
resistances =
{
{
type = "fire",
percent = 85
}
},
max_health = 100,
collision_box = {{0, 0}, {0, 0}},
selection_box = {{-0.5, -1.5}, {0.5, -0.5}},
hit_visualization_box = {{-0.1, -1.1}, {0.1, -1.0}},
damaged_trigger_effect = hit_effects.flying_robot(),
dying_explosion = "construction-robot-explosion",
max_payload_size = 1,
speed = 0.06,
max_energy = "1.5MJ", ==> M改k
energy_per_tick = "0.05kJ", ==> 0.05kJ 改0.01J
speed_multiplier_when_out_of_energy = 0.2,
energy_per_move = "5kJ", ==> 改1J,下面物流機械人同樣改這3地方,3項耗電想改更小自己嘗試
min_to_charge = 0.2,
max_to_charge = 0.95,
物流機械人
type = "logistic-robot",
name = "logistic-robot",
icon = "__base__/graphics/icons/logistic-robot.png",
icon_size = 64, icon_mipmaps = 4,
flags = {"placeable-player", "player-creation", "placeable-off-grid", "not-on-map"},
minable = {mining_time = 0.1, result = "logistic-robot"},
resistances =
{
{
type = "fire",
percent = 85
}
},
max_health = 100,
collision_box = {{0, 0}, {0, 0}},
selection_box = {{-0.5, -1.5}, {0.5, -0.5}},
hit_visualization_box = {{-0.1, -1.1}, {0.1, -1.0}},
damaged_trigger_effect = hit_effects.flying_robot(),
dying_explosion = "logistic-robot-explosion",
max_payload_size = 1,
speed = 0.05,
max_energy = "1.5MJ",
energy_per_tick = "0.05kJ",
speed_multiplier_when_out_of_energy = 0.2,
energy_per_move = "5kJ",
min_to_charge = 0.2,
max_to_charge = 0.95,
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