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[求助] 打开游戏后加载界面这个样子,怎么回事

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发表于 2020-10-2 20:39 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
LowLevelFatalError [File:F:\build\Live313\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp] [Line: 232]
Invalid number of texture coordinates


VERSION: 313.57
KERNELBASE.dll!UnknownFunction (0x00007ffc651f9159) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError:owLevelFatal() (0x00007ff6a5ca5eb5) + 0 bytes [f:\build\live313\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!FStaticMeshVertexBuffer::AllocateData() (0x00007ff6a669938f) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\staticmesh.cpp:252]
ShooterGame.exe!FStaticMeshVertexBuffer::Serialize() (0x00007ff6a6698dea) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\staticmesh.cpp:179]
ShooterGame.exe!FStaticMeshLODResources::Serialize() (0x00007ff6a669980b) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\staticmesh.cpp:297]
ShooterGame.exe!FStaticMeshRenderData::Serialize() (0x00007ff6a669a694) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\staticmesh.cpp:650]
ShooterGame.exe!UStaticMesh::Serialize() (0x00007ff6a669c2fe) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\staticmesh.cpp:2076]
ShooterGame.exe!ULinkerLoad:reload() (0x00007ff6a5d4153b) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2985]
ShooterGame.exe!FAsyncPackage::CreateExports() (0x00007ff6a5d1b52b) + 0 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1056]
ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff6a5d19d12) + 8 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:296]
ShooterGame.exe!ProcessAsyncLoading() (0x00007ff6a5d1cb08) + 24 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580]
ShooterGame.exe!FlushAsyncLoading() (0x00007ff6a5d1c822) + 17 bytes [f:\build\live313\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1433]
ShooterGame.exe!ULevelStreaming::RequestLevel() (0x00007ff6a654deff) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\levelstreaming.cpp:501]
ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x00007ff6a6761bbe) + 23 bytes [f:\build\live313\engine\source\runtime\engine\private\world.cpp:2563]
ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x00007ff6a6761fad) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\world.cpp:2680]
ShooterGame.exe!UGameViewportClient:raw() (0x00007ff6a649b664) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\gameviewportclient.cpp:901]
ShooterGame.exe!FViewport:raw() (0x00007ff6a671dcc8) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\unrealclient.cpp:1147]
ShooterGame.exe!UGameEngine::RedrawViewports() (0x00007ff6a647e061) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\gameengine.cpp:606]
ShooterGame.exe!UEngine:oadMap() (0x00007ff6a673a576) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\unrealengine.cpp:10255]
ShooterGame.exe!UEngine::Browse() (0x00007ff6a673502d) + 46 bytes [f:\build\live313\engine\source\runtime\engine\private\unrealengine.cpp:8896]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff6a6735d20) + 68 bytes [f:\build\live313\engine\source\runtime\engine\private\unrealengine.cpp:9068]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff6a647fab3) + 0 bytes [f:\build\live313\engine\source\runtime\engine\private\gameengine.cpp:1155]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6a3fd2dac) + 0 bytes [f:\build\live313\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff6a3fcd3fc) + 0 bytes [f:\build\live313\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6a3fd433a) + 5 bytes [f:\build\live313\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6a3fd4489) + 8 bytes [f:\build\live313\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6a77a9141) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffc668c7974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc6916a261) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc6916a261) + 0 bytes [UnknownFile:0]


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