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本帖最后由 洋娃娃 于 2021-3-21 13:59 编辑
出处:https://www.nexusmods.com/cyberpunk2077/mods/718?tab=description
作者:Snapdragon2
主要用来重新捏人和改技能等级,也有升级物品的功能。
原地址说明:
机翻:
功能
-编辑玩家统计数据,例如级别,街道声望等。-
保存和加载角色外观的预设。
-编辑库存中项目的数量,标志,统计信息和Mod树。
-编辑任务事实。
-快速动作-专用控件,可用于常见动作,例如使物品传奇化和赚钱。
如何使用
-运行CP2077SaveEditor.exe-
单击“加载保存”
-进行
保存更改-单击“保存更改”。
播放器统计信息选项卡
此选项卡非常不言自明-可以更改任何值。
外观选项卡
“保存预设”会将您角色的外观保存到.preset文件中。
“加载预设”将用.preset文件中的角色外观替换角色的外观。
清单选项卡
“清单”框列出了在保存文件中找到的所有清单。这包括您的玩家库存,存储和游戏已保存的任何其他容器。默认情况下,您的播放器清单将被选中。选择其他库存将列出该库存中的所有项目。
您可以双击列出的任何项目以编辑其数量,标志,统计信息和Mod树。(这也是“制作传奇”选项的位置。)根据选项的种类,某些选项可能会显示为灰色。您还可以双击项目的Mod树中的任何节点以编辑该节点,或者双击统计信息以编辑该统计信息的值。
例如:要增加武器的额外伤害或衣服的额外装甲,请在其统计信息部分中单击“新常量”。在弹出的新窗口中,为修饰符输入“ Additive”,为统计信息输入“ BaseDamage”或“ Armor”(取决于所需的值),然后输入所需的值。点击“应用并关闭”,一切顺利。
任务事实选项卡
单击任何行以编辑相应任务事实的值。仅接受有效的整数(数字)。除非您知道自己在做什么,否则我建议不要在此处更改任何值,弄乱追求事实可能会导致问题,这些问题只会在您的演练中进一步显现。
致谢
此项目完全基于SirBitesalot的CyberCAT。如果您要感谢某人的成就,我将感谢他和CyberCAT项目的其他贡献者。
来源有
兴趣查看源代码,提出问题,甚至有所贡献吗?您可以在GitHub上查看此项目, 并充分了解
An offshoot of SirBitesalot's CyberCAT, an in-development save editor. This fork focuses on ease-of-use and, as the name implies, simplicity.
Features
- Edit player stats such as level, street cred, etc.
- Save and load presets for your character's appearance.
- Edit the quantity, flags, stats & mod tree of items in your inventory.
- Edit quest facts.
- Quick actions - dedicated controls for common actions such as making items legendary & editing money.
How to Use
- Run CP2077SaveEditor.exe
- Click "Load Save"
- Make changes to your save
- Click "Save Changes"
Player Stats Tab
This tab is fairly self-explanatory - any of the values can be changed.
Appearance Tab
"Save Preset" will save your character's appearance to a .preset file.
"Load Preset" will replace your character's appearance with one from a .preset file.
Inventory Tab
The "Inventories" box lists all inventories found within your save file. This includes your player inventory, stash & any other containers that the game has saved. Your player inventory will be selected by default. Selecting a different inventory will list all items within that inventory.
You can double click on any item listed to edit its quantity, flags, stats & mod tree. (This is also where the "Make Legendary" option is located.) Some options may be greyed out depending on what kind of item it is. You can also double click on any node in an item's mod tree to edit that node, or double click on a stat to edit that stat's values.
For example: To add extra damage to a weapon or extra armor to a piece of clothing, click on "New Constant" in its stats section. On the new window that pops up, put in "Additive" for the modifier, and "BaseDamage" or "Armor" for the stat (depending on which one you want), then enter how much you want for the value. Click "Apply and Close" and you're good to go.
Quest Facts Tab
Click on any row to edit the value of the corresponding quest fact. Only valid integers (numbers) are accepted. I would not suggest changing any values here unless you know what you're doing, messing with quest facts can cause problems that only appear further into your playthrough.
Credits
This project is based entirely off of SirBitesalot's CyberCAT. If you wish to thank someone for this being possible, I would thank him and the other contributors to the CyberCAT project.
Source
Interested in viewing the source code, filing an issue, or even contributing? You can view this project on GitHub and behold the spaghetti in its fully glory.
有些预览图可能会被河蟹,所以我改了压缩包的后缀。
请务必把压缩包的后缀名 7z1 改成 7z 再解压!!!!!!!!
链接:https://pan.baidu.com/s/17Z9Dxpuq_4JdrKOMTHjXMw
提取码:
PS:这个东西可以帮你脱掉一些任务强制你穿的衣服,我举个例子,比如说节制结局,有V外表的强尼可以换衣服演最后那个过场,先用控制台给自己刷出你要穿的衣服,然后保存存档,在存档编辑器里面加载刚刚保存的存档,把强尼的衣服脱掉,保存覆盖旧存档,读取已经被修改的存档,这样就在过场动画里看到你可以穿你自己的衣服了。但眼镜是强制戴的。
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