游戏狂人
 
- 贡献度
- 26
- 金元
- 14389
- 积分
- 1543
- 精华
- 0
- 注册时间
- 2009-8-17
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可能不是谣言 你经常上igg或者pcc这些外网下游戏吧 才知道p的法坏和c的模拟人生,破解组一般在nfo文件里传达一些信息,我看了c组最新的模拟人生的nfo 我英语一般 机翻感觉c组就在官宣没竞争没意思 解散了 有兴趣可以下个模拟人生 下个nfo就行 改扩展txt就能看到这段内容了
CODEX was founded with one and only one goal in mind: "to give the
dominating PC games group at the time, RELOADED, some serious
competition."
A highly motivated and hard-working group of veterans and rookies alike
banded together and created a new name to achieve that goal. It was a
fun and sometimes dirty ride with lots of give and take on both sides.
But sadly, it did not last very long and RLD started to crumble and
slowly fell apart, making the scene less interesting.
What was left when they finally surrendered and the dust settled?
The blade has been dull for a long time. Quality, tradition and pride
was slowly fading to darkness.
Of course, there is a particular group that uses an old name without
permission. From the first day they started releasing in the PC section,
they have worked hard to shamelessly destroy the reputation of a once
iconic group tag when they really should have closed down years ago
after all the spectacular fuckups they are responsible for.
Since then there have only been people resurrecting and adopting old
names from previously busted groups instead of creating something new
and unique on their own. Starting from nothing to slowly build up a
reputation for themselves through hard work was obviously too much of
a hassle and recycling old identities to get a head start was their way
to go.
Still, even with that, this did not lead to any serious competition with
two traits we pride ourselves on-- a strong continued effort and a good
amount of quality output on more than just DRM-free games or simple
Steam protections.
CODEX cracked a large variety of protections like Steam (Stub+API+CEG),
Arxan, XboxLive, UWP, Denuvo, Origin, Epic, Uplay, Bethesda.net,
Battle.net and custom protections on games like Grim Dawn,
Street Fighter V, WWE2k20, Croteam games, BigAnt games,
Minecraft Dungeons, and many more.
So now, years after reaching our initial goal, we feel that it is time
to move on.
We thank everyone who accompanied and supported us on our journey.
Have a good time... Bye from CODEX !
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