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安装好框架以后,在MOD站里下载的立绘基本都是dat格式的,按照教程放进Mods/Fatury下面对应的文件夹以后都没有读取成功,龙女立绘爆红,人物立绘替换进去以后在选人阶段就无法显示,不知道问题出在哪里了,求助各位大神~
龙女立绘爆红的内容如下[Fatury] [ERROR] System.TypeInitializationException: The type initializer for 'UnhollowerBaseLib.Il2CppStructArray`1' threw an exception. ---> System.TypeInitializationException: The type initializer for 'UnhollowerBaseLib.Il2CppClassPointerStore`1' threw an exception. ---> System.ExecutionEngineException: String conversion error: Illegal byte sequence encounted in the input.
at (wrapper managed-to-native) System.Reflection.Assembly.get_code_base(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetCodeBase (System.Boolean escaped) [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at System.Reflection.Assembly.get_CodeBase () [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at System.Reflection.AssemblyName.Create (System.Reflection.Assembly assembly, System.Boolean fillCodebase) [0x00010] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at System.Reflection.RuntimeAssembly.GetName (System.Boolean copiedName) [0x0000e] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at System.Reflection.Assembly.GetName () [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at UnhollowerBaseLib.Il2CppClassPointerStore`1+<>c[T].<.cctor>b__2_0 (System.Reflection.Assembly it) [0x00000] in <549e4d9e52f64cf1830b94df27257625>:0
at System.Linq.Enumerable.Single[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0003e] in <fbb5ed17eb6e46c680000f8910ebb50c>:0
at UnhollowerBaseLib.Il2CppClassPointerStore`1[T]..cctor () [0x00042] in <549e4d9e52f64cf1830b94df27257625>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_generic_class_init(intptr)
at UnhollowerBaseLib.Il2CppArrayBase`1[T].StaticCtorBody (System.Type ownType) [0x00001] in <549e4d9e52f64cf1830b94df27257625>:0
at UnhollowerBaseLib.Il2CppStructArray`1[T]..cctor () [0x00001] in <549e4d9e52f64cf1830b94df27257625>:0
--- End of inner exception stack trace ---
at Fatury.NPCDynamicWorker.Rework (UnityEngine.GameObject template) [0x00980] in <af5d8e6a656b4c0a9a76800cd338966d>:0
at Fatury.ResLateLoadPatch.Postfix (UnityEngine.Object __result, System.String path, Il2CppSystem.Type systemTypeInstance) [0x00f7d] in <af5d8e6a656b4c0a9a76800cd338966d>:0
Game/NPCDynamic/dt_genpilongnv
人物立绘爆红内容如下[ERROR] System.TypeInitializationException: The type initializer for 'UnhollowerBaseLib.Il2CppStructArray`1' threw an exception. ---> System.TypeInitializationException: The type initializer for 'UnhollowerBaseLib.Il2CppClassPointerStore`1' threw an exception. ---> System.ExecutionEngineException: String conversion error: Illegal byte sequence encounted in the input.
at (wrapper managed-to-native) System.Reflection.Assembly.get_code_base(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetCodeBase (System.Boolean escaped) [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at System.Reflection.Assembly.get_CodeBase () [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at System.Reflection.AssemblyName.Create (System.Reflection.Assembly assembly, System.Boolean fillCodebase) [0x00010] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at System.Reflection.RuntimeAssembly.GetName (System.Boolean copiedName) [0x0000e] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at System.Reflection.Assembly.GetName () [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at UnhollowerBaseLib.Il2CppClassPointerStore`1+<>c[T].<.cctor>b__2_0 (System.Reflection.Assembly it) [0x00000] in <549e4d9e52f64cf1830b94df27257625>:0
at System.Linq.Enumerable.Single[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0003e] in <fbb5ed17eb6e46c680000f8910ebb50c>:0
at UnhollowerBaseLib.Il2CppClassPointerStore`1[T]..cctor () [0x00042] in <549e4d9e52f64cf1830b94df27257625>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_generic_class_init(intptr)
at UnhollowerBaseLib.Il2CppArrayBase`1[T].StaticCtorBody (System.Type ownType) [0x00001] in <549e4d9e52f64cf1830b94df27257625>:0
at UnhollowerBaseLib.Il2CppStructArray`1[T]..cctor () [0x00001] in <549e4d9e52f64cf1830b94df27257625>:0
--- End of inner exception stack trace ---
at Fatury.PortraitDynamicWorker.Rework (UnityEngine.GameObject template) [0x0012b] in <af5d8e6a656b4c0a9a76800cd338966d>:0
at Fatury.ResLoadPatch.Prefix (UnityEngine.Object& __result, System.String path) [0x0006d] in <af5d8e6a656b4c0a9a76800cd338966d>:0
从昨天开始搞,愣是没搞明白。。主要是太小白了,似乎有地方提到如果是dat文件要修改一个什么东西,但是改什么怎么改都没有找到,感谢各位大佬!
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