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Code Has Price is a unlike other Fewjix coding game, it is a rogue-like. You must fetch a key then exit through a door. However the challenge is that each move costs money and you must use each keyword or syntax carefully, lest you get stranded. The level design has some issues. As with all rogue-likes, procedurally generated levels can be difficult or sometimes impossible to complete. The rules for level generation is not refined enough where the generated levels are too difficult, making my choices limited and obvious. A great game (and coding challenges) should give the player a series of meaningful choices rather than doing the obvious. This game seems to have great potential like adding asymmetrical classes--warrior, rogue, wizard, priest and et cetra but seems like prototype than a complete game. This is quite puzzling since Fewjix coding games are some of the best entry level coding games. I'm a big fan of Fewjix coding games but Code Has Price needs some work done. |
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