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转自n网:https://www.nexusmods.com/silenthillf/mods/12
Installation (Easy) 安装(简单)
- Extract Engine.ini
提取 Engine.ini
to: 自:
%LOCALAPPDATA%\SHf\Saved\Config\Windows\...here.... - (Optional but recommended) Also put a copy into:
(可选,但推荐)还要将副本放入:
%LOCALAPPDATA%\SHf\Saved\Config\WindowsNoEditor\...here... - Right-click each Engine.ini → Properties → Check Read-only. This prevents the game from overwriting it on launch.
右键单击每个 Engine.ini→属性→检查只读。 这可以防止游戏在启动时覆盖它。 - Launch the game. If the game resets or overwrites settings, try placing the file into the WindowsNoEditor folder and reapply Read-only.
启动游戏。如果游戏重置或覆盖设置,请尝试将文件放入 WindowsNoEditor 文件夹并重新应用只读。
Important Notes 重要事项
- For unlocked framerate, edit GameUserSettings.ini and set FrameRateLimit=0 (or use the in-game framerate cap).
对于解锁的帧速率,请编辑 GameUserSettings.ini 并设置 FrameRateLimit=0(或使用游戏内帧速率上限)。 - Use Exclusive Fullscreen for best frame pacing (FullscreenMode=0) and disable VSync if you have a VRR monitor (G-Sync / FreeSync).
使用独占全屏以获得最佳帧节奏 (FullscreenMode=0),如果您有 VRR 显示器 (G-Sync / FreeSync),则禁用垂直同步。 - Do NOT set ScreenPercentage below 100 if you want real pixel clarity — use the upscaler instead (TSR/DLSS/FSR).
如果您想要真正的像素清晰度,请不要将 ScreenPercentage 设置为低于 100 - 请改用升级器 (TSR/DLSS/FSR)。 - If the game’s update resets the file, you may need to reapply after updates.
如果游戏更新重置了文件,您可能需要在更新后重新申请。
Troubleshooting 故障 排除
- If the Game still overwrites Engine.iniSet file to Read-only
如果游戏仍然覆盖 Engine.ini 将文件设置为只读 - Shimmering on thin geometry: reduce r.TSR.Sharpness to 0.8 or increase r.TemporalAA.FilterSize to 1.0.
在薄几何体上闪烁:降低 r.TSR。锐度(Sharpness) 设置为 0.8 或将 r.TemporalAA.FilterSize 增加到 1.0。 - Hitches entering new maps: increase s.IoDispatcherBufferMemoryMB (e.g., to 96) and r.Streaming.MaxTempMemoryAllowed to 150.
进入新地图的卡顿:将 s.IoDispatcherBufferMemoryMB(例如,增加到 96)和 r.Streaming.MaxTempMemoryAllowed 150。
Permissions / Credits 权限/积分
- Free to use and redistribute. Do NOT upload modified versions as “official” without credit
免费使用和重新分发。请勿将修改后的版本作为“官方”上传,而没有出处
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