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本帖最后由 smile417 于 2025-11-17 16:29 编辑
转自n网:https://www.nexusmods.com/dyinglightthebeast/mods/306
No Zombie Aggro from Firearms (with optional Silenced Gun Sounds)
枪械没有僵尸仇恨(可选消音枪声)
This mod makes guns quiet to zombies.
这个模组让枪支对僵尸来说很安静。
When you shoot, zombies will not notice or attack you.
当你射击时,僵尸不会注意到或攻击你。
Guns use the same “no aggro” setting as the crossbow, so they act like silent weapons.
枪支使用与弩相同的“无仇恨”设置,因此它们的作用就像无声武器。
Two Versions Available 提供两个版本
You can choose which version you want to install:
您可以选择要安装的版本:
1) Version A: No zombie aggro with silenced gun sounds. Guns sound quieter, closer to how suppressed weapons should feel.
1) 版本 A:没有僵尸仇恨和消音枪声 。枪支听起来更安静,更接近压制武器应有的感觉。
NOTE: Assault rifles and SMGs still use their normal sounds.
注意:突击步枪和冲锋枪仍然使用正常的声音。
The silenced pistol sound does not apply to them, likely because they are full auto.
静音的手枪声音不适用于它们,可能是因为它们是全自动的。
To avoid complete silence (no sound at all), their original sounds are kept.
为了避免完全沉默(根本没有声音),它们的原始声音被保留。
This does not affect the main feature: zombies will not react to any gunfire.
这不会影响主要功能:僵尸不会对任何枪声做出反应。
2) Version B: No zombie aggro with original gun sounds. Guns sound the same as in the base game, but zombies still ignore them.
2) 版本 B:没有僵尸仇恨和原始枪声 。枪支听起来与基础游戏中的相同,但僵尸仍然忽略它们。
Installation 安装
1) Download one of the main files depending on how strong you want the night vision effect:
1) 下载一个主要文件,具体取决于您想要夜视效果的强度:
no-aggro-silenced-weapons (v1.0a) = no zombie aggro, silenced weapon sounds
无仇恨消音武器 (v1.0a) = 没有僵尸仇恨,消音武器声音
no-aggro-unmodded-weapons (v1.0b) = no zombie aggro, original weapon sounds
无快攻未改装武器 (v1.0b) = 无僵尸仇恨,原始武器声音
2) Extract downloaded .zip file.
2) 解压下载的.zip 文件。
Inside you’ll find data7.pak.
在里面你会找到 data7.pak。
3) Place data7.pak into your game folder:
3) 将 data7.pak 放入您的游戏文件夹中:
...\ph_ft\source\
If you already have a file named data7.pak, you can rename this one to data2.pak, data3.pak, data4.pak, data5.pak, or data6.pak instead.
如果您已经有一个名为 data7.pak 的文件,则可以将此文件重命名为 data2.pak、data3.pak、data4.pak、data5.pak 或 data6.pak。
If all names from data2.pak through data7.pak are already taken and you don’t want to replace your other mods, you can merge them together.
如果从 data2.pak 到 data7.pak 的所有名称都已被占用,并且您不想替换其他模组,则可以将它们合并在一起。
In that case, follow the merging tutorial linked below to combine them.
在这种情况下,请按照下面链接的合并教程将它们组合起来。
Changed Files 更改的文件
data0.pak\scripts\inventory\inventory_firearmsdefintions.scr
// NO REACTION FROM ENEMIES
敌人没有反应
- NoiseDataUid("noise_firearm_pistol");
- NoiseDataUid(“noise_firearm_pistol”);
+ NoiseDataUid("projectile_hit");
+ NoiseDataUid(“projectile_hit”);
- NoiseDataUid("noise_firearm_revolver");
- NoiseDataUid(“noise_firearm_revolver”);
+ NoiseDataUid("projectile_hit");
+ NoiseDataUid(“projectile_hit”);
- NoiseDataUid("noise_firearm_smg");
- NoiseDataUid(“noise_firearm_smg”);
+ NoiseDataUid("projectile_hit");
+ NoiseDataUid(“projectile_hit”);
- NoiseDataUid("noise_firearm_auto");
- NoiseDataUid(“noise_firearm_auto”);
+ NoiseDataUid("projectile_hit");
+ NoiseDataUid(“projectile_hit”);
- NoiseDataUid("noise_firearm_shotgun");
- NoiseDataUid(“noise_firearm_shotgun”);
+ NoiseDataUid("projectile_hit");
+ NoiseDataUid(“projectile_hit”);
- NoiseDataUid("noise_shotgunner");
- NoiseDataUid(“noise_shotgunner”);
+ NoiseDataUid("projectile_hit");
+ NoiseDataUid(“projectile_hit”);
- AINoiseDataUid("noise_rifleman");
- AINoiseDataUid(“noise_rifleman”);
+ AINoiseDataUid("projectile_hit");
+ AINoiseDataUid(“projectile_hit”);
- AINoiseDataUid("noise_shotgunner");
- AINoiseDataUid(“noise_shotgunner”);
+ AINoiseDataUid("projectile_hit");
+ AINoiseDataUid(“projectile_hit”);
// SILENCED WEAPON SOUNDS
武器声音消音
- ShotSound("wpn_pistol_shot");
- ShotSound(“wpn_pistol_shot”);
+ ShotSound("wpn_pistol_shot_silenced");
+ ShotSound(“wpn_pistol_shot_silenced”);
- ShotSound("wpn_revolver_shot");
- ShotSound(“wpn_revolver_shot”);
+ ShotSound("wpn_pistol_shot_silenced");
+ ShotSound(“wpn_pistol_shot_silenced”);
- ShotSound("wpn_marksman_shot");
- ShotSound(“wpn_marksman_shot”);
+ ShotSound("crossbow_power_shot");
+ ShotSound(“crossbow_power_shot”);
- ShotSound("wpn_shotgun_shot");
- ShotSound(“wpn_shotgun_shot”);
+ ShotSound("wpn_pistol_shot_silenced");
+ ShotSound(“wpn_pistol_shot_silenced”);
data0.pak\scripts\inventory\inventory_weapondefintions.scr
// NO REACTION FROM ENEMIES
敌人没有反应
- NoiseDataUid("DIYShotgun");
- NoiseDataUid(“DIY 热枪”);
+ NoiseDataUid("projectile_hit");
+ NoiseDataUid(“projectile_hit”);
// SILENCED WEAPON SOUNDS
武器声音消音
- ShotSound("wpn_accessories_shotgun_shot");
- ShotSound(“wpn_accessories_shotgun_shot”);
+ ShotSound("wpn_pistol_shot_silenced");
+ ShotSound(“wpn_pistol_shot_silenced”);
- ShotSound("wpn_accessories_remington_shot");
- ShotSound(“wpn_accessories_remington_shot”);
+ ShotSound("wpn_pistol_shot_silenced");
+ ShotSound(“wpn_pistol_shot_silenced”);
- ShotSound("wpn_accessories_boomstick_pirate_shot");
- ShotSound(“wpn_accessories_boomstick_pirate_shot”);
+ ShotSound("wpn_pistol_shot_silenced");
+ ShotSound(“wpn_pistol_shot_silenced”);
Compatibility 兼容性
If this mod fails to work, or causes other mods to stop working, it’s likely that they are both editing the same file.
如果此模组无法工作,或导致其他模组停止工作,则它们很可能都在编辑同一个文件。
In that case, follow the merging tutorial linked below to combine them.
在这种情况下,请按照下面链接的合并教程将它们组合起来。
Merging Mods 合并模组
Option 1 - Manual merge:
选项 1 - 手动合并:
Follow this step-by-step guide
请按照此分步指南进行作
How to merge mods
如何合并模组
Option 2 - Merge tools:
选项 2 - 合并工具:
Use an automated tool from this list
使用此列表中的自动化工具
Nexus search mod "merge*"
Nexus 搜索模组“合并*”
Nexus search mod "manager"
Nexus 搜索模组“经理”
Final Words 最后的话
I place no restrictions on this mod.
我对这个模组没有任何限制。
Anyone may use, modify, merge, redistribute, or include it in their own work, with or without credit.
任何人都可以使用、修改、合并、重新分发或将其包含在自己的作品中,无论是否出处。
Treat it as open-source and free for everyone.
将其视为开源的,对所有人免费。
no-aggro-silenced-weapons
无仇恨消音武器
Zombies won’t react to gunfire, and firearms also play silenced sound effects.
僵尸不会对枪声做出反应,枪支也会播放消音音效。
Suppressed weapons sound quiet, adding immersion.压制武器听起来很安静,增加了沉浸感。
无仇恨未改装武器Zombies won’t react to gunfire, but firearm sounds are unchanged.
僵尸不会对枪声做出反应,但枪支声音没有变化。
Guns still sound normal, only the aggro is disabled.
枪支听起来仍然正常,只是仇恨被禁用。
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