With [swift resilience] and [conversion] unlocked in skill tree, using Swift-draw when high madness will grant you buffs including toughness, damage boost and hp leech.
在技能树中解锁了[快速恢复 ]和 [转换] 后,在高度疯狂时使用迅捷拔会给你带来包括韧性、伤害提升和生命值水蛭在内的增益。
The original buffs last 1.5s. This Mod prolong these buffs duration.
原始增益持续 1.5 秒。这个模组延长了这些增益的持续时间。
There are 5s, 10s, and 20s versions.
有 5 年代、10 年代和 20 年代版本。
I use 5s version myself, keeping a portion of interaction and resource gain-spend routine.
我自己使用 5s 版本,保留一部分交互和资源增益-消耗常规。
5s is enough to cover the usual combo (swift-draw + light attack + light attack).
5秒足以覆盖通常的连击(快速抽+轻攻击+轻攻击)。
Please consider other Mods that grant permanent stats boosts if you want even longer duration version.
如果您想要更长的持续时间版本,请考虑其他提供永久属性提升的模组。
Note: 注意:
The description of [swift resilience] mentioned damage reduction. But only one icon indicating toughness shows. Don't know whether damage reduction is in place. The buff id is unique. Maybe both toughness and damage reduction are included.
【迅捷复原】 的描述中提到了减伤。但只有一个表示韧性的图标显示。不知道减伤到位没有到位。增益 ID 是唯一的。也许韧性和伤害减免都包括在内。
The hp leech effect of [conversion] only works for one blow. At least the buff icon will disappear after one blow. Even if you are using Watcher's Gaze or Zhanlu.
【转化】 的血吸效果只对一击有效。至少增益图标会在一击后消失。即使你使用的是守望者的凝视或占禄。
Require Mod enabler
Drop the .Pak file to \Project_Plague\Content\Paks\~mod. Create ~mod folder if you don't have one. Might need to rename the .Pak file according to the game version or the mods you already have.
将 .Pak 文件拖放到 \Project_Plague\Content\Paks\~mod。如果没有文件夹,请创建 ~mod 文件夹。可能需要重命名 .Pak 文件,根据游戏版本或已有的模组。
Tested only on GamePass version.
仅在 GamePass 版本上测试。
This modified DT_NewBuffs, might conflict with other mods that modified buff (those show icons) duration.
这种修改后的 DT_NewBuffs 可能会与其他修改增益(显示图标)持续时间的模组发生冲突。
Only install one version.
仅安装一个版本。