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[MOD] 【搬运】更美好的遗物

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发表于 2025-12-12 11:51 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
转自n网:https://www.nexusmods.com/eldenringnightreign/mods/112


Better relics make the effects of the relics more powerful, and therefore more impactful on what relics to equip.
更好的遗物会让遗物的效果更强大,因此对装备遗物的影响也更大。

Also a slight adjustment to the Scenic Flatstone price, and player damages, HP, FP, and Stamina for solo players. (Version without stat changes also available.)
同时对风景平石的价格以及单人玩家的伤害、生命值、FP 和耐力也做了些微调。(也有没有属性变化的版本。)










For now, I can't manage to change the text anymore, I'm trying to look into that
目前我无法再更改文本,正在尝试了解

Better relics is a very simple mod which make the effects of the relics more powerful, and therefore more impactful on what relics to equip before going on the battlefield.
Better Relics 是一个非常简单的模组,它让遗物的效果更强大 ,因此对上战场前装备哪些遗物的影响更大。

Also, a slight adjustment to the Scenic Flatstone price.
另外,对 Scenic Flatstone 的价格做了小幅调整。

There is also an adjustment for player damages, HP, FP, and Stamina for solo players, but if you don’t want these stats changes like if you play duo or trio, or you simply don’t want to touch the vanilla core stats, you can download the optional “only relics changes” regulation.bin in the file tab.
单人玩家还有玩家伤害、生命值、FP 和耐力的调整 , 但如果你不想像双人或三人组那样改变 这些属性,或者不想碰原版核心属性, 可以在文件标签页下载可选的“仅遗物更改”选项 regulation.bin

The text of the relics remain the same, only the stats are changed. I'm working on modifying the text, and also I'm searching for a way to influence murk reward and rewards in general.
遗物的文字保持不变,只是属性有所变化。我正在修改文本,同时也在寻找影响暗影奖励和奖励的方法。

Installation :  安装:

I recommend installing the mod via the ME3 Manager as it act like mod engine 2 and make everything simpler.
我建议通过 ME3 管理器安装这个模组,因为它就像 MOD 引擎 2,让一切更简单。IF YOU WANT ALL THE CHANGES :  Download and install the Mod Engine 3 Manager
如果你想要所有更改:  下载并安装 MOD Engine 3 管理器
If you know how to use it, just put my mod in the manager and launch.
如果你会用,只要把我的模组放进管理器然后启动就行了。
If you don't know, I'll do a quick tutorial here because it's a little hard to understand at the moment:
如果你不知道,我这里做个简短的教程,因为现在有点难理解:
Step 1: Download and install ME3 Manager
步骤 1:下载并安装 ME3 管理器
Step 2: Download me3 via the manager and install it where you want. Do not forget to install me3 before going to step 3, as the manager doesn't do it for you.
步骤 2:通过管理器下载 me3,安装到你想要的位置。别忘了在进入第三步前先安装 ME3,因为管理器不会帮你做。
Step 3: Drag and Drop my mod folder in the manager, where is it stated "drag and drop".
步骤 3:在管理器里拖放我的 mod 文件夹,里面有没有写着“拖放”。
Step 4: launch via the manager and enjoy !
第四步:通过管理器启动,尽情享受!
IF YOU WANT TO CONTINUE TO USE SEAMLESS COOP WITH THIS MOD: just click the icon where the "dll" is stated, and add the nrsc.dll from your Seamless Coop mod folder. ME3 Manager will normally do the rest for you, and you will have your SC saves.
如果你想继续用无缝合作配合这个模组:只需点击标有“dll”的图标,然后从你的无缝合作模组文件夹里添加 nrsc.dll。ME3 管理器通常会帮你完成剩下的,你也会有 SC 存档。

ONLY IF YOU WANT JUST REGULATION.BIN CHANGES : Just backup and replace the regulation.bin file in your Game directory (Generally in "C:\[folder]\Steam\steamapps\common\ELDEN RING NIGHTREIGN\Game"), and execute the seamless coop launcher.
只有你想要纯粹的监管时才会。修改箱: 只需备份并替换游戏目录中的 regulation.bin 文件(通常在“C:\[文件夹]\Steam\steamapps\common\ELDEN RING NIGHTREIGN\Game”),然后执行无缝合作启动器。

Using the Seamless Coop launcher is the safest and easiest way, or you can just disable the EAC and go offline. You could also use mod engine 3 (https://github.com/garyttierney/me3/releases), but I found it difficult to understand.
使用无缝合作启动器是最安全最简单的方法,或者你也可以禁用 EAC 然后离线。你也可以用 mod engine 3(https://github.com/garyttierney/me3/releases),但我觉得很难理解。

Do not forget to put back the vanilla regulation.bin file before going online in vanilla, as it can probably ban you.
别忘了在上线前先放回原版 regulation.bin 文件,否则可能会封你。

Also, this mod is in a very "early access" kinda state, I'm working on it, and it will probably change a lot more later. Don't hesitate to tell me if balancing issues occurs for your taste, as I haven't tested all relics.
另外,这个模组现在处于非常“抢先体验”的状态,我正在开发,之后可能会有更多变化。如果你喜欢平衡问题,别犹豫告诉我,我还没测试过所有遗物。
Detailed changes for the 0.1 :
0.1的详细变更:

Core Stats :  核心属性:- All damage scaling + 12.5%
- 全部伤害加成 + 12.5%
- HP, FP, Stamina ~+50%
- 生命值、FP、耐力 ~+50%
- Added some slight defense between the level up (lvl 3 is 40 like vanilla, then lvl 6 = 50; lvl 9 = 60; lvl 12 = 70; lvl 15 = 80)
- 升级间增加了一些轻微防御 (3 级像原版一样 40 级,6 级=50 级;9 级=60 级; 12 级=70 级;15 级=80)

Relics Changes :  遗物变更:
- Primary stats effects (Vigor, Mind, Endurance, Strength, etc...): +1 = 1 -> 3; +2 = 2 -> 6; +3 = 3 -> 9; HP, FP and Stamina increasing effects are like a +5->+12.
- 主要属性效果(活力、心智、耐力、力量等):+1 = 1 -> 3; +2 = 2 -> 6; +3 = 3 -> 9;HP、FP 和耐力的提升效果就像是+5->+12。
- Chr. Skill Cooldown Reduction: +1 = x0.95 -> x0.9; +2 = x0.925 -> x0.875; +3 = x0.9 -> x0.85
- 技能冷却减少:+1 = x0.95 -> x0.9; +2 = x0.925 -> x0.875; +3 = x0.9 -> x0.85
- Ultimate Art Gauge: +1 = 5% -> 10%; +2 = 7.5% -> 15%; +3 = 10% -> 20%.
- 终极艺术槽:+1 = 5% -> 10%;+2 = 7.5% -> 15%;+3 = 10% -> 20%。
- Poise: +1 = 5% -> 10%; +2 = 10% -> 20%; +3 = 15% -> 30%
- 强硬:+1 = 5% -> 10%;+2 = 10% -> 20%;+3 = 15% -> 30%
- HP restoration over time: 1HP/s -> 3HP/s
- HP 随时间恢复:1HP/s -3E 3HP/s
- Physics damage Up: FIRST(which is not +1 weirdly) = 3% -> 5%; +1 = 4% -> 7.5%; +2 = 5% -> 10%
- 物理伤害提升:FIRST( 奇怪的是不是+1)= 3% -3E 5%;+1 = 4% -> 7.5%;+2 = 5% -> 10%
- Elemental damage Up (magic, fire, lightning etc): FIRST = 4.5% -> 6.5%; +1 = 5.5% -> 9%; +2 = 6.5% -> 11.5%
- 元素伤害提升(魔法、火焰、闪电等):FIRST = 4.5% -3E 6.5%;+1 = 5.5% -3E 9%;+2 = 6.5% -3E 11.5%
- Elemental Damage Negation: 10% -> 20%
- 元素伤害抵消:10% -3E 20%
- Aliments Resistances: +75 -> +250
- 抗性食物:+75 -> +250
- Physical Damage Negation: 10% -> 20%
- 物理伤害无效:10% -3 E,20%
- Low HP Damage Negation: 25% -> 35%
- 低生命值伤害抵消:25% -3% E,35%
- Initial attack Damage Up: 13% -> 20%
- 初始攻击伤害提升:13% -3 %E 20%
- Guard Counter Damage: 15% -> 25%
- 防御反击伤害:15% -3E 25%
- Critical Hits Damage: First = 15% -> 20%, Second = 20% -> 30%
- 暴击伤害: 第一击 = 15% -3E 20%,第二击 = 20% -3E 30%
- Throwing Things Damage: 15% -> 50%
- 投掷伤害:15% -3E 50%
- Specific Sorcery and Incantation type Damage: 12% -> 25%
- 特定魔法与咒术类型伤害:12% -3% E 25%
- 3 of the same Weapon Type Damage boost: 10% -> 30%
- 3 件相同武器类型的伤害加成:10% -> 30%
- 3 stave or seal FP boost: Mind+10 -> Mind+25
- 3 法杖或封印 FP 加成: 心智+10 -3E 心智+25
- 3 of the same shield type: Vigor+10 -> Vigor+25
- 3 个同类型护盾: 活力+10 -> 活力+25
- Runes acquisition: +3.5% -> +10%
- 符文获得:+3.5% -> +10%
- Aliment inflicted enemy which receive more damage: 10%->20%
- 受到更高伤害的敌人施加的伤害:10%-3E20%
- Weapon Type Damage upgrade: 6.5% -> 12%
- 武器类型伤害升级:6.5% -3E 12%
- Poise Damage when Two-Handing or when wielding two armament: 5% -> 15%
- 双手持或双武器时的强韧伤害:5% -3E 15%
- Roar and Breath attacks Damage: 15% -> 30%
- 咆哮与吐息攻击伤害:15% -3% E,30%
- Perfuming Arts: 15% -> 30%
- 香水艺术:15% -3E 30%

Detailed changes for the 0.2 :
0.2版本的详细变更:

The guardian is not a good character for solo run, and average at most for duo or trio, so I'v searched a solution a found that he has better chances with more absorption.
守护者不适合单人通关,最多是双人或三人组的普通角色,所以我查过解决方案,发现他吸收力更高,成功率更高。
- Increased guardian absorption by 25%
- 守护者吸收率提升25%

Detailed changes for the 0.4 :
0.4的详细变更:

- Increased Player Damage Scaling: +12.5% -> +20%
- 提升玩家伤害加成:+12.5% -> +20%
- Increase Rune Gained ingame: +15%
- 游戏内获得符文提升:+15%
- Decreased the scenic flatstone price: 500 murk -> 400 murk
- 降低了风景平板石价格:500 murk -> 400 murk
- Decreased all Jar-Merchant Prices, except for the scenic flatstone, and all skins prices: prices divided by 2
- 降低所有罐子商人价格,除风景平板石和所有皮肤价格:价格除以2

Detailed changes for the 0.5 : updated to latest nightreign patch
0.5版本的详细变更:已更新至最新的夜之统治补丁

Detailed changes for the 0.6 :
0.6的详细变更:

- Added a precise stats increase display on every changed relics (only if the game is in English and if you're using ME3 Manager).
- 在每个更改的遗物上添加了精确的属性提升显示(仅限游戏为英文且使用 ME3 管理器时)。

Detailed changes for the 0.7 : updated to latest nightreign patch
0.7 版本的详细变更: 已更新至最新的夜王补丁
Detailed changes for the 0.8 : updated to latest nightreign patch
0.8 版本的详细变更: 已更新至最新的夜王补丁
Google docs with all the patch notes are here.
所有补丁说明的 Google 文档都在这里





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