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本帖最后由 smile417 于 2026-3-2 12:12 编辑
转自n网:https://www.nexusmods.com/mewgenics/mods/1
Mewtator is a utility for managing Mewgenics mods. It can unpack the game’s resource archive for mod creation, enable or disable mods, and launch the game with the selected mods enabled.
Mewtator 是一个用于管理 Mewgenics 模组的工具。它可以解压游戏资源档案以创建模组,启用或禁用模组,并启用所选模组启动游戏。
Mewtator – Mod Manager for Mewgenics
Mewtator – Mewgenics 模组管理器
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The game has a built in way to let people make mods for the same file, using .merge, .append, or .patch files.
游戏内置了一种方式,允许人们为同一文件制作模组,使用.merge、.append 或.patch 文件。
This isn't making a merge patch with another person's mod, this is making a merge patch with the game.
这不是用别人的模组做合并补丁,而是和游戏做合并补丁。
I've got some docs started about it here, and I'll keep adding to it as more people get more experience with it.
我已经开始写了一些相关文档,随着更多人使用,我会继续补充。
https://www.nexusmods.com/mewgenics/articles/2
Feel free to comment on there to add findings or ask questions. Feel free to DM me as well.
欢迎在那里评论,补充发现或提问。欢迎私信我。
There's 4 main upsides/reasons to do it this way:
这样做有四个主要的优点和理由:
- If the game updates, you are less likely to have to update your mod because you're not overwriting the whole file.,
如果游戏更新了,你就不太可能需要更新模组,因为你不会覆盖整个文件。 - If you or someone else wants to change a different part of that file at some point, you won't have to have any compatibility patch or merge the mods or anything.,
如果你或其他人想在某个时候更改文件的其他部分,你不需要安装兼容性补丁或合并模组之类的。 - Should be actually easier to maintain because only your changes will be in your file, you won't have to parse through the whole file to make changes again if you want to tweak something.
维护起来其实更简单,因为只有你的更改会在文件里,如果你想调整,不用再解析整个文件来做修改。 - It's just good modding etiquette not to overwrite whole vanilla files if not necessary, and to not affect more than what your mod actually is intended to do.
如果不是必要,就不要覆盖整个原版文件,也不要影响超出模组实际用途的模组,这是良好的模组礼仪。
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Added (machine) Translations!
新增(机器)翻译!
If you'd like to fix the ones I have or add a new one, you can see what they look like in the locales folder. Added for Deutsch, Español, Français, Italiano, Português, 中文, and 日本語. (forgive me if these are also not the correct names of the language, I used just fed everything through machine translators)
如果你想修复我已有的,或者添加一个新的,可以在 locales 文件夹里看到它们的样子。新增德语、西班牙语、法语、意大利语、葡萄牙语、中文和日本語。(如果这些也不是语言的正确名称请见谅,我只是通过机器翻译器传输了所有内容)
Mewtator is a utility for managing and launching mods for Mewgenics. It also provides the ability to unpack and repack the game's resource archive.
Mewtator 是一个用于管理和启动 Mewgenics 模组的工具。它还提供了解包和重新打包游戏资源档案的功能。
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It the unpacking isn't working in the newest version, try this:
如果最新版本的解包不行,试试这个:
https://github.com/ShootMe/GPAK-Extractor
What Mewtator Does Mewtator 的功能
Unpack Game Resources 拆包游戏资源
- Extracts the contents of `resources.gpak` into a readable folder structure.
- 将“resources.gpak”的内容提取到可读的文件夹结构中。
- Allows mod authors to inspect and modify game assets.
- 允许模组作者检查和修改游戏资源。
Manage Mods 管理模组
- Enable or disable mods through a graphical interface.
- 通过图形界面启用或禁用模组。
- Reorder mods using drag‑and‑drop.
- 通过拖放重新排序模组。
- Detects missing or invalid mod folders.
- 检测缺失或无效的模组文件夹。
- Maintains a load order file (`modlist.txt`).
- 维护加载顺序文件(“modlist.txt”)。
Repack Mods 重新包装模组
- Rebuilds a modded `resources.gpak` based on the enabled mod list.
- 基于启用的模组列表重建已修改的“resources.gpak”。
Launch the Game Safely
安全启动游戏
- Launches Mewgenics using launch parameters based on what mods are enabled
- 根据启用的模组,使用启动参数启动 Mewgenics。
Preview Mods 预览模组
- Displays metadata from `description.json`.
- 显示来自“description.json”的元数据。
- Shows preview images when available.
- 在有预览时显示预览图像。
- Scales images to fit the preview panel.
- 将图像缩放以适应预览面板。
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Installation 安装
1. Download the latest version from the Files tab.
1. 从文件标签页下载最新版本。
2. Extract the contents to any folder.
2. 将内容提取到任意文件夹。
3. Run `Mewtator.exe`. 3. 跑“Mewtator.exe”。
4. Configure the game installation directory and mod folder in **Settings**.
4. 在**设置**中配置游戏安装目录和 mod 文件夹。
5. Use **Unpack Base Resources** if you plan to create or modify mods.
5. 如果你打算创建或修改模组,可以使用**拆包基地资源**。
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How to Use 如何使用
For Players 给玩家
1. Place mods inside the configured mod folder.
1. 将模组放入配置好的模组文件夹中。
2. Enable or disable mods in the interface.
2. 在界面中启用或禁用模组。
3. Reorder mods as needed.
3. 根据需要重新订购模组。
5. Click **Launch Game** to start Mewgenics with your active mod configuration.
5. 点击**启动游戏**,用你的活跃模组配置启动 Mewgenics。
For Mod Authors 给模组作者
When creating mods, try to create .merge files instead of overwriting the whole file for mod compatibility and future proofing.
创建模组时,尽量创建.merge 文件,而不是覆盖整个文件以保证模组兼容性和未来适应性。
Some details here 这里有一些细节
https://www.nexusmods.com/mewgenics/articles/2Let me know if you need help.
需要帮助告诉我。
1. Unpack the base resources.
1. 拆包基础资源。
2. Create a new mod folder.
2. 创建一个新的模组文件夹。
3. Add modified files following the unpacked directory structure.
3. 按照解压后的目录结构添加修改过的文件。
4. Include a `description.json` file describing the mod and a preview image.
4. 包含一个描述模组的“description.json”文件和预览图片。
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Todo 东堂
-Add option to set requirements for mods (so the gui will show an error if a mod is loaded before its requirement)
- 添加设置模组要求的选项(如果模组在需求之前加载,图形界面会显示错误)
-sorting based on requirements
- 根据需求进行排序
3月1日更新:
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