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本帖最后由 smile417 于 2026-3-3 09:08 编辑
转自n网:https://www.nexusmods.com/residentevilrequiem/mods/13
REFramework 重塑作品
Modding tool/framework with a powerful scripting API using Lua.
带有强大脚本 API 的 Lua 模组工具/框架。
Comes with ReShade crash fix, Ultrawide, FreeCam, Timescale, FOV, and tools for script/mod developers
包含 ReShade 崩溃修复、超宽屏、FreeCam、时间尺度、视野以及脚本/模组开发工具
For up-to-date information, head to the GitHub page. For bug reporting guidelines, read the Wiki
欲获取最新信息,请访问 GitHub 页面。关于错误报告指南,请阅读维基
For information on the scripting and plugin API, check out the wiki
关于脚本和插件 API 的信息,请查看维基
For examples of what the scripting system can do, check out the Example scripts and the many mods for Monster Hunter Rise making use of REFramework.
关于脚本系统能做什么的示例,可以看看示例脚本和许多利用 REFramework 的《怪物猎人崛起》模组。
To install, simply extract dinput8.dll from the zip file into your Resident Evil Requiem game install folder.
安装时,只需将 dinput8.dll 从压缩包解压到你的《生化危机安魂曲》游戏安装文件夹中即可。
You can open the menu with the Insert key.
你可以用插入键打开菜单。
Scripts can be installed in the "reframework/autorun" folder.
脚本可以安装在“reframework/autorun”文件夹中。
Plugins can be installed in the "reframework/plugins" folder. Loose DLL files
插件可以安装在“reframework/plugins”文件夹里。松散的 DLL 文件
with no REF functionality can be loaded in here too.
这里也可以加载没有 REF 功能。
If REFramework cannot access the current game directory for any reason, all
如果 REFramework 因任何原因无法访问当前游戏目录,所有
of its files will then be used from "%APPDATA%/REFramework" instead.
其文件将从“%APPDATA%/REFramework”中被使用。
Scripts and plugins will need to be placed in there instead.
脚本和插件需要直接放进去。
To uninstall REFramework temporarily, simply remove the dinput8.dll file from your game directory.
要暂时卸载 REFramework,只需从游戏目录中删除 dinput8.dll 文件即可。
To completely remove it along with ALL mods, you will need to delete the
要彻底移除它和所有模组,你需要删除
reframework folder, re2_fw_config.txt, re2_framework_log.txt, and
reframework 文件夹、re2_fw_config.txt、re2_framework_log.txt 和
reframework_crash.dmp as well (if it exists).
reframework_crash.dmp 也一样(如果存在的话)。
This page may not be updated frequently. Use the GitHub page as an always up-to-date resource.
本页面可能不会经常更新。使用 GitHub 页面作为始终最新的资源。
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