高级玩家

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- 2009-3-14
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Version: 0.7.53
Date: 29. 03. 2026
Changes:
- Now requires Factorio 2.0.76 or higher.
- Trains traversing a space elevator that are unable to path will now correctly trigger interrupts based on the status of the entire train.
- Spaceship scheduler constants can now make use of SI prefixes.
Bugfixes:
- Fixed that the starmap sometimes centered on the star instead of the actual position.
- Fixed instance of train interrupts misfiring mid traversal of space elevator.
- Fixed that remote did not work properly when switching surfaces in some cases.
Compatibility:
- Removed the seemingly unused 'pressure-washing' recipe category.
Locale:
- Updated French translation, thanks to bev.
版本:0.7.53
日期:29。03. 2026
变化:
现在需要Factorio 2.0.76或更高版本。
火车在穿越太空电梯时,如果无法进入轨道,现在会根据整个火车的状态正确触发中断。
太空船调度器常数现在可以使用SI前缀。
修正:
修正星图有时会以星星为中心而不是实际位置的问题
修正了火车在太空电梯穿越中中断点火的问题。
修复了遥控器在某些情况下切换表面时不能正常工作的问题。
兼容性:
-删除了看似未使用的“压力洗涤”配方类别。
地区:
-更新法语翻译,感谢bev。
Version: 0.7.52
Date: 08. 03. 2026
Bugfixes:
- Fixed crash when updating from older versions. Also fixes menu simulation errors.
版本:0.7.52
日期:08年。03. 2026
修正:
修复了从旧版本更新时的崩溃。也修复了菜单模拟错误。
Version: 0.7.51
Date: 07. 03. 2026
Compatibility:
- Our custom events now no longer end with '_event', any remote interface calls still function.
- Our custom events now start with 'se_' instead of 'se-' so defines.events can be used easily.
Bugfixes:
- Fix for trains going through space elevator being set to manual mode for players on Factorio stable branch.
版本:0.7.51
日期:07年。03. 2026
兼容性:
-我们的自定义事件现在不再以‘_event’结束,任何远程接口调用仍然有效。
我们的自定义事件现在以‘se_’开始,而不是‘se-’定义。事件可以很容易地使用。
修正:
修复了玩家在工厂稳定分支上通过太空电梯的火车被设置为手动模式的问题。
Version: 0.7.50
Date: 06. 03. 2026
Changes:
- Fixed behavior when disconnecting train carriages partly through a space elevator.
- Fixed modifying train schedules mid space elevator traversal causing weird behavior. Schedules cannot be modified mid traversal.
- Fixed rare case of trains being stuck unable to traverse elevator.
Compatibility:
- All our previous custom events are now also available as 'custom-event' prototypes.
- Retrieving events through our remote interface has been deprecated, use the prototypes.
- Added the 'se-on_zonelist_gui_opened' custom event since 'on_gui_opened' fires prematurely.
版本:0.7.50
日期:06。03. 2026
变化:
修正了当火车车厢部分通过太空电梯断开时的行为。
修正了在太空电梯穿越中修改列车时刻表导致奇怪行为的问题。不能在遍历过程中修改调度。
修正了罕见的火车无法通过电梯的问题。
兼容性:
-所有我们以前的自定义事件现在也可以作为“自定义事件”原型。
-通过我们的远程接口检索事件已被弃用,使用原型。
增加了“se-on_zonelist_gui_opened”自定义事件,因为“on_gui_opened”提前触发。
Version: 0.7.49
Date: 05. 03. 2026
Bugfixes:
- Fix space elevator crash when using cargo ship mods.
版本:0.7.49
日期:05。03. 2026
修正:
修复使用货船模型时太空电梯崩溃的问题。
Version: 0.7.48
Date: 04. 03. 2026
Changes:
- Substantial rewrite of space elevator code (details below).
- The "Stop all scans" button now shows the name of who started scanning.
- Lowered the volume of meteor alerts to avoid confusion during multiplayer.
Bugfixes:
- Additional fixes for trains disconnecting when traversing a space elevator.
- Trains disconnecting when traversing a space elevator will now show an alert and should only happen in specific, warranted situations.
- Fixed train interrupts being triggered while traversing a space elevator.
- Fixed trains accidentally connecting when one train stops just past the space elevator.
- Space Elevator tooltips can now show costs for more than 20 carriage types.
- Fixed that remote viewing a non-zone surface started at undefined coordinates.
- Fixed that the delivery cannon did not properly localize the names of tool item types.
- Fixed that the character was ejected from vehicles when returning from star map.
Compatibility:
- Support for modded trains with differing lengths traversing space elevator.
- Removed explicit support for VehicleWagons2 as support should be inherent now.
- Fixed that the "get_surface_type" remote interface could return nil for empty spaceships.
- The space manufactory now sources the crafting categories from the space assembler instead.
- The biochemical facility now sources the crafting categories from the chemical plant instead.
Optimizations:
- Various optimizations to space elevators substatially improving performance.
Scripting:
- on_train_teleport_started_event and on_train_teleport_finished_event added 'teleporter' which is the space elevator entity that did the teleporting.
- on_train_teleport_finished_event added optional 'stranded' which is the portion of train that was left behind if the original train failed to fully traverse.
- Added remote interface get_space_elevator_info.
- Added on_space_elevator_changed_state event.
版本:0.7.48
日期:04。03. 2026
变化:
-大量重写太空电梯代码(详情如下)。
“停止所有扫描”按钮现在显示谁开始扫描的名称。
降低了流星警报的音量,以避免多人游戏时的混乱。
修正:
-额外修复了火车在穿越太空电梯时断开的问题
火车在穿越太空电梯时断开连接,现在会显示一个警报,应该只发生在特定的,有保证的情况下。
修正了火车在穿越太空电梯时被触发的问题。
修正了当一列火车刚经过太空电梯时列车意外连接的问题。
太空电梯的工具提示现在可以显示超过20种运输类型的成本。
修正了远程查看非区域表面开始于未定义坐标的问题。
修正了投送炮没有正确定位工具物品类型名称的问题。
修正了角色从星图返回时被弹出车辆的问题
兼容性:
-支持不同长度的模型列车穿越空间电梯。
删除了对车辆和车辆2的明确支持,现在支持应该是固有的。
修复了get_surface_type远程接口在空飞船时返回nil的问题
-太空工厂现在从太空组装工那里获得制造类别。
-生化设施现在从化学工厂获取制造类别。
优化:
-对太空电梯进行了各种优化,大大提高了性能。
脚本:
- on_train_teleport_started_event和on_train_teleport_finished_event添加了“teleporter”,这是空间电梯实体进行传送。
- on_train_teleport_finished_event增加了可选的“搁浅”,这是如果原始列车未能完全穿越而留下的列车部分。
—增加远端接口get_space_elevator_info。
—增加on_space_elevator_changed_state事件。
Version: 0.7.47
Date: 27. 02. 2026
Info:
- Now requires AAI Industry 0.6.16 or higher.
Bugfixes:
- Fixed crash when mining spaceship console.
Locale:
- Updated German translation, thanks to Natha.
- Updated Russian translation, thanks to Shadow_Man.
Compatibility:
- [AAI Loaders] removed the production science pack requirement from the express loader tech.
版本:0.7.47
时间:27。02. 2026
信息:
现在需要AAI工业0.6.16或更高。
修正:
修复采矿飞船控制台崩溃的问题。
地区:
-更新德语翻译,感谢纳莎。
-更新俄语翻译,感谢Shadow_Man。
兼容性:
[AAI装载机]从快速装载机技术中移除生产科学包的要求
Version: 0.7.46
Date: 25. 02. 2026
Bugfixes:
- Fixed crash when a force was reset through lua.
- Fixed crash when entering starmap after a spaceship was invalidated.
版本:0.7.46
日期:25。02. 2026
修正:
修正了通过lua重置力量时的崩溃。
修复飞船失效后进入星图时崩溃的问题。
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