本帖最后由 へ鈊①憶 于 2026-10-9 06:10 编辑
最新版本下载链接在最下面 请先对比你现在游戏内的地图效果 真的喜欢再下载 因为文件比较大 提供迅雷+百度双链接 这只是单纯的视觉体验变棒 不会有任何游戏机制或逻辑的改动 不要问会不会降帧数这种蠢问题 都说了为画质党准备 想提帧数请装马赛克地图 Map Redraw
直接上图 图截不了太多 总之个人觉得非常赞!!!
SHORT DESCRIPTION
Detailed regional maps, a redrawn World Map, and clear coloured icons at their original size for The Witcher 3.
DESCRIPTION
Map Redraw refreshes the game's map artwork and icons while preserving map positions, labels and navigation behaviour.
Includes:
- Eight regional map sets: Velen/Novigrad, Skellige, White Orchard, Kaer Morhen, Toussaint, Vizima, Isle of Mists and the spiral worlds.
- 604 individually reviewed native-detail sections, plus four western White Orchard fallback fixes, across 838 regional textures.
- Redrawn World Map background and seven matching region emblems.
- 55 standalone icon designs with 102 state variants, fitted to the original game bounds.
- A fully green signpost, distinct category colours, dark edges and muted completed-location icons.
Version 1.4 is a complete package; an earlier version is not required.
INSTALLATION (PC MANUAL)
1. Close the game.
2. Back up an existing Mods/modmapredraw folder.
3. Extract the modmapredraw folder from the ZIP into your game's Mods folder.
4. Restart the game.
To uninstall, close the game and remove only Mods/modmapredraw. Restore your backup to return to a previous release.
COMPATIBILITY
Other mods that replace panel_worldmap.redswf or the same map textures can conflict. This release changes map UI resources and textures; it does not add gameplay scripts or change saves. Console compatibility has not been verified.
RELEASE NOTES
Added seven World Map region emblems matching the approved standalone icon style. Retained original icon size, placement and selection behaviour. Includes all regional map and icon improvements from v1.3.
ARTWORK
Map artwork and icons were AI-generated, then integrated and checked against the game's resources. The listing text was also prepared with AI assistance.
10.8游戏更新5.01后 使用此版本 我不更新游戏 暂未实机测试
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