3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 795|回复: 3
打印 上一主题 下一主题

[讨论] 10月14日补丁说明

[复制链接]

55

主题

470

帖子

700

积分

超级玩家

Rank: 5Rank: 5

贡献度
6
金元
6763
积分
700
精华
0
注册时间
2011-2-19
跳转到指定楼层
主题
发表于 2026-10-15 09:32 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
终于修复了长时间游玩导致奔溃问题。
QUALITY OF LIFE IMPROVEMENTS
  • Reduced the size of on-screen diagnostic text in bottom left-hand corner
  • Added a setting to disable audio chimes for Collectibles in the Campaign

GENERAL FIXES

  • On PC, XBOX and handhelds, we made numerous improvements to stability and optimization across applicable hardware configurations
  • On PC, XBOX and handhelds, we made multiple memory improvements to address crashing and performance degradation during long play sessions
  • Addressed multiple account linking and login issues
  • Fixed multiple issues with the Social Menu and friends list
  • Made further improvements to server anti-cheat protection
  • Fixed an issue causing certain colorblind settings to not display as described
  • In Campaign and Horde Siege, fixed multiple issues causing certain Weapon Mods to not perform as described

CAMPAIGN

  • Fixed multiple issues causing parts of War Journal and Achievement progress not to track

Please be aware that missing collectibles are unable to be automatically re-granted. Players will be able to see which collectibles are missing in order to re-collect them. We apologize for the inconvenience.
Please be aware that missing in-game rewards, such as characters and titles earned through Campaign completion, are also unable to be automatically re-granted. To workaround this, players can start a new campaign from a completed mission and re-play the mission to re-earn the missing rewards. We apologize for the inconvenience.
  • Fixed an issue causing progress to not be tracked in Co-Op sessions
  • Fixed a splitscreen issue preventing a second player from being added while navigating the main menu
  • Fixed an issue causing POI Prompts to remain on-screen
  • In Act One, Chapter One, fixed an issue causing unkillable enemies to spawn
  • In Act Two, Chapter One, fixed a splitscreen issue causing players to be unable to progress after disconnecting
  • In Act Two, Chapter One, fixed an issue causing combat encounters to not initialize
  • In Act Three, Chapter Two, fixed an issue preventing the Boss from returning to the encounter area
  • In Act Three, Chapter Four, fixed an issue causing weapons to not appear properly in the cinematic
  • In Act Three, Chapter Four, fixed an issue causing NPCs to not attack nearby enemies
  • In Act Four, Chapter One, fixed a splitscreen issue causing Player 2 to lose their screen after the cinematic
  • In Act Four, Chapter One, fixed an issue causing a Wretch to spawn out of bounds and prevent progression
  • In Act Five, Chapter Two, fixed an issue causing players to get stuck in the elevator
  • In Act Five, Chapter Four, fixed an issue causing the bridge switch to become un-interactable
  • Fixed an issue causing canceled Ready-Up votes to display a “Players Out of Range” error
  • Fixed an issue causing executions to interrupt revives
  • Fixed a splitscreen issue causing players to lose control input after interacting with a Supply Cache
  • Fixed an issue causing the player’s reticle to be incorrectly colored when aiming at a Bilefrog’s mouth
  • Fixed an issue causing Manned Turret Fortification animations to not appear when joining a session in progress

HORDE SIEGE

  • Fixed an issue causing the Medic’s Tactical Gear (Stim Vaporizer) to not revive friendly players when Friendly Fire modifier is active
  • Fixed an issue causing enemies emerging from E-Holes to briefly be invisible
  • Fixed an issue preventing players from changing spectator camera after dying
  • Fixed an issue causing the Corpser to become unkillable during an Invasion Event
  • Fixed an issue that allowed two squads to have the same R.I.G. objective concurrently
  • Fixed multiple issues with the Scoria Invasion Event
  • Fixed multiple issues with the match intro sequence
  • Fixed an issue allowing players to mount Mortar Sentries to Manned Turret Fortifications
  • Fixed an issue causing players to spawn in with missing ammo
  • Fixed an issue causing Boomers to get stuck in the Armadillo Factory on the Prospect Bay map
  • Fixed an issue causing missing sound effects (SFX) when re-activating the Supply Cache during a Secure objective
  • Fixed an issue causing Horde Siege missions not to end if squad members leave the match during extraction
  • Fixed an issue causing E-Holes to interfere with Secondary Objective locations
  • Fixed an issue preventing players from interacting with a damaged R.I.G. during the defense phase of Repair objectives
  • Fixed an issue causing enemies to occasionally group at the bottom of ladders

VERSUS

  • In Demolition, fixed an issue causing the bomb to become un-interactable if dropped while planting
  • In Demolition, fixed an issue causing the bomb to get stuck on Park
  • Fixed an issue causing the Lancer Mk1 to not kill enemies with melee attacks
  • In Demolition and Crucible, fixed an issue causing nearby weapons to be prioritized over the objective when players attempt to interact with them
  • On Skyward, fixed an issue causing the Torque Bow to not display an Active Reload bar
  • Fixed an issue causing players to get stuck in the profile menu mid-match
  • On XBOX Series S, fixed an issue causing multiple weapons to not display an Active Reload bar during TDM matches on Precinct
  • On Precinct, in Conquest, fixed an issue where players could control zones from outside the zone
  • Fixed an issue where players can go through the map when dying
  • Fixed an issue where players could be killed by a melee attack from an enemy after killing that enemy with a Gnasher
  • Fixed an issue where players weren’t getting hit markers after headshotting with a Breechshot
  • Fixed an issue where “Close Shave” and “Better Man” Ribbons were not always rewarded following the conditions being met
  • Fixed an issue where players could get concussed from a friendly concussion grenade
  • Fixed an issue where players could revive other players beyond the permitted distance
  • Fixed an issue where players would get stuck in place if the player they were executing disconnected mid-animation
  • Fixed an issue where spawn protection didn’t go away when hip firing
  • In Warpath, fixed an issue where overtime would start when the zone was neutral and team was leading
  • Fixed an issue where players could not fire while the scoreboard was open
  • Fixed an issue where players sometimes faced the wrong way when spawning in
  • Fixed an issue where Omen would flicker when being revived from DBNO using a Stim Grenade


回复

使用道具 举报

4

主题

2967

帖子

2252

积分

游戏达人

Rank: 7Rank: 7Rank: 7

贡献度
59
金元
20157
积分
2252
精华
0
注册时间
2009-12-4
QQ
舒服的沙发
发表于 2026-10-15 11:04 | 只看该作者
没少修复啊,elamigos已有补丁,2.13G
回复 支持 反对

使用道具 举报

55

主题

470

帖子

700

积分

超级玩家

Rank: 5Rank: 5

贡献度
6
金元
6763
积分
700
精华
0
注册时间
2011-2-19
硬硬的板凳
 楼主| 发表于 2026-10-15 11:33 | 只看该作者
史上最烂的战争机器无疑了。
回复 支持 0 反对 1

使用道具 举报

39

主题

2877

帖子

3658

积分

游戏精英

Rank: 8Rank: 8

贡献度
42
金元
34896
积分
3658
精华
0
注册时间
2008-6-21
冰凉的地板
发表于 2026-10-16 01:16 | 只看该作者
4和5刚出来时候也一堆问题,一点都不稀奇
回复 支持 反对

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号 ) 

GMT+8, 2026-10-29 01:09 , Processed in 0.023978 second(s), 17 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表