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[原创] 破解 xbox360的灵魂能力4 3D人物模型? 誰有?

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发表于 2009-5-11 13:54 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
破解 xbox360的灵魂能力4 3D人物模型? 誰有?

誰有破解 xbox360的灵魂能力4[ソウルキャリバー 4 ] 3D人物模型
转成3DS MAX读取?

谁有? 我找很多美国网站都没有…

中国有办法破解吗?

我超想要ソフィーティア 3D人物模型







http://darkmatter2.de-coder.net/index.php?showtopic=396


So I tried to get on ninjazombie this morning and was greeted with a bunch of sql errors. There was a thread on the forum made 3-5 months back about SC4 and how analyzing hex seemed to get nowhere for it. There was a guess that the files might be encrypted in some way because it just seemed like raw data was being stored in a file. After re-extracting the disc image today I went in looking at the creation directory. One folder up from that there's 3 files, probably the same for all the other folders too, these three files seem to store what i think are offsets and file size data, some useful, some not. Most of these files are padded with zero after the header. Little endain seems consistent here.

The "creation.olk" has the least amount of data, I still haven't compared it to OLK within other directories but this one has three words.

uint32 - A40B 0000; 0 - 0x00000004; Usage: NA
uint32 - 6F6C 6E6B; 0 - 0x00000008; Usage: Tagged for OLNK, may be the ID
uint32 - 0060 0060; 0 - 0x0000000C; Usage: This word matches the file size of the creation.olk

The rest of the file is full of zeros, and the file ends at 0x00006000.

I will attach the files when I have some upload time.

------------------------------------------------------------------------------------------------------------

creation.lfi

This seems to hold offsets for file names, so it could just be a list. If you scroll through the ASCII interpretation of the file you can find directory strings like:

/creation/model.R_ALL_001_360.spd.

after spd or whatever the file type may be, (in this case the model extension) there's a null byte to separate each string. This is out of order though so, I'll explain the beginning of the file.

The beginning of the file gives offsets to a string referring to the "creation.olt" and the creation "catalog.dtx" in another sub directory. Since I haven't looked at those files yet, I'll move on and come back to edit this part later.

------------------------------------------------------------------------------------------------------------

I'll keep editing this as I examine other files. Currently I am looking at the creation.olt, which looks like it holds filesizes. and maybe other offsets.

DON'T ASK ME ANYTHING ABOUT FILE TYPES OR MODELS, BECAUSE I DON'T KNOW ENOUGH ABOUT THIS YET OBVIOUSLY.


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