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engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
J2 T. b# x5 G: k/ Nenabled Flush-To-Zero mode, d! y# ]7 t! s% f, e# Z
enabled Denormals-Are-Zero mode
9 ?+ d0 j2 h' J--------- Initializing File System ----------0 o8 P6 C% L8 L# A; A
Loaded pk4 F:/FPS/wolfenstein/SP/base/assets.pk4 with checksum 0xd942fb87
/ c% u ~' Q5 r( qLoaded pk4 F:/FPS/wolfenstein/SP/base/shaders.pk4 with checksum 0x924d762a/ v6 U( X( U& y- R
Current search path:
, {0 k& W( }) C4 R( [F:/FPS/wolfenstein/SP/base/shaders.pk4 (1044 files)6 T* p: w4 _# D; J9 H1 g
F:/FPS/wolfenstein/SP/base/assets.pk4 (6421 files)& Z+ {8 Y6 o& `) E s9 l
F:/FPS/wolfenstein/SP/base; ^+ [/ B5 H0 C0 y
game DLL: 0x0 in pak: 0x05 _0 I3 L4 n7 X, I9 N& \. k5 W9 V8 Z
file system initialized.* Q$ Q) `+ D- T( t) D! P) C1 l K
---------------------------------------------
) C" x1 j5 Z0 ESet VO_Lang english
g' g7 I0 Q. i& Z; ~( Tchinese not found, falling back to english 4186 strings read from strings/english.lang
- L6 ~: j" x$ E& ?- Q: d------------ Initializing Decl System -------------
' V1 n: J# f7 w( HLoading guides.... 209 loaded( z6 \: W# b* P
------------ Loading global.decls -------------& y& @8 j2 `% P& X: G7 _) A
85ms to load 2124k of maps/game/global/global.decls9 n; _2 h. O. n4 R8 R5 o3 _" g
---------------------------------------------) c! A; g& X4 u1 v
-------- Initializing renderSystem ----------) W# c6 O& O% k o/ N7 Y+ A+ }' G
renderSystem initialized./ U8 z8 d* f' Z) E: ~
---------------------------------------------/ V8 n6 x5 o8 t9 ?3 l- R- y& K' Q
Couldn't open journal files( b+ ]* I& {* R7 w/ Y. ?
execing default.cfg
1 [0 b3 z" M* I) pexecing default_keys.cfg
. w" L" k3 U6 ?! G( r0 U! R1 Nexecing gamepadbuttons0.cfg
. E5 g( @1 K9 h: P/ p( Y4 kexecing gamepadsticks0.cfg% L/ ?; Y/ w% {0 ~$ q8 K) ?; P9 ^7 i
couldn't exec editor.cfg
5 X# y% q/ r g$ i( i1 fcouldn't exec autoexec.cfg1 L1 t! ?- B5 U8 Z( n& u, C1 q
------------ Sound Initialization -----------% E/ j6 R" l0 ~* l
FMOD Ex: successfully initialized with "STEREO" mode9 z1 @) j/ e( y' ~
FMOD Ex: successfully disabled sideback speaker pair (if any)
& d; X- T0 x# Q2 |7 a7 I- k; ]--------------- R_InitRenderer ----------------
* q: m) o9 _/ u( oVideo resolution
% A3 ?8 A4 T0 J* E, f3 ], [ Back buffer: 1440 x 900
/ n" ]$ J9 c" @$ j Letter boxed region: 1440 x 900
# e2 D$ |" N+ ~3 m0 TInitializing Windows Direct3D sub-system
: g: s2 I3 g* ]9 j& v# L$ o) @...registered window class" `- |, G/ T2 r; U' e& |
...created window @ 0,0 (1440x900)
; u8 G6 t- _6 P/ u! h4 {6 |...getting DC: succeeded
( ?/ ~8 x5 d$ r. @
. w: C$ Z) |( m8 t( k- W------------ Input Initialization -----------/ g8 A5 P$ v6 F4 u; j. Q) @
IN_InitDirectInput(): Initializing DirectInput.... d8 L5 B, P5 q+ M
---------------------------------------------0 D. ]9 J& q: p. C1 Y
----------- Initializing Havok ------------
, S4 M7 I- `& o! vHavok-5.6.0-r1 initialized with Stacksize : 60000
4 |( |* I8 e3 { Z+ w---------------------------------------------
5 {4 S4 R4 }! ~2 m" J; O, b8 MAttempting to load dll (F:/FPS/wolfenstein/SP/gamex86.dll)" @9 q, g2 S( F' }
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
6 [3 C, k; {+ ]$ y9 ]5 Y# n, venabled Flush-To-Zero mode, a6 @1 U- o$ b1 C( i0 T5 N
enabled Denormals-Are-Zero mode
) u' f/ z7 S9 ]0 S4 x x. Y; V------------- Initializing Game -------------
: s; r8 b( A# k5 y1 R3 K# t9 Lgamename: baseWOLF-15 i* F8 E" Z; w; F- ~) b. |4 ?
gamedate: Jul 19 2009
$ m2 r6 M E0 ~) J w8 V1 MInitializing event system6 c" C# C+ [% @
...666 event definitions
- E+ ]; k: N: t" x1 q; kInitializing class hierarchy" ]9 J* O3 y- K4 N" {! [% q
...354 classes, 540792 bytes for event callbacks6 d* z5 |- d; K" B
Initializing scripts
, G0 f: V& \4 S. m7 l" e4 dCompiled 'C:/Documents and Settings/Administrator/Local Settings/Application Data/id Software/WolfSP/base/scripts/main.script': 81.8 ms
- r# p2 d( M; E0 ^2 a% i-------------- Compile stats ----------------" N# u' W8 t4 x% o
_, \3 ^5 b+ { XMemory usage:
* [9 B5 S1 _) u& X+ T0 `. U+ u) } Strings: 13, 2028 bytes
6 T; b, c2 {9 t1 l5 m2 @ Statements: 8477, 169540 bytes0 J2 ]: p" K Z# M- }& i2 o+ H
Functions: 707, 77232 bytes
) c$ F4 f, k0 } i4 K: @2 B# y Variables: 17592 bytes" t m& K& ]7 H! T/ B9 t! J
Mem used: 454740 bytes
& Q0 C3 i, S/ ~# W" ` Static data: 324832 bytes' f& m5 \ S l9 f+ ]( e
Allocated: 597644 bytes1 R. s* l6 |2 ]4 v3 `; g0 G( c
Thread size: 7108 bytes
: I; {$ W: M. e' c
; q) `* w# f# r9 dgame initialized.
K s: q: x2 E6 p; D---------------------------------------------
7 E' f: {, A: b; qLoading viseme file: annosoft! m$ C/ J5 f- u+ t2 i1 }. I6 }
WARNING: bindPoint '_journal' starts with an '_', but no controller consumed it. Ignoring.
! t. U) F6 e2 v' Q1 X& K----------- Initializing Session ------------& t4 _( j0 s8 l6 l. I E7 L/ p
----------------- BSE Init ------------------: J" \( f5 M' ]' N# C' y/ S
--------- BSE Created Successfully ----------
. J* ~" S+ h6 v) u n/ K: nsession initialized5 R& `/ @) c; g/ ~0 {' A
---------------------------------------------% Q# B8 D3 _9 R. s& y8 ?
StreamTech Initialized: 10485760 bytes allocated.
3 m' z( U- ~4 T2 yOn foot controller is disabled
/ Q2 } X- p0 hJoystick: attempting to set "#str_007692"7 h2 U0 ^% y# n
------------ Game Map Shutdown --------------
, w! k, q* P" y" i0 H$ J% {---------------------------------------------! i2 T2 A. H; @& I- B( \) i9 ?3 l
------------ Map Initialization -------------
1 X; j7 z5 L' E; T9 n1 l4 e* l/ ^Loading Map: game/menu/menu
8 u' t) u z% a s1 f----------- Game Map Init ------------' G6 W4 b7 j* g. M' ` b+ w, c
WARNING: Image missing from asl/stream pack: gfx/env/line_cm# V1 B X- H8 O4 F( ~1 f# ^1 J
WARNING: Loading non pre-cached file gfx/env/line_cm.dds d# P2 Z( o) e
WARNING: Loading non pre-cached file gfx/env/line_cm.dds
- S& I, @6 f* ?% P% r+ NWARNING: Image missing from asl/stream pack: models/props/books/tome_of_power_local
$ ?/ e; q$ T4 F) A# l$ b. o$ ^ t* W% ]WARNING: Loading non pre-cached file models/props/books/tome_of_power_local.dds5 e) e; a$ d* q& Z! s
WARNING: Loading non pre-cached file models/props/books/tome_of_power_local.tga
Y8 M$ a, G; N* X1 wWARNING: Loading non pre-cached file models/props/books/tome_of_power_local.dds* d# j+ L$ J! P8 f- l/ c
Entering script_main()
P% y# a8 j2 Q' }Exiting script_main()
! `; a2 B& o$ s! o' O; vmaps/game/menu/menu.mpk compiled on Thu May 14 14:53:15 2009
9 Z( E1 X; |9 {! F4 sWARNING: RvHUDComponent::CallFunction: no mapping defined for
3 c% @ ]& O$ zWARNING: Image missing from asl/stream pack: textures/common/outside_shadow_global_light_only' X7 w. N2 ~% S& W- r
WARNING: Loading non pre-cached file textures/common/outside_shadow_global_light_only.dds
, d( I9 y |7 w F. |WARNING: Loading non pre-cached file textures/common/outside_shadow_global_light_only.tga& t6 V3 p7 y* }1 B1 T$ X5 z7 P9 S
WARNING: Unable to find image file: textures/common/outside_shadow_global_light_only.(dds|tga), x, u8 D. R7 m0 t) C' Q6 K
---------------------------------------------
! v8 |0 Q, `" q& c1149 msec to load game/menu/menu
4 b1 _" x5 H8 r* ^7 o2 ^------ Common Initialization Complete -------2 w5 g# g6 R4 G! _1 X
WARNING: Missing animation from asl/stream pack: models/characters/_humanoid_male/ragdoll( P6 k5 Z) F' K) X/ t
WARNING: Loading non pre-cached file models/characters/_humanoid_male/ragdoll.hkx
. ~6 Q N" Y$ F- RWARNING: Failed to find animation file: models/characters/_humanoid_male/ragdoll.hkx
$ V( _5 `8 l& b, `% x: h" G; @Unknown command 'ScaleformIsUserSignedIn'
) z$ d, r% c/ x) BUnknown command 'undefined'/ L2 B; R% m+ \! ]- L: D
Unknown command 'undefined'
) ?4 R5 _) h/ d& i( [8 yUnknown command 'undefined'
$ ~ {; T: ]5 C, I/ x: u# xUnknown command 'undefined'
% F1 k3 J s, T" p# pOn foot controller is disabled4 u3 u4 y6 d; u- Y/ L: p- O
------------ Game Map Shutdown --------------5 r P9 Z* A' `2 q
---------------------------------------------* _* |/ H' @! Z1 \! ^8 g
------------ Map Initialization -------------7 [; H1 {* N) R
Loading Map: game/digsite/digsite; `5 a& L u2 g" I3 B, R
----------- Game Map Init ------------
. |" X* o4 G7 B, o! h, v2 GWARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_purple_d) _- T0 C, ]8 L1 w8 J
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_d.dds# D D P2 y3 L; q
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_d.tga" V$ \9 Y4 }: u
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_d.dds- A* d/ b. W. R9 d
WARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_purple_g
L& G/ }. ^) X1 ^" n5 ]WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_g.dds
7 N5 R7 a- w1 xWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_g.tga, k& l3 ]. M2 f
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_g.dds- @ h7 ?+ \7 B$ Q+ w$ x
WARNING: Image missing from asl/stream pack: textures/sanctum/wall_128a_local! K+ E# s( ?9 [/ F0 p3 W
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_local.dds
7 a* ` S" j7 \$ E, x$ a; lWARNING: Loading non pre-cached file textures/sanctum/wall_128a_local.tga% H7 i& _! s- W s7 _; x) b
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_local.dds
& i2 q- W# [6 W4 E/ k) a1 F, ~WARNING: Image missing from asl/stream pack: textures/sanctum/wall_128a_d+ s/ W4 i, e# n3 w4 f
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_d.dds
! E" ]# } y' a+ dWARNING: Loading non pre-cached file textures/sanctum/wall_128a_d.tga
0 S$ o) I; G3 i" U+ BWARNING: Loading non pre-cached file textures/sanctum/wall_128a_d.dds
5 k. t* n# w1 \4 h8 zWARNING: Image missing from asl/stream pack: textures/sanctum/wall_128a_s
" ]& C; h! }- r+ `' F8 b3 MWARNING: Loading non pre-cached file textures/sanctum/wall_128a_s.dds
1 O4 Z( u: N& r! x& DWARNING: Loading non pre-cached file textures/sanctum/wall_128a_s.tga
4 q5 x" O) n" f- F/ cWARNING: Loading non pre-cached file textures/sanctum/wall_128a_s.dds
* i, j" F9 r( X5 ~& {9 HWARNING: Image missing from asl/stream pack: textures/sanctum/dome_128_local: D: R; U/ F5 B7 \3 _' B
WARNING: Loading non pre-cached file textures/sanctum/dome_128_local.dds
9 G& i4 w6 N) P2 d p4 Q9 wWARNING: Loading non pre-cached file textures/sanctum/dome_128_local.tga
! ?$ e- m9 f% `% G& WWARNING: Loading non pre-cached file textures/sanctum/dome_128_local.dds& [! P1 V8 p, L
WARNING: Image missing from asl/stream pack: textures/sanctum/dome_128_d6 v/ c* }8 b8 b: C' a, l. T9 C7 c' R
WARNING: Loading non pre-cached file textures/sanctum/dome_128_d.dds4 J% U4 u* ]$ o* u5 T) R
WARNING: Loading non pre-cached file textures/sanctum/dome_128_d.tga/ B& p7 _, A6 N$ @ }1 R6 Y
WARNING: Loading non pre-cached file textures/sanctum/dome_128_d.dds
0 I: y1 ~7 e4 j5 o, [) w* k# P. PWARNING: Image missing from asl/stream pack: textures/sanctum/dome_128_s
% N, \2 Z: ?5 Y( w5 UWARNING: Loading non pre-cached file textures/sanctum/dome_128_s.dds* D' g5 l- ]; r/ @+ ]( o
WARNING: Loading non pre-cached file textures/sanctum/dome_128_s.tga6 |' } v# x7 B) C4 g
WARNING: Loading non pre-cached file textures/sanctum/dome_128_s.dds
0 o9 |) |$ Z9 ^# k+ |; mWARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_orange_d
" f9 t/ |6 P! `, K6 ^& ?: RWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_d.dds* S" P" O% y( O0 n$ I! j
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_d.tga
( R& B% A6 Z2 ^( HWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_d.dds/ ^( s5 F" y+ t }& V& S
WARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_orange_g
1 m+ M! u5 s" s7 a7 ?' b! LWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_g.dds
5 q1 s3 r% d1 P. G1 P" n# QWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_g.tga8 Y9 y' u9 k7 g; q0 E9 ?
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_g.dds
i: N1 T! c+ Q* d- q1 TEntering script_main()
$ A/ S/ A) ?% U0 N/ R% gExiting script_main()+ s5 e( m% A; d' O
maps/game/digsite/digsite.mpk compiled on Fri Jun 19 16:52:04 20091 p: [" n# V- g! |) V# W! K
------------ Game Map Shutdown --------------. R1 _8 W/ [) T/ O) a
---------------------------------------------
5 P( R; c" X( @. C- {. `) y--------------- BSE Shutdown ----------------
4 P' h$ `; W A$ J---------------------------------------------
( Z6 M8 g) k1 q. gidRenderSystem::Shutdown()
7 T8 ]: F# G% L) a3 o* m4 K6 o...releasing DC: success0 U: _; C7 X% f* C" g! f: E
...destroying window: I; V' f2 Y, A4 u$ b& S8 g
...resetting display
6 r" N9 I4 s7 r7 g6 J6 ]4 C--------------- Game Shutdown ---------------
X6 J% A! R2 Q6 Z6 j- Q------------ Game Map Shutdown --------------
' G0 h6 a+ t# x9 Z7 b9 N--------------------------------------------- u+ G/ n6 e/ ]+ ]( N5 q
无奈求助~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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