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engine using MMX & SSE & SSE2 & SSE3 for SIMD processing- _6 {3 Q" H, S% w5 F1 D9 U4 C' K
enabled Flush-To-Zero mode
' Y1 k/ U$ h. o% q/ qenabled Denormals-Are-Zero mode
5 a! H$ Y% V: g# n* c/ O4 A--------- Initializing File System ----------7 E/ ?2 `0 |, S! c3 p; p' j
Loaded pk4 F:/FPS/wolfenstein/SP/base/assets.pk4 with checksum 0xd942fb87
" _/ {: H; X/ q7 K, ZLoaded pk4 F:/FPS/wolfenstein/SP/base/shaders.pk4 with checksum 0x924d762a$ [4 ?0 ~" i. ^7 q: U. h
Current search path:5 q/ S& s- [( F; s$ d
F:/FPS/wolfenstein/SP/base/shaders.pk4 (1044 files)( M" T3 V% F* T) m! m9 x% T( N
F:/FPS/wolfenstein/SP/base/assets.pk4 (6421 files)
' {6 v- I' g& y$ ^* RF:/FPS/wolfenstein/SP/base
* m, o; T3 o+ T0 Igame DLL: 0x0 in pak: 0x0/ X" b% t, H8 A. l D3 ?4 R
file system initialized.
- n$ B1 _4 F$ [ S1 V# e s: j8 y---------------------------------------------
7 @5 N( n# {6 w* n5 F7 aSet VO_Lang english
) a; y; H- S( _" g( schinese not found, falling back to english 4186 strings read from strings/english.lang
' s; W' ~' n r4 R W8 [------------ Initializing Decl System -------------
, u$ k+ D$ U3 z) n& H& h SLoading guides.... 209 loaded
2 v# I) p; w8 d7 N+ `+ s5 W/ l }------------ Loading global.decls -------------; U' n# u( u X5 N2 h2 O
85ms to load 2124k of maps/game/global/global.decls
' N2 S/ O. N, y8 q$ M2 \! ?4 O---------------------------------------------
' i4 F- G" k( d2 o3 J-------- Initializing renderSystem ----------
1 L$ G: h9 d: Z2 drenderSystem initialized.
# ]& e3 P0 g) E1 A$ x4 D( ]---------------------------------------------
$ N, [5 S; w- PCouldn't open journal files: \- t Z& R0 E
execing default.cfg
$ E+ h7 }$ m; A; X1 s+ Fexecing default_keys.cfg$ X- R' r# l! p+ v
execing gamepadbuttons0.cfg
6 D$ u! k9 ^: `+ |; bexecing gamepadsticks0.cfg4 _' d$ z! i+ i2 ]4 Y1 X1 }
couldn't exec editor.cfg
" Q5 L. r; A+ s/ [couldn't exec autoexec.cfg
: f' L5 n# X" ?- w) q' d" y------------ Sound Initialization -----------
$ m9 t V2 E% }8 x4 t, A% XFMOD Ex: successfully initialized with "STEREO" mode( @3 L" f1 x/ ?# c. [
FMOD Ex: successfully disabled sideback speaker pair (if any)/ r! x% q7 h; O, a6 g" }
--------------- R_InitRenderer ----------------
/ k1 C- o, y" G5 k% WVideo resolution6 v$ S# b* j) H8 L7 Z1 }1 k' v
Back buffer: 1440 x 900
8 R; y* D( l6 Q% k0 o Letter boxed region: 1440 x 900
/ g' t, d8 @- ?- M( v+ |* bInitializing Windows Direct3D sub-system( E9 h* ?! `. b1 C+ m
...registered window class" L; g, p, X) |" i
...created window @ 0,0 (1440x900)/ d% i9 _4 o0 _8 J) c
...getting DC: succeeded
0 E/ S5 G1 h6 R% Y5 U9 `* M: F( e9 j+ Z% b" h- @9 y+ ]* [" b5 Q0 i
------------ Input Initialization -----------
, {$ }# Q; U6 @* H. i% @IN_InitDirectInput(): Initializing DirectInput...7 J4 M/ [8 F4 Y) H# R7 L' h. _
---------------------------------------------
2 k& R8 Y+ t" P1 w, O----------- Initializing Havok ------------6 A7 Q1 w, L7 m0 Q
Havok-5.6.0-r1 initialized with Stacksize : 60000
- V" I5 T7 S, x# z2 G: n G---------------------------------------------
6 E1 i& P6 N/ s, q! CAttempting to load dll (F:/FPS/wolfenstein/SP/gamex86.dll)
}4 [9 O: h) K5 j# M; v/ @& Zgame using MMX & SSE & SSE2 & SSE3 for SIMD processing
( M" O9 @/ w7 `' D3 wenabled Flush-To-Zero mode
4 D+ f4 {" x, V5 Lenabled Denormals-Are-Zero mode0 p2 m1 a7 r' J( b2 ~
------------- Initializing Game -------------
- A* M2 r- \$ I( }, _9 Tgamename: baseWOLF-1- g& P: f4 s& T0 c
gamedate: Jul 19 2009! }* @! F b! {1 ]
Initializing event system
1 N& y- v5 M' X8 x- f...666 event definitions
7 |' H- o& J1 g& v: }Initializing class hierarchy
5 I' c0 D# r0 J0 T# `' b* [...354 classes, 540792 bytes for event callbacks: k' k2 j' c1 Z; e3 z! A
Initializing scripts6 _8 H6 f+ F1 |9 S1 U0 v* {
Compiled 'C:/Documents and Settings/Administrator/Local Settings/Application Data/id Software/WolfSP/base/scripts/main.script': 81.8 ms
) g. E" Q1 X* H- i-------------- Compile stats ----------------
' }& y/ b6 c" D: e, P5 N ~' L! `9 q) t
Memory usage:
4 R/ F4 `( n5 E ?. g. ^4 L: D Strings: 13, 2028 bytes
4 O# {) E1 ^& w0 \+ H" r Statements: 8477, 169540 bytes3 b3 T) \7 W1 {2 C! U8 t
Functions: 707, 77232 bytes
' o2 ]* h0 v: w# a Variables: 17592 bytes- `/ ` F0 n8 _4 X" o
Mem used: 454740 bytes
+ B' V1 m5 o X5 M3 g Static data: 324832 bytes
1 i" R* ?; K2 f0 z# n0 ?; Q Allocated: 597644 bytes3 ^4 {( M! I2 l: @7 V& E6 u
Thread size: 7108 bytes1 E% `7 S+ q; a" a# z; j& w
3 o5 \$ P v# d+ M) [game initialized.* Y4 w. w, G9 {7 F+ z9 l# ?) p
---------------------------------------------
8 c8 L h+ j$ H% {* ~* Z1 iLoading viseme file: annosoft# O8 L% w8 \ M
WARNING: bindPoint '_journal' starts with an '_', but no controller consumed it. Ignoring.
! A" w* S' |) q3 A& t& @% F3 S" N- }3 i----------- Initializing Session ------------
9 U* f& ^* }" V+ T i* l. |0 M----------------- BSE Init ------------------/ _, m8 g+ M0 w
--------- BSE Created Successfully ----------
5 U+ K) N2 X# Dsession initialized2 @- `$ c2 o8 K x: b1 I5 O
---------------------------------------------
5 Z; L& Z- G4 }6 PStreamTech Initialized: 10485760 bytes allocated.# w8 v7 G$ J3 P! ]
On foot controller is disabled
9 q# n. H0 W/ gJoystick: attempting to set "#str_007692"7 ^, x8 E4 u+ O0 N- ] V
------------ Game Map Shutdown --------------
1 H% m/ |( o" Y: c2 z---------------------------------------------7 K) J- h- X. r
------------ Map Initialization -------------
+ @. ?- @7 C" W2 ^Loading Map: game/menu/menu) r0 x; v. o F8 V$ S
----------- Game Map Init ------------
& c* A: p6 u# s3 cWARNING: Image missing from asl/stream pack: gfx/env/line_cm# T/ k: f6 W0 z) C3 N8 f
WARNING: Loading non pre-cached file gfx/env/line_cm.dds
& s' ?3 C3 d! ?+ I* ~WARNING: Loading non pre-cached file gfx/env/line_cm.dds0 v% S/ V2 C/ d- k% Q( V& y
WARNING: Image missing from asl/stream pack: models/props/books/tome_of_power_local
/ T' L' L' a- P0 f4 Y$ H# YWARNING: Loading non pre-cached file models/props/books/tome_of_power_local.dds
1 R! P( R+ n2 z, S) `9 @3 M# h# GWARNING: Loading non pre-cached file models/props/books/tome_of_power_local.tga
1 g& a* L* d; KWARNING: Loading non pre-cached file models/props/books/tome_of_power_local.dds) }) ~: E& l% |3 F9 n
Entering script_main()
, U& H m# t! ^& U9 k5 RExiting script_main()0 ]$ T' x5 ?" b( J3 q1 C# {/ O
maps/game/menu/menu.mpk compiled on Thu May 14 14:53:15 20094 ]% ^- I! Q1 v3 a+ [
WARNING: RvHUDComponent::CallFunction: no mapping defined for
% ~, ]0 I @+ g& y/ `4 ?WARNING: Image missing from asl/stream pack: textures/common/outside_shadow_global_light_only, K6 R* r' U# G1 w% |
WARNING: Loading non pre-cached file textures/common/outside_shadow_global_light_only.dds2 y. G, p8 {6 W
WARNING: Loading non pre-cached file textures/common/outside_shadow_global_light_only.tga n: l) X0 h( ~" h
WARNING: Unable to find image file: textures/common/outside_shadow_global_light_only.(dds|tga)
- f6 g4 u3 D! f( ^3 P+ r6 E! s: k7 K# I7 S---------------------------------------------
9 H3 x- r9 x) @9 j; y. L, r" J1149 msec to load game/menu/menu
+ e6 Q8 P1 x, F# h& s( v% y------ Common Initialization Complete -------: y b, {! B2 a x4 \1 r
WARNING: Missing animation from asl/stream pack: models/characters/_humanoid_male/ragdoll
& x3 Z3 g; C; q0 t/ ~WARNING: Loading non pre-cached file models/characters/_humanoid_male/ragdoll.hkx2 q6 T3 X/ y4 R5 m3 ]( H2 e9 A
WARNING: Failed to find animation file: models/characters/_humanoid_male/ragdoll.hkx, x+ b4 d2 X2 b" R/ }0 |
Unknown command 'ScaleformIsUserSignedIn'
5 \ K1 m8 w3 M5 W. K' YUnknown command 'undefined'. u$ ]+ s$ J! q: _
Unknown command 'undefined'
' S7 ~% e, [( i0 o( W) Y! I: mUnknown command 'undefined'4 {/ ?; e" y* d* v6 L& m3 E: v3 ]
Unknown command 'undefined'
; [8 J7 {, |0 J% JOn foot controller is disabled# ~+ b/ l5 G# P+ z5 m
------------ Game Map Shutdown --------------' g/ s7 [: f1 M' r
---------------------------------------------. ]3 ^7 e: n# c$ m' m3 B
------------ Map Initialization -------------
& N9 T1 j9 r0 s# A+ ~' LLoading Map: game/digsite/digsite
8 ^& C9 i# O1 Z w----------- Game Map Init ------------) c& }# ?) g+ j9 F) z
WARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_purple_d) X: ]' ?$ `7 p: V
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_d.dds: c& }8 [/ m# X* V+ Z
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_d.tga
! N$ J) J8 U3 U$ U qWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_d.dds) A6 q. r" S( W9 _" {- r
WARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_purple_g
" Q& N1 @$ Q" G8 S" FWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_g.dds- j9 _! g. Z! ?1 S0 J0 \. [
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_g.tga
8 S. l( \5 i3 M) ZWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_g.dds% I: B" t4 b- t( G
WARNING: Image missing from asl/stream pack: textures/sanctum/wall_128a_local
% Z# l) I% V6 j9 UWARNING: Loading non pre-cached file textures/sanctum/wall_128a_local.dds# T3 \( I8 @" I8 P2 k
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_local.tga
, p1 |4 t" V; j, K, w, l, R( mWARNING: Loading non pre-cached file textures/sanctum/wall_128a_local.dds
& N: K0 i5 _) b4 [- h2 ^WARNING: Image missing from asl/stream pack: textures/sanctum/wall_128a_d
' O# p$ n$ c2 F, x+ F$ hWARNING: Loading non pre-cached file textures/sanctum/wall_128a_d.dds% l! K) z8 g6 j
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_d.tga& q7 E' T8 C2 _3 Z0 I
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_d.dds6 E! a( d* V8 d% O$ |0 X# ]' d
WARNING: Image missing from asl/stream pack: textures/sanctum/wall_128a_s$ e& o1 E9 }/ p3 d1 Z
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_s.dds# R2 a _# i- ^
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_s.tga- l0 ^7 Y4 G# ?3 V% m3 Y, P5 j1 c
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_s.dds
+ Q. y0 j5 q9 L9 ^& cWARNING: Image missing from asl/stream pack: textures/sanctum/dome_128_local8 q+ p* \; {: ^
WARNING: Loading non pre-cached file textures/sanctum/dome_128_local.dds
3 i& p: i+ k1 p2 A T" WWARNING: Loading non pre-cached file textures/sanctum/dome_128_local.tga
1 m/ w) V0 h1 K! ?; gWARNING: Loading non pre-cached file textures/sanctum/dome_128_local.dds
3 ?' y3 O, K( v* [2 y) q3 MWARNING: Image missing from asl/stream pack: textures/sanctum/dome_128_d3 l! ?2 }. u! H
WARNING: Loading non pre-cached file textures/sanctum/dome_128_d.dds
' a- K% g x* y5 y+ A, y4 R" X9 V8 tWARNING: Loading non pre-cached file textures/sanctum/dome_128_d.tga
/ ]* a; T; [. @6 O; [WARNING: Loading non pre-cached file textures/sanctum/dome_128_d.dds
1 p6 F& Z9 [) d" JWARNING: Image missing from asl/stream pack: textures/sanctum/dome_128_s
r9 a8 p7 M R) f" \WARNING: Loading non pre-cached file textures/sanctum/dome_128_s.dds9 u2 ~& S# N2 X8 G
WARNING: Loading non pre-cached file textures/sanctum/dome_128_s.tga* L8 B4 t% h, ]$ y
WARNING: Loading non pre-cached file textures/sanctum/dome_128_s.dds
8 \2 H/ C y5 D( _WARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_orange_d
) i0 h4 G2 U3 }7 V8 S1 ~WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_d.dds+ m9 T+ U. s9 k
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_d.tga
1 n) {5 A+ a3 U1 o$ o6 p4 lWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_d.dds
j& _8 Y3 u/ b0 pWARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_orange_g+ q- ]# p0 x) A* d J9 S
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_g.dds0 Z2 e8 q4 w8 O7 B! f# Q6 i4 G# G
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_g.tga
# y7 \, @% F% n$ l. _4 R0 RWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_g.dds
1 @! W( d6 W$ H, \# {) hEntering script_main()" ~# C% b1 W/ a
Exiting script_main()
1 `& ] `* E1 B/ l! \; smaps/game/digsite/digsite.mpk compiled on Fri Jun 19 16:52:04 2009
6 \* E8 X% w: d) ?, t% ]------------ Game Map Shutdown --------------3 y. P) `, D9 H; r% g
---------------------------------------------5 Q* t: \$ B( m9 n& }3 }
--------------- BSE Shutdown ----------------
- B3 @5 m8 B& }" V' H) U---------------------------------------------2 P+ K; U1 ~* @& ]3 h
idRenderSystem::Shutdown()
' m- m+ u. i7 B2 V& F1 m...releasing DC: success
5 f% C F" j* m8 K...destroying window
# Q) d6 m& l0 G2 f" n...resetting display
5 ^- g5 {1 m9 K+ k% Q% j+ X--------------- Game Shutdown ---------------$ o- b# B8 s5 ~1 ^9 s) A
------------ Game Map Shutdown -------------- z/ k) X/ ?3 I s: z6 ^: X
---------------------------------------------
8 F- \% J0 x3 Q* O# e4 b! V无奈求助~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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