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engine using MMX & SSE & SSE2 & SSE3 for SIMD processing* x! O( Y" r5 D& w
enabled Flush-To-Zero mode
- F) W: {0 G( v% w- z7 g4 m: m1 h5 U3 ^enabled Denormals-Are-Zero mode6 U j- `( [6 n
--------- Initializing File System ----------" u8 j j) O3 W D, l$ Z) M$ N
Loaded pk4 F:/FPS/wolfenstein/SP/base/assets.pk4 with checksum 0xd942fb87
) S3 X1 a0 I* xLoaded pk4 F:/FPS/wolfenstein/SP/base/shaders.pk4 with checksum 0x924d762a* r; _( z3 \2 N4 {- Y
Current search path:
5 j5 {3 g. R) a+ rF:/FPS/wolfenstein/SP/base/shaders.pk4 (1044 files)
, z0 b7 \5 F& z- \% S5 s; U) x6 A! `F:/FPS/wolfenstein/SP/base/assets.pk4 (6421 files)
d3 R* i+ I% ~- TF:/FPS/wolfenstein/SP/base( l8 m( Y2 G7 W( k! V4 ]
game DLL: 0x0 in pak: 0x0. G! g0 q. s, M" o0 L" U
file system initialized.4 s# y3 A5 ]" }% W/ x9 W
---------------------------------------------1 N8 R. o2 V4 z" E# _3 R5 [4 f
Set VO_Lang english
: Z, _: M4 J. c3 Z$ wchinese not found, falling back to english 4186 strings read from strings/english.lang3 t, i' n- h4 s! J: z) s
------------ Initializing Decl System -------------0 F. \/ I+ `: `2 {+ k2 o
Loading guides.... 209 loaded! C5 P; e1 c i$ F- [* d
------------ Loading global.decls -------------
2 @' \4 I3 w f# E- s85ms to load 2124k of maps/game/global/global.decls- k x; ? |) W1 |3 B
---------------------------------------------' n7 }2 } h9 y `# a, r; K
-------- Initializing renderSystem ----------# a1 o7 M I. n4 s- A1 P
renderSystem initialized.! F. d* d* ]* a. \0 f# k: P
---------------------------------------------
9 z# ~4 ]5 F- S9 m' k o0 mCouldn't open journal files
+ u9 d0 T& n u D( U$ P& A% C0 iexecing default.cfg4 I& v+ d7 q) S. A4 a7 X- @4 E
execing default_keys.cfg
( B" |$ T9 E: D& ~+ B' qexecing gamepadbuttons0.cfg% Q* m, t& y t: Y( K" {9 `8 H
execing gamepadsticks0.cfg# y( g& X4 P8 G }' {3 F# k
couldn't exec editor.cfg
( U: e0 X/ f5 n. b# y7 @2 r W4 [couldn't exec autoexec.cfg# v0 |" e1 h: H4 }
------------ Sound Initialization -----------. t- L0 K$ A% S) d3 r& I- g
FMOD Ex: successfully initialized with "STEREO" mode
- L |4 Q4 y) \FMOD Ex: successfully disabled sideback speaker pair (if any)
4 T, M$ R3 ]$ ]! J. K' h6 T4 K" u! ?--------------- R_InitRenderer ----------------$ f3 p k' |. P
Video resolution" t% h- P$ v( R1 `$ J# U
Back buffer: 1440 x 9006 f+ X" ^3 T# {/ P9 A' P2 V: `; ?- V
Letter boxed region: 1440 x 900
' D4 F2 c/ f; H3 J2 CInitializing Windows Direct3D sub-system
6 q' w* ~6 F8 G/ l: {3 B( Z; h...registered window class3 n1 t' i0 V# E7 i
...created window @ 0,0 (1440x900)
1 m* w# ]& f* ~3 E% G K...getting DC: succeeded! l3 ?1 e: T" c
W$ q5 [2 V+ K/ P' K9 e
------------ Input Initialization -----------
4 l- A8 i3 d7 k. TIN_InitDirectInput(): Initializing DirectInput...
+ [, q; V# @; S---------------------------------------------- p' n; A" @! W% j4 ?; l
----------- Initializing Havok ------------
. A/ ?& t T+ n7 d- MHavok-5.6.0-r1 initialized with Stacksize : 60000) I) i4 A2 g8 Q% x8 p
---------------------------------------------
9 N1 Q# z O1 t7 u% W: ^3 {- ]Attempting to load dll (F:/FPS/wolfenstein/SP/gamex86.dll)% z$ p3 s% i. V. j. y1 a
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
- K: P$ q' y- @) _. z6 lenabled Flush-To-Zero mode
1 Z R9 u) F/ Q- L" L* |enabled Denormals-Are-Zero mode
+ o0 O9 j- W- s f/ k; [ ?$ a" C------------- Initializing Game -------------
6 ^8 x$ l. g( Ngamename: baseWOLF-1
) q2 B' r, ]+ I3 z$ n, i9 G$ T2 y) dgamedate: Jul 19 20099 K/ T& B% Y9 r( J$ `0 `
Initializing event system' g U$ V$ l& U/ S% y, j2 \# w$ z
...666 event definitions5 W2 [" R9 G/ K
Initializing class hierarchy1 F2 c, ]0 } h- @8 j1 f% G
...354 classes, 540792 bytes for event callbacks
: U* |% }% v2 X3 P) [Initializing scripts
, J$ w" w5 R# j. Q# ECompiled 'C:/Documents and Settings/Administrator/Local Settings/Application Data/id Software/WolfSP/base/scripts/main.script': 81.8 ms
% k, B% q! }: ~: U; U-------------- Compile stats ----------------
* R* G2 q+ w. `- C ~4 V' h- {1 t0 l7 H" N1 D, s) D( o6 f
Memory usage:
$ V) O4 e7 K) m& N: f5 C9 z Strings: 13, 2028 bytes
6 D) A% i, p7 j7 `7 c4 t Statements: 8477, 169540 bytes" h3 Q; o" a- _3 }3 j. d, s/ W! g" y* o
Functions: 707, 77232 bytes
/ e7 q/ b8 ?7 G- Q' {9 h1 v8 g, ? Variables: 17592 bytes! i. ]5 `; T" {3 p$ j; J3 W1 a
Mem used: 454740 bytes
+ B* u2 Z( j+ P% g0 |- N Static data: 324832 bytes4 f4 b7 S& n9 \& A3 ?
Allocated: 597644 bytes/ Q! t# I8 ]9 C; H; F
Thread size: 7108 bytes
+ ?: N* }( L5 H% Z2 h% I1 \
+ \$ Q7 G+ w' a) p8 Mgame initialized.
$ d/ @$ A6 T$ m/ t" q9 b0 u, K---------------------------------------------
) U, `: q- _6 [7 fLoading viseme file: annosoft& R- b) q6 G3 F4 X: w
WARNING: bindPoint '_journal' starts with an '_', but no controller consumed it. Ignoring.
1 N4 ^6 N! f- n9 C----------- Initializing Session ------------
. } w/ {) L4 ]& S, ~----------------- BSE Init ------------------
& }8 h2 F; O: t& A--------- BSE Created Successfully ----------- x* a" K2 ]- C$ A. D @
session initialized$ N% }4 `( D& n/ o6 z/ J6 X( d
---------------------------------------------4 N, }+ q6 h. A
StreamTech Initialized: 10485760 bytes allocated.: |; }& a5 [3 l1 q
On foot controller is disabled. x' f% v$ A' Q+ `2 V8 }
Joystick: attempting to set "#str_007692"
. N. N8 n% o! U------------ Game Map Shutdown --------------
0 d/ v* q: v0 l0 O; y---------------------------------------------) S! k9 k; G d7 V# _8 l, _9 [, s! v& h
------------ Map Initialization -------------
! A9 F$ M4 h5 L0 c4 _% G2 V8 ]& w8 ?Loading Map: game/menu/menu
- W/ q; Y' G1 L0 p4 B# c----------- Game Map Init ------------
* O& z1 B B+ T+ \ DWARNING: Image missing from asl/stream pack: gfx/env/line_cm! c* O" D4 l5 ?* H" A5 @
WARNING: Loading non pre-cached file gfx/env/line_cm.dds# [2 C7 K+ L! s G: }% V7 j
WARNING: Loading non pre-cached file gfx/env/line_cm.dds/ x! P* K+ n: D# @& r- [
WARNING: Image missing from asl/stream pack: models/props/books/tome_of_power_local
9 h1 f7 H0 K$ S( W j6 \9 r$ @WARNING: Loading non pre-cached file models/props/books/tome_of_power_local.dds+ ~6 l5 r0 K/ L$ T
WARNING: Loading non pre-cached file models/props/books/tome_of_power_local.tga7 G" Z( Y' \5 J. Q0 y& Q
WARNING: Loading non pre-cached file models/props/books/tome_of_power_local.dds+ e1 w; E" c& e# Y3 q
Entering script_main()
" H" ?5 Y/ y! g+ Z. AExiting script_main()0 S0 X" X( Z: u; h! |
maps/game/menu/menu.mpk compiled on Thu May 14 14:53:15 2009
8 ?1 N+ r6 f* O7 K+ a4 l) HWARNING: RvHUDComponent::CallFunction: no mapping defined for
' L9 [7 f" N0 ]0 h9 kWARNING: Image missing from asl/stream pack: textures/common/outside_shadow_global_light_only7 r! }# i. H6 |( s* p" m% j# y& P
WARNING: Loading non pre-cached file textures/common/outside_shadow_global_light_only.dds
" g7 ^3 R8 d6 }- K' MWARNING: Loading non pre-cached file textures/common/outside_shadow_global_light_only.tga
0 f$ |" o5 G3 j* q4 v; UWARNING: Unable to find image file: textures/common/outside_shadow_global_light_only.(dds|tga)/ Q6 k- u1 ~$ a1 g# V$ Y
--------------------------------------------- G/ N/ _( n# t0 W5 P3 o/ ?
1149 msec to load game/menu/menu
& `, r9 }% [8 V------ Common Initialization Complete -------
, G1 d- W. b: T: W) l# I2 oWARNING: Missing animation from asl/stream pack: models/characters/_humanoid_male/ragdoll8 d: U6 W! o, X& k
WARNING: Loading non pre-cached file models/characters/_humanoid_male/ragdoll.hkx/ a; ~2 c& h, t- z: E7 R
WARNING: Failed to find animation file: models/characters/_humanoid_male/ragdoll.hkx! Y( J5 G* j$ b. R) m1 i5 U
Unknown command 'ScaleformIsUserSignedIn') v' G5 M6 Y+ h# r! n& D3 Z
Unknown command 'undefined'
2 X) I1 `9 _5 ~* z& v6 q: mUnknown command 'undefined'
* v+ K1 {) R9 W4 ]1 s$ y! cUnknown command 'undefined'
' r3 O, b3 d2 G* jUnknown command 'undefined'
4 w8 [/ @6 s5 ~3 {1 J5 E8 Z. Q5 TOn foot controller is disabled
0 [" V; e; J. k------------ Game Map Shutdown --------------
2 q- \) _# I& C/ y4 A' j---------------------------------------------
0 Q W2 z/ u3 c3 j/ C------------ Map Initialization -------------
$ m) t* n; ^( I) c7 B9 R0 OLoading Map: game/digsite/digsite1 A. s' y7 s) R, U+ c- g
----------- Game Map Init ------------
P9 u, c7 @2 O1 W! c, n3 V1 oWARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_purple_d1 U" Z7 A+ y1 D& H+ K4 E- k6 N
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_d.dds" J+ y4 M* t& [, f
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_d.tga
2 U J% z! c9 z, s! e' Y8 E) }$ ^/ xWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_d.dds, D- L: n, X2 t, z6 a# Y7 F
WARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_purple_g4 o. f; m1 @" R
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_g.dds, N9 x! R& F/ F, t' \
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_g.tga
! l8 O4 _& d7 U# }% I, kWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_purple_g.dds
; y% A" A/ z0 R2 B! c" oWARNING: Image missing from asl/stream pack: textures/sanctum/wall_128a_local
. Z$ R% M( a) n; u: `WARNING: Loading non pre-cached file textures/sanctum/wall_128a_local.dds& w( R C, i3 l- L' Q; P0 \
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_local.tga
8 K. |7 C& X% iWARNING: Loading non pre-cached file textures/sanctum/wall_128a_local.dds
% W& E# x5 d; @, c$ DWARNING: Image missing from asl/stream pack: textures/sanctum/wall_128a_d
i# E! m0 k/ hWARNING: Loading non pre-cached file textures/sanctum/wall_128a_d.dds& b% V; V7 \* ~7 @ g
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_d.tga2 T- g* y$ [9 Y# a
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_d.dds. t$ L7 i8 A! d0 z& q X) Z
WARNING: Image missing from asl/stream pack: textures/sanctum/wall_128a_s
" p- x9 Y+ i& X& e0 _0 qWARNING: Loading non pre-cached file textures/sanctum/wall_128a_s.dds1 u: |9 j$ N9 c9 @& d" Z0 j
WARNING: Loading non pre-cached file textures/sanctum/wall_128a_s.tga
2 q1 y" H8 a4 w: r2 Q( q% AWARNING: Loading non pre-cached file textures/sanctum/wall_128a_s.dds7 W- e+ U3 e' A7 |; z
WARNING: Image missing from asl/stream pack: textures/sanctum/dome_128_local- S4 q# C" ~8 d
WARNING: Loading non pre-cached file textures/sanctum/dome_128_local.dds5 j* ~$ u7 e, F
WARNING: Loading non pre-cached file textures/sanctum/dome_128_local.tga
: h5 o& A2 g1 ]8 vWARNING: Loading non pre-cached file textures/sanctum/dome_128_local.dds
) M$ p1 K# l+ F: PWARNING: Image missing from asl/stream pack: textures/sanctum/dome_128_d0 X0 p: F+ q4 m" [" W+ q
WARNING: Loading non pre-cached file textures/sanctum/dome_128_d.dds
# Z4 w3 u, l% E: f. t: i2 x! B- OWARNING: Loading non pre-cached file textures/sanctum/dome_128_d.tga
' U. `6 W" u; J5 {WARNING: Loading non pre-cached file textures/sanctum/dome_128_d.dds$ _1 a+ j. b* ^: P. O7 g
WARNING: Image missing from asl/stream pack: textures/sanctum/dome_128_s
6 Y$ |' B& D( Y9 M# b2 oWARNING: Loading non pre-cached file textures/sanctum/dome_128_s.dds
9 Q# d- V! M* e! n8 o1 wWARNING: Loading non pre-cached file textures/sanctum/dome_128_s.tga" {$ A- K' l3 ?2 p& o
WARNING: Loading non pre-cached file textures/sanctum/dome_128_s.dds
3 ?' I4 ~3 ^7 Z) IWARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_orange_d
- Z0 C; ~1 ?# P z2 e5 B" k( FWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_d.dds
- y6 i$ s# I `) S; `WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_d.tga
' h% o1 a3 r% V2 JWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_d.dds
W6 [7 e1 b2 l/ i/ R( RWARNING: Image missing from asl/stream pack: models/mapobjects/digsite/crystals_orange_g
9 p _- m/ x$ j4 G: `7 YWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_g.dds
* h. |; C; O9 \2 Z/ A" A$ D0 nWARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_g.tga' F- |# W; e2 m7 _1 L4 O
WARNING: Loading non pre-cached file models/mapobjects/digsite/crystals_orange_g.dds* G! X& `/ ^+ S' t
Entering script_main()
7 n8 s9 t7 T! Z$ g0 NExiting script_main()
- ~8 u2 o2 D1 f# ~- p) V/ Umaps/game/digsite/digsite.mpk compiled on Fri Jun 19 16:52:04 2009& a) J* D4 l! l. S5 I- P/ l
------------ Game Map Shutdown --------------. X7 H7 Q. L; W, M
---------------------------------------------
4 M* Z8 |* D g; p2 K--------------- BSE Shutdown ----------------; ], ?$ o9 y5 @2 K, ]& i
---------------------------------------------$ R% w) A; `+ F. ^3 y
idRenderSystem::Shutdown()
3 v1 O6 O- k$ p5 i...releasing DC: success
6 Z6 i+ o" ~: T8 b6 Q! k...destroying window
7 I1 B0 s9 ^6 c; p: @2 h...resetting display
* b& w! ~; y# p H! o: r: y--------------- Game Shutdown --------------- t# p6 M4 v. U1 E: B- c4 V
------------ Game Map Shutdown --------------
" Q3 K% [9 S# d1 J---------------------------------------------7 P+ ?9 a5 ]/ B) h8 f4 X F
无奈求助~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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