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[求助] 求救..MP进去出错

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发表于 2009-8-25 14:44 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
WolfMP 1.2.341468  win-x86 Aug 14 2009 15:31:05
, m# v* M" Z5 P3007 MHz Intel CPU with MMX & SSE & SSE2 & SSE3
3 P, [. k' F. B2 _& G2 logical CPUs. [; \9 ?4 T* V5 W$ \/ b- P
2 physical CPUs
* P. c" B7 X, ?HT not available3 o( q8 A4 t4 W
3072 MB System Memory/ D" }% Q+ n# k5 |: a9 g6 C
512 MB Video Memory3 s( K" d3 |6 J9 ]0 O& y
Initializing performance queries
) A$ E) Q6 h% @Winsock Initialized
, Y9 ^6 r& C7 S: {: ~Found interface: {9CE9427D-EA83-404B-B00E-54F2DDC1C3C9} Infoscape virtual NIC Adapter V9 - 数据包计划程序微型端口 - 0.0.0.0 NULL ip - skipped  _4 ?: H( I: m: C7 s# O. U% u
Found interface: {D938A056-B41D-449D-B04C-E19BB1FB9397} Realtek RTL8168C(P)/8111C(P) PCI-E Gigabit Ethernet NIC - 数据包计划程序微型端口 - 192.168.1.102/255.255.255.0# x- c3 d7 O; x" F1 {4 U$ d1 `
Sys_InitNetworking: adding loopback interface
* g" v% `$ _' }4 cWolfMP using MMX & SSE & SSE2 & SSE3 for SIMD processing
, c! Y# D; J+ Q: Kenabled Flush-To-Zero mode( s+ t/ u( h, X1 O: z3 d
enabled Denormals-Are-Zero mode
% Z6 {& z4 H3 o/ I! E2 i------ Initializing File System ------
" M* q% ]8 x2 @Loaded pk4 D:MPbasepak0.pk4 with checksum 0x3b749b2& Z/ B# v3 G* G3 ]0 Z( f% h
log file 'console.log' opened on 2009-8-25, 14:42:13
2 ~4 Q) U/ ?! K" csi_version: WolfMP 1.2.341468  win-x86 Aug 14 2009 15:31:05# P9 U, N! I. d, E+ `% W" D
g_version:
8 f& S3 }4 S! R6 zUnknown command 'path'0 @- r& _* e) u) Y
Loaded pk4 D:MPbasepak1.pk4 with checksum 0x3db1ee161 C1 j4 c; O* u5 R4 W
Loaded pk4 D:MPbasepak2.pk4 with checksum 0x8df1604a& {6 y, S+ [4 y5 C3 j! s
Loaded pk4 D:MPbasepak3.pk4 with checksum 0xa7694924) }: ?4 Z/ F, g9 {1 \
Loaded pk4 D:MPbasezpak_english000.pk4 with checksum 0xc6f640b7# q/ _3 W# K1 @, n: @! {+ Q$ R/ i
Current search path:
" r$ C" Y  |1 Y8 k, j; ld:My Documentsid SoftwareWolfMP/base
! o0 q" m  z. ]# O; MCocuments and SettingsAdministratorLocal SettingsApplication Dataid SoftwareWolfMP/base. W2 }- @' \% n7 c* ^
D:MP/base
- |* r' V" V! `D:MPbasezpak_english000.pk4 (553 files). m( P- O# a% @+ A0 I1 x- M! b
D:MPbasepak3.pk4 (143 files)
' s& u6 `- v8 {( p: \, j' P! q$ qD:MPbasepak2.pk4 (28 files)
$ D; W' `+ x, oD:MPbasepak1.pk4 (3890 files)
8 r  ?/ v0 U7 g" gD:MPbasepak0.pk4 (18504 files)% Q2 W: E3 V7 @& Y1 y! S) R
game DLL: 0x0 in pak: 0x0
' ]' b- P+ M( y0 ?Addon pk4s:. `# n% z* ^( X4 j3 z+ B. F; r
file system initialized.& S  a3 s% Q9 e" {$ w
--------------------------------------
( u, B4 t- j2 {8 a  L2 K3 h----- Initializing Decls -----
$ ]- z9 ~; a& j% }$ oLoading guides.... 34 loaded$ a: d& J6 V; b' [
------------------------------
0 F0 A% q3 L) jexecing 'defaultconfig.cfg'  o3 f- o; {' h
execing 'default_keys.cfg'" C2 ?' T8 v' m, J
execing 'default_360.cfg'
0 ?7 _: n" Q/ s; p/ u5 C0 Cexecing 'default_settings.cfg'
, B7 q3 t0 m0 U' z! Br_megaDrawMethod is read only.
# R! b! r. S' f' k7 L) s3 zcouldn't exec 'wolfconfig.cfg': H; |/ O* F; K( e6 r
couldn't exec 'wolfbinds.cfg'
/ Q# E1 Q% O0 Mexecing 'autoexec.cfg'
1 N- Q* @9 {8 K" S* ^Vendor:10DE Device:0622! v/ `% l, \4 |# @$ ]
Detected
+ }2 a- P8 U5 ?" B( R% O/ W        2 3.01 GHz CPU0 T% ]5 T6 w: c9 z: H6 d
        3072 MB of System memory2 j* K' k! _! Q. P% D2 k
        512 MB of Video memory on an optimal video architecture
' ]) |$ F4 z+ z+ |: E2 S% |
# |1 D; R& O; zThis system qualifies for High quality!- y( |  N) `; j: d
execing 'specs/highspec.dat'
' l9 o3 ~) V- i/ {5 S' {' t0 p  ]4 U% cexecing 'specs/highspec_cpu.dat'. i; O* ^1 q' t$ x3 r# F& [; ]/ Q
execing 'specs/highspec_gamedetail.dat'( _7 F8 m2 w, W; W
execing 'specs/highspec_gpu.dat'
( w4 _* [' r. ]6 K6 h& f' w# kexecing 'specs/highspec_gpudetail.dat'
( p7 F. N% |2 ~" C1 zexecing 'specs/highspec_lighting.dat'
, q7 z& y, `$ s) V0 v2 [* _execing 'specs/highspec_foliage.dat'6 c' J+ a0 k. Z, v
Vendor:10DE Device:0622$ w) s: H1 {: V% ]
execing 'specs/highspec_foliage.dat'5 r6 R: L3 _3 o+ W, E: r8 ~, v; Z
Failed to open server license code file for reading.
! R: c; Z1 b& _6 _! b6 d6 JInitializing OpenGL subsystem
3 B5 I6 o: `# V/ c- L( s...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
3 D- ~+ T7 x7 d7 f8 B# h...initializing Windows Terminal Server API& z# z+ }* k( Z8 n) T7 T7 u+ ?7 L
...registered window class2 u& D1 d' z# Y. Q7 ~( N
...registered fake window class
/ p8 Q! Z$ T' `- J  u...calling LoadLibrary( 'opengl32' ): succeeded
2 `0 z1 L$ ^1 A1 y" Y...initializing QGL4 V# q! D' \5 b0 m( \
------- Initializing renderSystem --------
1 }0 ?/ w, ~3 @----- R_InitOpenGL -----
% i$ B! F0 m- j: F3 a* ^( CX..GL_ARB_multitexture not found. E6 |: Q! l3 J" \* K
X..GL_ARB_texture_cube_map not found
2 J! V' ?. Y; u$ WX..GL_ARB_texture_non_power_of_two not found
# C  |" P6 u2 u8 ^X..GL_ARB_texture_compression not found0 A5 v! _" B9 f! \$ T! {$ B
X..GL_EXT_texture_filter_anisotropic not found
$ j5 X# e* _& j% Z. ]...using GL_1.4_texture_lod_bias
1 B% x) `) t: W/ j* V7 c" [X..GL_EXT_shared_texture_palette not found
. ^: W+ s; W5 Z  W2 c9 KX..GL_EXT_texture3D not found
& A& S  f1 o4 ZX..GL_EXT_texture_rectangle not found
, ?4 p- W: n) v( mX..GL_ARB_texture_rectangle not found
3 `# f5 a& ]4 y1 d- lX..GL_EXT_stencil_wrap not found
, [- x8 D( c. J7 ?0 S! MX..GL_EXT_stencil_two_side not found
6 q! m& t4 p. U( x8 X  zX..GL_ATI_separate_stencil not found5 F; C, F) H8 y' K# ?9 ]( K
X..GL_ARB_vertex_buffer_object not found
7 w2 D8 V- w9 B9 E1 `; @1 uX..GL_ARB_vertex_program not found: ]/ o) B5 W. m! ^! @; T* o
X..GL_ARB_fragment_program not found/ }2 q, A5 ^: b% D
X..GL_EXT_depth_bounds_test not found
. G* x, B/ o) N/ E4 I& QX..GL_ARB_point_sprite not found: F3 C! Y4 @$ U: T3 A1 K
X..GL_ARB_occlusion_query not found5 i9 E: B3 E/ X  L( g) Q4 V) Y
X..GL_EXT_framebuffer_object not found, m5 @. e& Y, i1 }- j" N! j" \
X..GL_EXT_packed_depth_stencil not found) n2 R6 e8 x- A( @5 c+ c, d1 t
X..GL_EXT_blend_minmax not found. z& J4 Z5 C* ~9 x
X..GL_ARB_multisample not found! I2 T' K& t( b3 n. Z( }! `3 M0 j' R
X..GL_ARB_shader_objects not found- n2 k" y- [! N! P( k! M
X..GL_ARB_vertex_shader not found, D0 t6 g) J8 V
X..GL_ARB_fragment_shader not found
: j2 c( @- h/ W, T) a! C9 PX..GL_ARB_fragment_program_shadow not found
3 ]3 _. l6 [6 H; F  XX..GL_ARB_shadow not found
; L0 N+ J! m0 r! H  u7 F' n7 }' j$ xX..GL_ARB_depth_texture not found
. z* [$ u& G% q  y' ~7 {( eX..GL_EXT_gpu_program_parameters not found
/ \8 k5 Z% N' pidFile_Permanent::Write: 0 bytes written to diag.txt
" t1 y9 H1 g1 l& NidFile_Permanent::Write: 0 bytes written to diag.txt
0 m! T6 j8 S: v8 q' g# RidFile_Permanent::Write: 0 bytes written to diag.txt$ W: L+ m* C* k$ Y
idFile_Permanent::Write: 0 bytes written to diag.txt' D: F+ t% P+ @" |& g
idFile_Permanent::Write: 0 bytes written to diag.txt
9 p- N' O/ c- UidFile_Permanent::Write: 0 bytes written to diag.txt
; ?7 m! k( p: NidFile_Permanent::Write: 0 bytes written to diag.txt! h, l9 u5 `% `8 n
idFile_Permanent::Write: 0 bytes written to diag.txt1 u. v  Z( H( l  Z  ~; L" ?# \  Z
idFile_Permanent::Write: 0 bytes written to diag.txt5 Z& d' e7 y6 w* C7 f4 }
idFile_Permanent::Write: 0 bytes written to diag.txt. c9 j2 t6 L2 H
idFile_Permanent::Write: 0 bytes written to diag.txt
+ L. x$ C( O) F9 a! ]$ `3 \; nidFile_Permanent::Write: 0 bytes written to diag.txt. T- C+ T3 L* c7 v9 j; A  a0 L
idFile_Permanent::Write: 0 bytes written to diag.txt. J/ \5 j5 J* m2 G" N( [! a, ]
idFile_Permanent::Write: 0 bytes written to diag.txt
* g  v0 U! @8 ZidFile_Permanent::Write: 0 bytes written to diag.txt
8 C4 ]* k# w7 K/ B- PidFile_Permanent::Write: 0 bytes written to diag.txt& |  B) [: E8 f
idFile_Permanent::Write: 0 bytes written to diag.txt
! ]& I1 N5 j2 B4 u: nidFile_Permanent::Write: 0 bytes written to diag.txt
& ^7 C4 }- I6 M$ a" D********************
  I2 M- e- I" t4 }! i  t3 `ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_multitexture GL_EXT_texture3D GL_ARB_texture_rectangle or GL_EXT_texture_rectangle GL_ARB_occlusion_query GL_ARB_vertex_program GL_ARB_fragment_program
9 ?4 o7 f- O3 \- f********************1 E8 u; U- j. l  O. l
--------------- BSE Shutdown ----------------: n( B  `: W5 H/ I! f  x# W1 l; m
---------------------------------------------
. g6 y+ G& a3 U* t+ LShutting down OpenGL subsystem
8 M. f# q1 X9 U5 u0 |( S! B...releasing DC
  L" h0 U8 D; Q4 f% o! y...destroying window
# O3 v+ e, G) B9 g9 `' X...resetting display8 }  s4 L, O0 ?" O
...shutting down QGL
5 P+ ~) ]. R5 @...unloading OpenGL DLL* X/ r; \# |$ \, [
...unloading Windows Terminal Server API DLL
) @8 H' n- w" l$ b; didRenderSystem::Shutdown(): @0 H$ o. L: \/ _/ Y, I6 O
Shutting down performance queries/ c' x/ c. x! {
Error during initialization
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